Index: cc/resource_provider_unittest.cc |
diff --git a/cc/resource_provider_unittest.cc b/cc/resource_provider_unittest.cc |
index 56d924b52da7c6bf8386eff21b440b898867ab27..3a90f6e01f5ac1e46b26177e6570559a3d9fb1ec 100644 |
--- a/cc/resource_provider_unittest.cc |
+++ b/cc/resource_provider_unittest.cc |
@@ -310,11 +310,10 @@ TEST_P(ResourceProviderTest, Basic) |
{ |
gfx::Size size(1, 1); |
WGC3Denum format = GL_RGBA; |
- int pool = 1; |
size_t pixelSize = textureSize(size, format); |
ASSERT_EQ(4U, pixelSize); |
- ResourceProvider::ResourceId id = m_resourceProvider->createResource(pool, size, format, ResourceProvider::TextureUsageAny); |
+ ResourceProvider::ResourceId id = m_resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); |
expectNumResources(1); |
uint8_t data[4] = {1, 2, 3, 4}; |
@@ -329,33 +328,14 @@ TEST_P(ResourceProviderTest, Basic) |
expectNumResources(0); |
} |
-TEST_P(ResourceProviderTest, DeleteOwnedResources) |
-{ |
- gfx::Size size(1, 1); |
- WGC3Denum format = GL_RGBA; |
- int pool = 1; |
- |
- const int count = 3; |
- for (int i = 0; i < count; ++i) |
- m_resourceProvider->createResource(pool, size, format, ResourceProvider::TextureUsageAny); |
- expectNumResources(3); |
- |
- m_resourceProvider->deleteOwnedResources(pool+1); |
- expectNumResources(3); |
- |
- m_resourceProvider->deleteOwnedResources(pool); |
- expectNumResources(0); |
-} |
- |
TEST_P(ResourceProviderTest, Upload) |
{ |
gfx::Size size(2, 2); |
WGC3Denum format = GL_RGBA; |
- int pool = 1; |
size_t pixelSize = textureSize(size, format); |
ASSERT_EQ(16U, pixelSize); |
- ResourceProvider::ResourceId id = m_resourceProvider->createResource(pool, size, format, ResourceProvider::TextureUsageAny); |
+ ResourceProvider::ResourceId id = m_resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); |
uint8_t image[16] = {0}; |
gfx::Rect imageRect(gfx::Point(), size); |
@@ -422,21 +402,19 @@ TEST_P(ResourceProviderTest, TransferResources) |
gfx::Size size(1, 1); |
WGC3Denum format = GL_RGBA; |
- int pool = 1; |
size_t pixelSize = textureSize(size, format); |
ASSERT_EQ(4U, pixelSize); |
- ResourceProvider::ResourceId id1 = childResourceProvider->createResource(pool, size, format, ResourceProvider::TextureUsageAny); |
+ ResourceProvider::ResourceId id1 = childResourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); |
uint8_t data1[4] = {1, 2, 3, 4}; |
gfx::Rect rect(gfx::Point(), size); |
childResourceProvider->setPixels(id1, data1, rect, rect, gfx::Vector2d()); |
- ResourceProvider::ResourceId id2 = childResourceProvider->createResource(pool, size, format, ResourceProvider::TextureUsageAny); |
+ ResourceProvider::ResourceId id2 = childResourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); |
uint8_t data2[4] = {5, 5, 5, 5}; |
childResourceProvider->setPixels(id2, data2, rect, rect, gfx::Vector2d()); |
- int childPool = 2; |
- int childId = m_resourceProvider->createChild(childPool); |
+ int childId = m_resourceProvider->createChild(); |
{ |
// Transfer some resources to the parent. |
@@ -539,17 +517,15 @@ TEST_P(ResourceProviderTest, DeleteTransferredResources) |
gfx::Size size(1, 1); |
WGC3Denum format = GL_RGBA; |
- int pool = 1; |
size_t pixelSize = textureSize(size, format); |
ASSERT_EQ(4U, pixelSize); |
- ResourceProvider::ResourceId id = childResourceProvider->createResource(pool, size, format, ResourceProvider::TextureUsageAny); |
+ ResourceProvider::ResourceId id = childResourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); |
uint8_t data[4] = {1, 2, 3, 4}; |
gfx::Rect rect(gfx::Point(), size); |
childResourceProvider->setPixels(id, data, rect, rect, gfx::Vector2d()); |
- int childPool = 2; |
- int childId = m_resourceProvider->createChild(childPool); |
+ int childId = m_resourceProvider->createChild(); |
{ |
// Transfer some resource to the parent. |
@@ -601,7 +577,6 @@ TEST_P(ResourceProviderTest, ScopedSampler) |
gfx::Size size(1, 1); |
WGC3Denum format = GL_RGBA; |
- int pool = 1; |
int textureId = 1; |
// Check that the texture gets created with the right sampler settings. |
@@ -610,7 +585,7 @@ TEST_P(ResourceProviderTest, ScopedSampler) |
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
EXPECT_CALL(*context, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
- ResourceProvider::ResourceId id = resourceProvider->createResource(pool, size, format, ResourceProvider::TextureUsageAny); |
+ ResourceProvider::ResourceId id = resourceProvider->createResource(size, format, ResourceProvider::TextureUsageAny); |
// Creating a sampler with the default filter should not change any texture |
// parameters. |