Index: content/gpu/gpu_info_collector.cc |
=================================================================== |
--- content/gpu/gpu_info_collector.cc (revision 173496) |
+++ content/gpu/gpu_info_collector.cc (working copy) |
@@ -94,33 +94,45 @@ |
gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
- gpu_info->gl_version_string =GetGLString(GL_VERSION); |
- gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS); |
- |
- bool validGLVersionInfo = CollectGLVersionInfo(gpu_info); |
- bool validVideoCardInfo = CollectVideoCardInfo(gpu_info); |
- bool validDriverInfo = CollectDriverInfoGL(gpu_info); |
- |
+ gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS); |
+ gpu_info->gl_version_string = GetGLString(GL_VERSION); |
+ std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); |
// TODO(kbr): remove once the destruction of a current context automatically |
// clears the current context. |
context->ReleaseCurrent(surface.get()); |
- return (validGLVersionInfo && validVideoCardInfo && validDriverInfo); |
-} |
- |
-bool CollectGLVersionInfo(content::GPUInfo* gpu_info) { |
- std::string gl_version_string = gpu_info->gl_version_string; |
- std::string glsl_version_string = |
- GetGLString(GL_SHADING_LANGUAGE_VERSION); |
- |
- gpu_info->gl_version = GetVersionFromString(gl_version_string); |
- |
+ gpu_info->gl_version = GetVersionFromString(gpu_info->gl_version_string); |
std::string glsl_version = GetVersionFromString(glsl_version_string); |
gpu_info->pixel_shader_version = glsl_version; |
gpu_info->vertex_shader_version = glsl_version; |
- return true; |
+ return CollectDriverInfoGL(gpu_info); |
} |
+void MergeGPUInfoGL(content::GPUInfo* basic_gpu_info, |
+ const content::GPUInfo& context_gpu_info) { |
+ DCHECK(basic_gpu_info); |
+ basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; |
+ basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; |
+ basic_gpu_info->gl_version_string = context_gpu_info.gl_version_string; |
+ basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; |
+ basic_gpu_info->gl_version = context_gpu_info.gl_version; |
+ basic_gpu_info->pixel_shader_version = |
+ context_gpu_info.pixel_shader_version; |
+ basic_gpu_info->vertex_shader_version = |
+ context_gpu_info.vertex_shader_version; |
+ |
+ if (!context_gpu_info.driver_vendor.empty()) |
+ basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor; |
+ if (!context_gpu_info.driver_version.empty()) |
+ basic_gpu_info->driver_version = context_gpu_info.driver_version; |
+ |
+ basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; |
+ basic_gpu_info->sandboxed = context_gpu_info.sandboxed; |
+ basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; |
+ basic_gpu_info->finalized = context_gpu_info.finalized; |
+ basic_gpu_info->initialization_time = context_gpu_info.initialization_time; |
+} |
+ |
} // namespace gpu_info_collector |