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Issue 11576052: Revert 173248, broke building on the official chrome/win bot: (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/gpu/gpu_info_collector.h" 5 #include "content/gpu/gpu_info_collector.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/string_number_conversions.h" 9 #include "base/string_number_conversions.h"
10 #include "base/string_piece.h" 10 #include "base/string_piece.h"
(...skipping 27 matching lines...) Expand all
38 base::SplitString(sub_string, '.', &pieces); 38 base::SplitString(sub_string, '.', &pieces);
39 if (pieces.size() < 2) 39 if (pieces.size() < 2)
40 return "0"; 40 return "0";
41 return pieces[0] + "." + pieces[1]; 41 return pieces[0] + "." + pieces[1];
42 } 42 }
43 43
44 } 44 }
45 45
46 namespace gpu_info_collector { 46 namespace gpu_info_collector {
47 47
48 bool CollectContextGraphicsInfo(content::GPUInfo* gpu_info) { 48 bool CollectGraphicsInfo(content::GPUInfo* gpu_info) {
49 // can_lose_context must be false to enable accelerated Canvas2D 49 // can_lose_context must be false to enable accelerated Canvas2D
50 gpu_info->can_lose_context = false; 50 gpu_info->can_lose_context = false;
51 gpu_info->finalized = true; 51 gpu_info->finalized = true;
52 return CollectGraphicsInfoGL(gpu_info); 52 return CollectGraphicsInfoGL(gpu_info);
53 } 53 }
54 54
55 bool CollectBasicGraphicsInfo(content::GPUInfo* gpu_info) { 55 bool CollectPreliminaryGraphicsInfo(content::GPUInfo* gpu_info) {
56 gpu_info->can_lose_context = false; 56 gpu_info->can_lose_context = false;
57 // Create a short-lived context on the UI thread to collect the GL strings. 57 // Create a short-lived context on the UI thread to collect the GL strings.
58 if (!CollectGraphicsInfoGL(gpu_info)) 58 if (!CollectGraphicsInfoGL(gpu_info))
59 return false; 59 return false;
60 60
61 std::string vendor(StringToLowerASCII(gpu_info->gl_vendor)); 61 std::string vendor(StringToLowerASCII(gpu_info->gl_vendor));
62 std::string renderer(StringToLowerASCII(gpu_info->gl_renderer)); 62 std::string renderer(StringToLowerASCII(gpu_info->gl_renderer));
63 bool is_img = vendor.find("imagination") != std::string::npos; 63 bool is_img = vendor.find("imagination") != std::string::npos;
64 bool is_arm = vendor.find("arm") != std::string::npos; 64 bool is_arm = vendor.find("arm") != std::string::npos;
65 bool is_mali_t604 = is_arm && renderer.find("mali-t604") != std::string::npos; 65 bool is_mali_t604 = is_arm && renderer.find("mali-t604") != std::string::npos;
66 66
67 // IMG: avoid context switching perf problems, crashes with share groups 67 // IMG: avoid context switching perf problems, crashes with share groups
68 // Mali-T604: http://crbug.com/154715 68 // Mali-T604: http://crbug.com/154715
69 if (is_img || is_mali_t604) { 69 if (is_img || is_mali_t604) {
70 CommandLine::ForCurrentProcess()->AppendSwitch( 70 CommandLine::ForCurrentProcess()->AppendSwitch(
71 switches::kEnableVirtualGLContexts); 71 switches::kEnableVirtualGLContexts);
72 } 72 }
73 return true; 73 return true;
74 } 74 }
75 75
76 bool CollectVideoCardInfo(content::GPUInfo* gpu_info) {
77 return true;
78 }
79
76 bool CollectDriverInfoGL(content::GPUInfo* gpu_info) { 80 bool CollectDriverInfoGL(content::GPUInfo* gpu_info) {
77 gpu_info->driver_version = GetDriverVersionFromString( 81 gpu_info->driver_version = GetDriverVersionFromString(
78 gpu_info->gl_version_string); 82 gpu_info->gl_version_string);
79 return true; 83 return true;
80 } 84 }
81 85
82 void MergeGPUInfo(content::GPUInfo* basic_gpu_info,
83 const content::GPUInfo& context_gpu_info) {
84 MergeGPUInfoGL(basic_gpu_info, context_gpu_info);
85 }
86
87 } // namespace gpu_info_collector 86 } // namespace gpu_info_collector
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