| Index: src/core/SkBlitRow_D32.cpp
|
| diff --git a/src/core/SkBlitRow_D32.cpp b/src/core/SkBlitRow_D32.cpp
|
| index 07a5d875b88870f17a1e6d8cf23bfc3377ce0ae8..f5cb45d0fa8beb5d8e44a5eac9509b91a9e674e4 100644
|
| --- a/src/core/SkBlitRow_D32.cpp
|
| +++ b/src/core/SkBlitRow_D32.cpp
|
| @@ -144,11 +144,6 @@
|
| case 255: sk_memset32(dst, color, count); return;
|
| }
|
|
|
| - // This Sk4px impl works great on other platforms or when we have NEON.
|
| -#if defined(SK_CPU_ARM32) && !defined(SK_ARM_HAS_NEON)
|
| - if (auto proc = PlatformColor32Proc()) { return proc(dst, src, count, color); }
|
| -#endif
|
| -
|
| unsigned invA = 255 - SkGetPackedA32(color);
|
| invA += invA >> 7;
|
| SkASSERT(invA < 256); // We've already handled alpha == 0 above.
|
|
|