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Side by Side Diff: Source/core/layout/svg/SVGLayoutSupport.cpp

Issue 1157843008: Fix paint invalidation for SVG with outline-offset (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org>
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2009 Google, Inc. All rights reserved. 5 * Copyright (C) 2009 Google, Inc. All rights reserved.
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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44 44
45 namespace blink { 45 namespace blink {
46 46
47 static inline LayoutRect enclosingIntRectIfNotEmpty(const FloatRect& rect) 47 static inline LayoutRect enclosingIntRectIfNotEmpty(const FloatRect& rect)
48 { 48 {
49 if (rect.isEmpty()) 49 if (rect.isEmpty())
50 return LayoutRect(); 50 return LayoutRect();
51 return LayoutRect(enclosingIntRect(rect)); 51 return LayoutRect(enclosingIntRect(rect));
52 } 52 }
53 53
54 LayoutRect SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(const Layou tObject* object, const LayoutBoxModelObject* paintInvalidationContainer, const P aintInvalidationState* paintInvalidationState) 54 static void inflateWithOutlineIfNeeded(FloatRect& paintInvalidationRect, const C omputedStyle& style)
55 {
56 if (!style.hasOutline())
57 return;
58 int outlineSize = 0;
59 if (style.outlineStyleIsAuto())
60 outlineSize = GraphicsContext::focusRingOutsetExtent(style.outlineOffset (), style.outlineWidth());
61 else
62 outlineSize = style.outlineSize();
63 paintInvalidationRect.inflate(outlineSize);
64 }
65
66 LayoutRect SVGLayoutSupport::clippedOverflowRectForPaintInvalidation(const Layou tObject& object, const LayoutBoxModelObject* paintInvalidationContainer, const P aintInvalidationState* paintInvalidationState)
55 { 67 {
56 // Return early for any cases where we don't actually paint 68 // Return early for any cases where we don't actually paint
57 if (object->style()->visibility() != VISIBLE && !object->enclosingLayer()->h asVisibleContent()) 69 if (object.style()->visibility() != VISIBLE && !object.enclosingLayer()->has VisibleContent())
58 return LayoutRect(); 70 return LayoutRect();
59 71
60 // Pass our local paint rect to computeRectForPaintInvalidation() which will 72 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates();
61 // map to parent coords and recurse up the parent chain. 73 inflateWithOutlineIfNeeded(paintInvalidationRect, object.styleRef());
62 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordi nates();
63 paintInvalidationRect.inflate(object->style()->outlineWidth());
64 74
65 if (paintInvalidationState && paintInvalidationState->canMapToContainer(pain tInvalidationContainer)) { 75 if (paintInvalidationState && paintInvalidationState->canMapToContainer(pain tInvalidationContainer)) {
66 // Compute accumulated SVG transform and apply to local paint rect. 76 // Compute accumulated SVG transform and apply to local paint rect.
67 AffineTransform transform = paintInvalidationState->svgTransform() * obj ect->localToParentTransform(); 77 AffineTransform transform = paintInvalidationState->svgTransform() * obj ect.localToParentTransform();
68 paintInvalidationRect = transform.mapRect(paintInvalidationRect);
69 // FIXME: These are quirks carried forward from the old paint invalidati on infrastructure. 78 // FIXME: These are quirks carried forward from the old paint invalidati on infrastructure.
70 LayoutRect rect = enclosingIntRectIfNotEmpty(paintInvalidationRect); 79 LayoutRect rect = enclosingIntRectIfNotEmpty(transform.mapRect(paintInva lidationRect));
71 // Offset by SVG root paint offset and apply clipping as needed. 80 // Offset by SVG root paint offset and apply clipping as needed.
