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Unified Diff: Source/core/html/canvas/WebGL2RenderingContextBase.idl

Issue 1157983002: Update WebGLVertexArrayObjectOES to WebGLVertexArrayObject for WebGL2 (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 7 months ago
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Index: Source/core/html/canvas/WebGL2RenderingContextBase.idl
diff --git a/Source/core/html/canvas/WebGL2RenderingContextBase.idl b/Source/core/html/canvas/WebGL2RenderingContextBase.idl
index 65b4d057e874e5bb1d1c5cf0b18d66b664a36323..928b3a33b6b57b4d7b4b163cd1abbc97e110224f 100644
--- a/Source/core/html/canvas/WebGL2RenderingContextBase.idl
+++ b/Source/core/html/canvas/WebGL2RenderingContextBase.idl
@@ -430,10 +430,9 @@ typedef long long GLint64;
void uniformBlockBinding(WebGLProgram? program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
/* Vertex Array Objects */
- // FIXME: Update this to WebGLVertexArrayObject
- WebGLVertexArrayObjectOES createVertexArray();
- void deleteVertexArray(WebGLVertexArrayObjectOES? vertexArray);
- GLboolean isVertexArray(WebGLVertexArrayObjectOES? vertexArray);
- void bindVertexArray(WebGLVertexArrayObjectOES? vertexArray);
+ WebGLVertexArrayObject createVertexArray();
+ void deleteVertexArray(WebGLVertexArrayObject? vertexArray);
+ GLboolean isVertexArray(WebGLVertexArrayObject? vertexArray);
+ void bindVertexArray(WebGLVertexArrayObject? vertexArray);
};
WebGL2RenderingContextBase implements WebGLRenderingContextBase;

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