Index: content/gpu/gpu_info_collector_unittest_win.cc |
=================================================================== |
--- content/gpu/gpu_info_collector_unittest_win.cc (revision 173496) |
+++ content/gpu/gpu_info_collector_unittest_win.cc (working copy) |
@@ -1,56 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "base/memory/scoped_ptr.h" |
-#include "content/gpu/gpu_idirect3d9_mock_win.h" |
-#include "content/gpu/gpu_info_collector.h" |
-#include "content/public/common/gpu_info.h" |
-#include "testing/gmock/include/gmock/gmock.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
- |
-using ::testing::_; |
-using ::testing::Return; |
-using ::testing::SetArgumentPointee; |
- |
-class GPUInfoTest : public testing::Test { |
- public: |
- GPUInfoTest() { } |
- virtual ~GPUInfoTest() { } |
- |
- protected: |
- void SetUp() { |
- // Test variables taken from Lenovo T61 |
- test_identifier_.VendorId = 0x10de; |
- test_identifier_.DeviceId = 0x429; |
- test_identifier_.DriverVersion.QuadPart = 0x6000e000b1e23; // 6.14.11.7715 |
- test_caps_.PixelShaderVersion = 0xffff0300; // 3.0 |
- test_caps_.VertexShaderVersion = 0xfffe0300; // 3.0 |
- |
- EXPECT_CALL(d3d_, GetDeviceCaps(_, _, _)) |
- .WillOnce(DoAll(SetArgumentPointee<2>(test_caps_), |
- Return(D3D_OK))); |
- EXPECT_CALL(d3d_, QueryInterface(__uuidof(IDirect3D9Ex), _)) |
- .WillOnce(Return(E_NOINTERFACE)); |
- } |
- void TearDown() { |
- } |
- |
- public: |
- IDirect3D9Mock d3d_; |
- private: |
- D3DADAPTER_IDENTIFIER9 test_identifier_; |
- D3DCAPS9 test_caps_; |
-}; |
- |
-TEST_F(GPUInfoTest, PixelShaderVersionD3D) { |
- content::GPUInfo gpu_info; |
- ASSERT_TRUE(gpu_info_collector::CollectGraphicsInfoD3D(&d3d_, &gpu_info)); |
- EXPECT_EQ(gpu_info.pixel_shader_version, "3.0"); |
-} |
- |
-TEST_F(GPUInfoTest, VertexShaderVersionD3D) { |
- content::GPUInfo gpu_info; |
- ASSERT_TRUE(gpu_info_collector::CollectGraphicsInfoD3D(&d3d_, &gpu_info)); |
- EXPECT_EQ(gpu_info.vertex_shader_version, "3.0"); |
-} |