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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrTargetCommands.h" | 8 #include "GrTargetCommands.h" |
9 | 9 |
10 #include "GrInOrderDrawBuffer.h" | 10 #include "GrInOrderDrawBuffer.h" |
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48 iter->execute(gpu); | 48 iter->execute(gpu); |
49 if (iter->isTraced()) { | 49 if (iter->isTraced()) { |
50 gpu->removeGpuTraceMarker(&newMarker); | 50 gpu->removeGpuTraceMarker(&newMarker); |
51 } | 51 } |
52 } | 52 } |
53 | 53 |
54 fBatchTarget.postFlush(); | 54 fBatchTarget.postFlush(); |
55 } | 55 } |
56 | 56 |
57 void GrTargetCommands::StencilPath::execute(GrGpu* gpu) { | 57 void GrTargetCommands::StencilPath::execute(GrGpu* gpu) { |
58 GrGpu::StencilPathState state; | 58 GrPathRendering::StencilPathArgs args(fUseHWAA, fRenderTarget.get(), &fViewM
atrix, &fScissor, |
59 state.fRenderTarget = fRenderTarget.get(); | 59 &fStencil); |
60 state.fScissor = &fScissor; | 60 gpu->pathRendering()->stencilPath(args, this->path()); |
61 state.fStencil = &fStencil; | |
62 state.fUseHWAA = fUseHWAA; | |
63 state.fViewMatrix = &fViewMatrix; | |
64 | |
65 gpu->stencilPath(this->path(), state); | |
66 } | 61 } |
67 | 62 |
68 void GrTargetCommands::DrawPath::execute(GrGpu* gpu) { | 63 void GrTargetCommands::DrawPath::execute(GrGpu* gpu) { |
69 if (!fState->fCompiled) { | 64 if (!fState->fCompiled) { |
70 gpu->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, *fSt
ate->getPipeline(), | 65 gpu->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, *fSt
ate->getPipeline(), |
71 fState->fBatchTracker); | 66 fState->fBatchTracker); |
72 fState->fCompiled = true; | 67 fState->fCompiled = true; |
73 } | 68 } |
74 DrawArgs args(fState->fPrimitiveProcessor.get(), fState->getPipeline(), | 69 GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState
->getPipeline(), |
75 &fState->fDesc, &fState->fBatchTracker); | 70 &fState->fDesc, &fState->fBatchTracker, &
fStencilSettings); |
76 gpu->drawPath(args, this->path(), fStencilSettings); | 71 gpu->pathRendering()->drawPath(args, this->path()); |
77 } | 72 } |
78 | 73 |
79 void GrTargetCommands::DrawPaths::execute(GrGpu* gpu) { | 74 void GrTargetCommands::DrawPaths::execute(GrGpu* gpu) { |
80 if (!fState->fCompiled) { | 75 if (!fState->fCompiled) { |
81 gpu->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, *fSt
ate->getPipeline(), | 76 gpu->buildProgramDesc(&fState->fDesc, *fState->fPrimitiveProcessor, *fSt
ate->getPipeline(), |
82 fState->fBatchTracker); | 77 fState->fBatchTracker); |
83 fState->fCompiled = true; | 78 fState->fCompiled = true; |
84 } | 79 } |
85 DrawArgs args(fState->fPrimitiveProcessor.get(), fState->getPipeline(), | 80 GrPathRendering::DrawPathArgs args(fState->fPrimitiveProcessor.get(), fState
->getPipeline(), |
86 &fState->fDesc, &fState->fBatchTracker); | 81 &fState->fDesc, &fState->fBatchTracker, &
fStencilSettings); |
87 gpu->drawPaths(args, this->pathRange(), | 82 gpu->pathRendering()->drawPaths(args, this->pathRange(), fIndices, fIndexTyp
e, fTransforms, |
88 fIndices, fIndexType, | 83 fTransformType, fCount); |
89 fTransforms, fTransformType, | |
90 fCount, fStencilSettings); | |
91 } | 84 } |
92 | 85 |
93 void GrTargetCommands::DrawBatch::execute(GrGpu*) { | 86 void GrTargetCommands::DrawBatch::execute(GrGpu*) { |
94 fBatchTarget->flushNext(fBatch->numberOfDraws()); | 87 fBatchTarget->flushNext(fBatch->numberOfDraws()); |
95 } | 88 } |
96 | 89 |
97 void GrTargetCommands::Clear::execute(GrGpu* gpu) { | 90 void GrTargetCommands::Clear::execute(GrGpu* gpu) { |
98 if (GrColor_ILLEGAL == fColor) { | 91 if (GrColor_ILLEGAL == fColor) { |
99 gpu->discard(this->renderTarget()); | 92 gpu->discard(this->renderTarget()); |
100 } else { | 93 } else { |
101 gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget()); | 94 gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget()); |
102 } | 95 } |
103 } | 96 } |
104 | 97 |
105 void GrTargetCommands::ClearStencilClip::execute(GrGpu* gpu) { | 98 void GrTargetCommands::ClearStencilClip::execute(GrGpu* gpu) { |
106 gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget()); | 99 gpu->clearStencilClip(fRect, fInsideClip, this->renderTarget()); |
107 } | 100 } |
108 | 101 |
109 void GrTargetCommands::CopySurface::execute(GrGpu* gpu) { | 102 void GrTargetCommands::CopySurface::execute(GrGpu* gpu) { |
110 gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint); | 103 gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint); |
111 } | 104 } |
112 | 105 |
113 void GrTargetCommands::XferBarrier::execute(GrGpu* gpu) { | 106 void GrTargetCommands::XferBarrier::execute(GrGpu* gpu) { |
114 gpu->xferBarrier(fRenderTarget.get(), fBarrierType); | 107 gpu->xferBarrier(fRenderTarget.get(), fBarrierType); |
115 } | 108 } |
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