72 rect.move(paintInvalidationState->paintOffset()); 81 rect.move(paintInvalidationState->paintOffset());
73 if (paintInvalidationState->isClipped()) 82 if (paintInvalidationState->isClipped())
74 rect.intersect(paintInvalidationState->clipRect()); 83 rect.intersect(paintInvalidationState->clipRect());
75 return rect; 84 return rect;
76 } 85 }
77 86
78 LayoutRect rect; 87 LayoutRect rect;
79 const LayoutSVGRoot& svgRoot = mapRectToSVGRootForPaintInvalidation(object, paintInvalidationRect, rect); 88 const LayoutSVGRoot& svgRoot = mapRectToSVGRootForPaintInvalidation(object, paintInvalidationRect, rect);
80 svgRoot.mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState); 89 svgRoot.mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
81 return rect; 90 return rect;
82 } 91 }
83 92
84 const LayoutSVGRoot& SVGLayoutSupport::mapRectToSVGRootForPaintInvalidation(cons t LayoutObject* object, const FloatRect& localPaintInvalidationRect, LayoutRect& rect) 93 const LayoutSVGRoot& SVGLayoutSupport::mapRectToSVGRootForPaintInvalidation(cons t LayoutObject& object, const FloatRect& localPaintInvalidationRect, LayoutRect& rect)
85 { 94 {
86 ASSERT(object && object->isSVG() && !object->isSVGRoot()); 95 ASSERT(object.isSVG() && !object.isSVGRoot());
87 96
88 FloatRect paintInvalidationRect = localPaintInvalidationRect; 97 FloatRect paintInvalidationRect = localPaintInvalidationRect;
89 // FIXME: Building the transform to the SVG root border box and then doing 98 // FIXME: Building the transform to the SVG root border box and then doing
90 // mapRect() with that would be slightly more efficient, but requires some 99 // mapRect() with that would be slightly more efficient, but requires some
91 // additions to AffineTransform (preMultiply, preTranslate) to avoid 100 // additions to AffineTransform (preMultiply, preTranslate) to avoid
92 // excessive copying and to get a similar fast-path for translations. 101 // excessive copying and to get a similar fast-path for translations.
93 const LayoutObject* parent = object; 102 const LayoutObject* parent = &object;
94 do { 103 do {
95 paintInvalidationRect = parent->localToParentTransform().mapRect(paintIn validationRect); 104 paintInvalidationRect = parent->localToParentTransform().mapRect(paintIn validationRect);
96 parent = parent->parent(); 105 parent = parent->parent();
97 } while (!parent->isSVGRoot()); 106 } while (!parent->isSVGRoot());
98 107
99 const LayoutSVGRoot& svgRoot = toLayoutSVGRoot(*parent); 108 const LayoutSVGRoot& svgRoot = toLayoutSVGRoot(*parent);
100 109
101 paintInvalidationRect = svgRoot.localToBorderBoxTransform().mapRect(paintInv alidationRect); 110 paintInvalidationRect = svgRoot.localToBorderBoxTransform().mapRect(paintInv alidationRect);
102 rect = enclosingIntRectIfNotEmpty(paintInvalidationRect); 111 rect = enclosingIntRectIfNotEmpty(paintInvalidationRect);
103 return svgRoot; 112 return svgRoot;
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457 466
458 // FIXME: trying to compute a device space transform at record time is wrong . All clients 467 // FIXME: trying to compute a device space transform at record time is wrong . All clients
459 // should be updated to avoid relying on this information, and the method sh ould be removed. 468 // should be updated to avoid relying on this information, and the method sh ould be removed.
460 AffineTransform ctm = deprecatedCalculateTransformToLayer(layoutObject) * cu rrentContentTransformation(); 469 AffineTransform ctm = deprecatedCalculateTransformToLayer(layoutObject) * cu rrentContentTransformation();
461 ctm.scale(layoutObject->document().frameHost()->deviceScaleFactor()); 470 ctm.scale(layoutObject->document().frameHost()->deviceScaleFactor());
462 471
463 return narrowPrecisionToFloat(sqrt((pow(ctm.xScale(), 2) + pow(ctm.yScale(), 2)) / 2)); 472 return narrowPrecisionToFloat(sqrt((pow(ctm.xScale(), 2) + pow(ctm.yScale(), 2)) / 2));
464 } 473 }
465 474
466 } 475 }
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