Index: src/core/SkBlitRow_D32.cpp |
diff --git a/src/core/SkBlitRow_D32.cpp b/src/core/SkBlitRow_D32.cpp |
index 07a5d875b88870f17a1e6d8cf23bfc3377ce0ae8..f5cb45d0fa8beb5d8e44a5eac9509b91a9e674e4 100644 |
--- a/src/core/SkBlitRow_D32.cpp |
+++ b/src/core/SkBlitRow_D32.cpp |
@@ -144,11 +144,6 @@ |
case 255: sk_memset32(dst, color, count); return; |
} |
- // This Sk4px impl works great on other platforms or when we have NEON. |
-#if defined(SK_CPU_ARM32) && !defined(SK_ARM_HAS_NEON) |
- if (auto proc = PlatformColor32Proc()) { return proc(dst, src, count, color); } |
-#endif |
- |
unsigned invA = 255 - SkGetPackedA32(color); |
invA += invA >> 7; |
SkASSERT(invA < 256); // We've already handled alpha == 0 above. |