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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/string_number_conversions.h" | 8 #include "base/string_number_conversions.h" |
9 #include "base/string_piece.h" | 9 #include "base/string_piece.h" |
10 #include "base/string_split.h" | 10 #include "base/string_split.h" |
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35 base::SplitString(sub_string, '.', &pieces); | 35 base::SplitString(sub_string, '.', &pieces); |
36 if (pieces.size() < 2) | 36 if (pieces.size() < 2) |
37 return "0"; | 37 return "0"; |
38 return pieces[0] + "." + pieces[1]; | 38 return pieces[0] + "." + pieces[1]; |
39 } | 39 } |
40 | 40 |
41 } | 41 } |
42 | 42 |
43 namespace gpu_info_collector { | 43 namespace gpu_info_collector { |
44 | 44 |
45 bool CollectGraphicsInfo(content::GPUInfo* gpu_info) { | 45 bool CollectContextGraphicsInfo(content::GPUInfo* gpu_info) { |
46 // can_lose_context must be false to enable accelerated Canvas2D | 46 // can_lose_context must be false to enable accelerated Canvas2D |
47 gpu_info->can_lose_context = false; | 47 gpu_info->can_lose_context = false; |
48 gpu_info->finalized = true; | 48 gpu_info->finalized = true; |
49 return CollectGraphicsInfoGL(gpu_info); | 49 return CollectGraphicsInfoGL(gpu_info); |
50 } | 50 } |
51 | 51 |
52 bool CollectPreliminaryGraphicsInfo(content::GPUInfo* gpu_info) { | 52 bool CollectBasicGraphicsInfo(content::GPUInfo* gpu_info) { |
53 gpu_info->can_lose_context = false; | 53 gpu_info->can_lose_context = false; |
54 // Create a short-lived context on the UI thread to collect the GL strings. | 54 // Create a short-lived context on the UI thread to collect the GL strings. |
55 return CollectGraphicsInfoGL(gpu_info); | 55 return CollectGraphicsInfoGL(gpu_info); |
56 } | 56 } |
57 | 57 |
58 bool CollectVideoCardInfo(content::GPUInfo* gpu_info) { | |
59 return true; | |
60 } | |
61 | |
62 bool CollectDriverInfoGL(content::GPUInfo* gpu_info) { | 58 bool CollectDriverInfoGL(content::GPUInfo* gpu_info) { |
63 gpu_info->driver_version = GetDriverVersionFromString( | 59 gpu_info->driver_version = GetDriverVersionFromString( |
64 gpu_info->gl_version_string); | 60 gpu_info->gl_version_string); |
65 return true; | 61 return true; |
66 } | 62 } |
67 | 63 |
| 64 void MergeGPUInfo(content::GPUInfo* basic_gpu_info, |
| 65 const content::GPUInfo& context_gpu_info) { |
| 66 MergeGPUInfoGL(basic_gpu_info, context_gpu_info); |
| 67 } |
| 68 |
68 } // namespace gpu_info_collector | 69 } // namespace gpu_info_collector |
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