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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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150 size_t rowBytes) override; | 150 size_t rowBytes) override; |
151 | 151 |
152 bool onWriteTexturePixels(GrTexture* texture, | 152 bool onWriteTexturePixels(GrTexture* texture, |
153 int left, int top, int width, int height, | 153 int left, int top, int width, int height, |
154 GrPixelConfig config, const void* buffer, | 154 GrPixelConfig config, const void* buffer, |
155 size_t rowBytes) override; | 155 size_t rowBytes) override; |
156 | 156 |
157 void onResolveRenderTarget(GrRenderTarget* target) override; | 157 void onResolveRenderTarget(GrRenderTarget* target) override; |
158 | 158 |
159 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; | 159 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; |
160 void onStencilPath(const GrPath*, const StencilPathState&) override; | |
161 void onDrawPath(const DrawArgs&, const GrPath*, const GrStencilSettings&) ov
erride; | |
162 void onDrawPaths(const DrawArgs&, | |
163 const GrPathRange*, | |
164 const void* indices, | |
165 GrDrawTarget::PathIndexType, | |
166 const float transformValues[], | |
167 GrDrawTarget::PathTransformType, | |
168 int count, | |
169 const GrStencilSettings&) override; | |
170 | 160 |
171 void clearStencil(GrRenderTarget*) override; | 161 void clearStencil(GrRenderTarget*) override; |
172 | 162 |
173 // GrDrawTarget overrides | 163 // GrDrawTarget overrides |
174 void didAddGpuTraceMarker() override; | 164 void didAddGpuTraceMarker() override; |
175 void didRemoveGpuTraceMarker() override; | 165 void didRemoveGpuTraceMarker() override; |
176 | 166 |
177 // binds texture unit in GL | 167 // binds texture unit in GL |
178 void setTextureUnit(int unitIdx); | 168 void setTextureUnit(int unitIdx); |
179 | 169 |
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477 | 467 |
478 // we record what stencil format worked last time to hopefully exit early | 468 // we record what stencil format worked last time to hopefully exit early |
479 // from our loop that tries stencil formats and calls check fb status. | 469 // from our loop that tries stencil formats and calls check fb status. |
480 int fLastSuccessfulStencilFmtIdx; | 470 int fLastSuccessfulStencilFmtIdx; |
481 | 471 |
482 typedef GrGpu INHERITED; | 472 typedef GrGpu INHERITED; |
483 friend class GrGLPathRendering; // For accessing setTextureUnit. | 473 friend class GrGLPathRendering; // For accessing setTextureUnit. |
484 }; | 474 }; |
485 | 475 |
486 #endif | 476 #endif |
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