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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/memory/scoped_ptr.h" | |
| 6 #include "content/gpu/gpu_idirect3d9_mock_win.h" | |
| 7 #include "content/gpu/gpu_info_collector.h" | |
| 8 #include "content/public/common/gpu_info.h" | |
| 9 #include "testing/gmock/include/gmock/gmock.h" | |
| 10 #include "testing/gtest/include/gtest/gtest.h" | |
| 11 | |
| 12 using ::testing::_; | |
| 13 using ::testing::Return; | |
| 14 using ::testing::SetArgumentPointee; | |
| 15 | |
| 16 class GPUInfoTest : public testing::Test { | |
| 17 public: | |
| 18 GPUInfoTest() { } | |
| 19 virtual ~GPUInfoTest() { } | |
| 20 | |
| 21 protected: | |
| 22 void SetUp() { | |
| 23 // Test variables taken from Lenovo T61 | |
| 24 test_identifier_.VendorId = 0x10de; | |
| 25 test_identifier_.DeviceId = 0x429; | |
| 26 test_identifier_.DriverVersion.QuadPart = 0x6000e000b1e23; // 6.14.11.7715 | |
| 27 test_caps_.PixelShaderVersion = 0xffff0300; // 3.0 | |
| 28 test_caps_.VertexShaderVersion = 0xfffe0300; // 3.0 | |
| 29 | |
| 30 EXPECT_CALL(d3d_, GetDeviceCaps(_, _, _)) | |
| 31 .WillOnce(DoAll(SetArgumentPointee<2>(test_caps_), | |
| 32 Return(D3D_OK))); | |
| 33 EXPECT_CALL(d3d_, QueryInterface(__uuidof(IDirect3D9Ex), _)) | |
| 34 .WillOnce(Return(E_NOINTERFACE)); | |
| 35 } | |
| 36 void TearDown() { | |
| 37 } | |
| 38 | |
| 39 public: | |
| 40 IDirect3D9Mock d3d_; | |
| 41 private: | |
| 42 D3DADAPTER_IDENTIFIER9 test_identifier_; | |
| 43 D3DCAPS9 test_caps_; | |
| 44 }; | |
| 45 | |
| 46 TEST_F(GPUInfoTest, PixelShaderVersionD3D) { | |
| 47 content::GPUInfo gpu_info; | |
| 48 ASSERT_TRUE(gpu_info_collector::CollectGraphicsInfoD3D(&d3d_, &gpu_info)); | |
| 49 EXPECT_EQ(gpu_info.pixel_shader_version, "3.0"); | |
| 50 } | |
| 51 | |
| 52 TEST_F(GPUInfoTest, VertexShaderVersionD3D) { | |
| 53 content::GPUInfo gpu_info; | |
| 54 ASSERT_TRUE(gpu_info_collector::CollectGraphicsInfoD3D(&d3d_, &gpu_info)); | |
| 55 EXPECT_EQ(gpu_info.vertex_shader_version, "3.0"); | |
| 56 } | |
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