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Side by Side Diff: content/gpu/gpu_info_collector.h

Issue 11574049: Only collect GL/D3D context specific GPUInfo in GPU process (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_GPU_GPU_INFO_COLLECTOR_H_ 5 #ifndef CONTENT_GPU_GPU_INFO_COLLECTOR_H_
6 #define CONTENT_GPU_GPU_INFO_COLLECTOR_H_ 6 #define CONTENT_GPU_GPU_INFO_COLLECTOR_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 #include "content/common/content_export.h" 10 #include "content/common/content_export.h"
11 #include "content/public/common/gpu_info.h" 11 #include "content/public/common/gpu_info.h"
12 12
13 struct IDirect3D9;
14
15 namespace gpu_info_collector { 13 namespace gpu_info_collector {
16 14
17 // Populate variables with necessary graphics card information. 15 // Collects basic GPU info without creating a GL/DirectX context (and without
18 // Returns true on success. 16 // the danger of crashing), including vendor_id and device_id.
19 bool CollectGraphicsInfo(content::GPUInfo* gpu_info); 17 // This is called at browser process startup time.
20
21 // Similar to CollectGraphicsInfo, only this collects a subset of variables
22 // without creating a GL/DirectX context (and without the danger of crashing).
23 // The subset each platform collects may be different. 18 // The subset each platform collects may be different.
24 CONTENT_EXPORT bool CollectPreliminaryGraphicsInfo( 19 CONTENT_EXPORT bool CollectBasicGraphicsInfo(
25 content::GPUInfo* gpu_info); 20 content::GPUInfo* gpu_info);
26 21
22 // Create a GL/DirectX context and collect related info.
23 // This is called at GPU process startup time.
24 // Returns true on success.
25 bool CollectContextGraphicsInfo(content::GPUInfo* gpu_info);
26
27 #if defined(OS_WIN) 27 #if defined(OS_WIN)
28 // Windows provides two ways of doing graphics so we need two ways of
29 // collecting info based on what's on a user's machine.
30 // The selection between the two methods is done in the cc file.
31
32 // A D3D argument is passed in for testing purposes
33 CONTENT_EXPORT bool CollectGraphicsInfoD3D(IDirect3D9* d3d,
34 content::GPUInfo* gpu_info);
35
36 // Collects D3D driver version/date through registry lookup.
37 // Note that this does not require a D3D context.
38 // device_id here is the raw data in DISPLAY_DEVICE.
39 CONTENT_EXPORT bool CollectDriverInfoD3D(const std::wstring& device_id,
40 content::GPUInfo* gpu_info);
41
42 // Collect the DirectX Disagnostics information about the attached displays. 28 // Collect the DirectX Disagnostics information about the attached displays.
43 bool GetDxDiagnostics(content::DxDiagNode* output); 29 bool GetDxDiagnostics(content::DxDiagNode* output);
44 #endif // OS_WIN 30 #endif // OS_WIN
45 31
46 // All platforms have a GL version for collecting information 32 // Create a GL context and collect GL strings and versions.
47 CONTENT_EXPORT bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info); 33 CONTENT_EXPORT bool CollectGraphicsInfoGL(content::GPUInfo* gpu_info);
48 34
49 // Collect GL and Shading language version information
50 bool CollectGLVersionInfo(content::GPUInfo* gpu_info);
51
52 // Platform specific method for collecting vendor and device ids
53 bool CollectVideoCardInfo(content::GPUInfo* gpu_info);
54
55 // Each platform stores the driver version on the GL_VERSION string differently 35 // Each platform stores the driver version on the GL_VERSION string differently
56 bool CollectDriverInfoGL(content::GPUInfo* gpu_info); 36 bool CollectDriverInfoGL(content::GPUInfo* gpu_info);
57 37
58 // Advanced Micro Devices has interesting configurations on laptops were 38 // Merge GPUInfo from CollectContextGraphicsInfo into basic GPUInfo.
59 // there are two videocards that can alternatively a given process output. 39 // This is platform specific, depending on which info are collected at which
60 enum AMDVideoCardType { 40 // stage.
61 UNKNOWN, 41 void MergeGPUInfo(content::GPUInfo* basic_gpu_info,
62 STANDALONE, 42 const content::GPUInfo& context_gpu_info);
63 INTEGRATED, 43
64 SWITCHABLE 44 // MergeGPUInfo() when GL driver is used.
65 }; 45 void MergeGPUInfoGL(content::GPUInfo* basic_gpu_info,
46 const content::GPUInfo& context_gpu_info);
66 47
67 } // namespace gpu_info_collector 48 } // namespace gpu_info_collector
68 49
69 #endif // CONTENT_GPU_GPU_INFO_COLLECTOR_H_ 50 #endif // CONTENT_GPU_GPU_INFO_COLLECTOR_H_
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