| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef WebGLVertexArrayObjectOES_h | 26 #ifndef WebGLVertexArrayObjectOES_h |
| 27 #define WebGLVertexArrayObjectOES_h | 27 #define WebGLVertexArrayObjectOES_h |
| 28 | 28 |
| 29 #include "core/html/canvas/WebGLBuffer.h" | 29 #include "core/html/canvas/WebGLVertexArrayObjectBase.h" |
| 30 #include "core/html/canvas/WebGLContextObject.h" | |
| 31 #include "platform/heap/Handle.h" | |
| 32 #include "wtf/PassRefPtr.h" | 30 #include "wtf/PassRefPtr.h" |
| 33 | 31 |
| 34 namespace blink { | 32 namespace blink { |
| 35 | 33 |
| 36 class WebGLVertexArrayObjectOES final : public WebGLContextObject { | 34 class WebGLVertexArrayObjectOES final : public WebGLVertexArrayObjectBase { |
| 37 DEFINE_WRAPPERTYPEINFO(); | 35 DEFINE_WRAPPERTYPEINFO(); |
| 38 public: | 36 public: |
| 39 enum VaoType { | |
| 40 VaoTypeDefault, | |
| 41 VaoTypeUser, | |
| 42 }; | |
| 43 | |
| 44 ~WebGLVertexArrayObjectOES() override; | |
| 45 | |
| 46 static PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> create(WebGLRenderi
ngContextBase*, VaoType); | 37 static PassRefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> create(WebGLRenderi
ngContextBase*, VaoType); |
| 47 | 38 |
| 48 Platform3DObject object() const { return m_object; } | |
| 49 | |
| 50 // Cached values for vertex attrib range checks | |
| 51 class VertexAttribState final : public NoBaseWillBeGarbageCollected<VertexAt
tribState> { | |
| 52 public: | |
| 53 VertexAttribState() | |
| 54 : enabled(false) | |
| 55 , bytesPerElement(0) | |
| 56 , size(4) | |
| 57 , type(GL_FLOAT) | |
| 58 , normalized(false) | |
| 59 , stride(16) | |
| 60 , originalStride(0) | |
| 61 , offset(0) | |
| 62 , divisor(0) | |
| 63 { | |
| 64 } | |
| 65 | |
| 66 DECLARE_TRACE(); | |
| 67 | |
| 68 bool enabled; | |
| 69 RefPtrWillBeMember<WebGLBuffer> bufferBinding; | |
| 70 GLsizei bytesPerElement; | |
| 71 GLint size; | |
| 72 GLenum type; | |
| 73 bool normalized; | |
| 74 GLsizei stride; | |
| 75 GLsizei originalStride; | |
| 76 GLintptr offset; | |
| 77 GLuint divisor; | |
| 78 }; | |
| 79 | |
| 80 bool isDefaultObject() const { return m_type == VaoTypeDefault; } | |
| 81 | |
| 82 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | |
| 83 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | |
| 84 | |
| 85 PassRefPtrWillBeRawPtr<WebGLBuffer> boundElementArrayBuffer() const { return
m_boundElementArrayBuffer; } | |
| 86 void setElementArrayBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); | |
| 87 | |
| 88 VertexAttribState* getVertexAttribState(size_t); | |
| 89 void setVertexAttribState(GLuint, GLsizei, GLint, GLenum, GLboolean, GLsizei
, GLintptr, PassRefPtrWillBeRawPtr<WebGLBuffer>); | |
| 90 void unbindBuffer(PassRefPtrWillBeRawPtr<WebGLBuffer>); | |
| 91 void setVertexAttribDivisor(GLuint index, GLuint divisor); | |
| 92 | |
| 93 DECLARE_VIRTUAL_TRACE(); | |
| 94 | |
| 95 private: | 39 private: |
| 96 WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType); | 40 explicit WebGLVertexArrayObjectOES(WebGLRenderingContextBase*, VaoType); |
| 97 | |
| 98 void dispatchDetached(WebGraphicsContext3D*); | |
| 99 bool hasObject() const override { return m_object != 0; } | |
| 100 void deleteObjectImpl(WebGraphicsContext3D*) override; | |
| 101 | |
| 102 Platform3DObject m_object; | |
| 103 | |
| 104 VaoType m_type; | |
| 105 bool m_hasEverBeenBound; | |
| 106 #if ENABLE(OILPAN) | |
| 107 bool m_destructionInProgress; | |
| 108 #endif | |
| 109 RefPtrWillBeMember<WebGLBuffer> m_boundElementArrayBuffer; | |
| 110 WillBeHeapVector<OwnPtrWillBeMember<VertexAttribState>> m_vertexAttribState; | |
| 111 }; | 41 }; |
| 112 | 42 |
| 113 } // namespace blink | 43 } // namespace blink |
| 114 | 44 |
| 115 #endif // WebGLVertexArrayObjectOES_h | 45 #endif // WebGLVertexArrayObjectOES_h |
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