| Index: content/gpu/gpu_info_collector.cc
|
| ===================================================================
|
| --- content/gpu/gpu_info_collector.cc (revision 173244)
|
| +++ content/gpu/gpu_info_collector.cc (working copy)
|
| @@ -94,33 +94,45 @@
|
|
|
| gpu_info->gl_renderer = GetGLString(GL_RENDERER);
|
| gpu_info->gl_vendor = GetGLString(GL_VENDOR);
|
| - gpu_info->gl_version_string =GetGLString(GL_VERSION);
|
| - gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS);
|
| -
|
| - bool validGLVersionInfo = CollectGLVersionInfo(gpu_info);
|
| - bool validVideoCardInfo = CollectVideoCardInfo(gpu_info);
|
| - bool validDriverInfo = CollectDriverInfoGL(gpu_info);
|
| -
|
| + gpu_info->gl_extensions = GetGLString(GL_EXTENSIONS);
|
| + gpu_info->gl_version_string = GetGLString(GL_VERSION);
|
| + std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION);
|
| // TODO(kbr): remove once the destruction of a current context automatically
|
| // clears the current context.
|
| context->ReleaseCurrent(surface.get());
|
|
|
| - return (validGLVersionInfo && validVideoCardInfo && validDriverInfo);
|
| -}
|
| -
|
| -bool CollectGLVersionInfo(content::GPUInfo* gpu_info) {
|
| - std::string gl_version_string = gpu_info->gl_version_string;
|
| - std::string glsl_version_string =
|
| - GetGLString(GL_SHADING_LANGUAGE_VERSION);
|
| -
|
| - gpu_info->gl_version = GetVersionFromString(gl_version_string);
|
| -
|
| + gpu_info->gl_version = GetVersionFromString(gpu_info->gl_version_string);
|
| std::string glsl_version = GetVersionFromString(glsl_version_string);
|
| gpu_info->pixel_shader_version = glsl_version;
|
| gpu_info->vertex_shader_version = glsl_version;
|
|
|
| - return true;
|
| + return CollectDriverInfoGL(gpu_info);
|
| }
|
|
|
| +void MergeGPUInfoGL(content::GPUInfo* basic_gpu_info,
|
| + const content::GPUInfo& context_gpu_info) {
|
| + DCHECK(basic_gpu_info);
|
| + basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer;
|
| + basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor;
|
| + basic_gpu_info->gl_version_string = context_gpu_info.gl_version_string;
|
| + basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions;
|
| + basic_gpu_info->gl_version = context_gpu_info.gl_version;
|
| + basic_gpu_info->pixel_shader_version =
|
| + context_gpu_info.pixel_shader_version;
|
| + basic_gpu_info->vertex_shader_version =
|
| + context_gpu_info.vertex_shader_version;
|
| +
|
| + if (!context_gpu_info.driver_vendor.empty())
|
| + basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor;
|
| + if (!context_gpu_info.driver_version.empty())
|
| + basic_gpu_info->driver_version = context_gpu_info.driver_version;
|
| +
|
| + basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context;
|
| + basic_gpu_info->sandboxed = context_gpu_info.sandboxed;
|
| + basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible;
|
| + basic_gpu_info->finalized = context_gpu_info.finalized;
|
| + basic_gpu_info->initialization_time = context_gpu_info.initialization_time;
|
| +}
|
| +
|
| } // namespace gpu_info_collector
|
|
|
|
|