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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 87 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); | 87 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); |
| 88 if (!surface.get()) | 88 if (!surface.get()) |
| 89 return false; | 89 return false; |
| 90 | 90 |
| 91 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); | 91 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); |
| 92 if (!context.get()) | 92 if (!context.get()) |
| 93 return false; | 93 return false; |
| 94 | 94 |
| 95 gpu_info->gl_renderer = GetGLString(GL_RENDERER); | 95 gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
| 96 gpu_info->gl_vendor = GetGLString(GL_VENDOR); | 96 gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
| 97 gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS); | |
|
Ken Russell (switch to Gerrit)
2012/12/15 00:33:56
space after '='.
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| 97 gpu_info->gl_version_string =GetGLString(GL_VERSION); | 98 gpu_info->gl_version_string =GetGLString(GL_VERSION); |
| 98 gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS); | 99 std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); |
| 99 | |
| 100 bool validGLVersionInfo = CollectGLVersionInfo(gpu_info); | |
| 101 bool validVideoCardInfo = CollectVideoCardInfo(gpu_info); | |
| 102 bool validDriverInfo = CollectDriverInfoGL(gpu_info); | |
| 103 | |
| 104 // TODO(kbr): remove once the destruction of a current context automatically | 100 // TODO(kbr): remove once the destruction of a current context automatically |
| 105 // clears the current context. | 101 // clears the current context. |
| 106 context->ReleaseCurrent(surface.get()); | 102 context->ReleaseCurrent(surface.get()); |
| 107 | 103 |
| 108 return (validGLVersionInfo && validVideoCardInfo && validDriverInfo); | 104 gpu_info->gl_version = GetVersionFromString(gpu_info->gl_version_string); |
| 109 } | |
| 110 | |
| 111 bool CollectGLVersionInfo(content::GPUInfo* gpu_info) { | |
| 112 std::string gl_version_string = gpu_info->gl_version_string; | |
| 113 std::string glsl_version_string = | |
| 114 GetGLString(GL_SHADING_LANGUAGE_VERSION); | |
| 115 | |
| 116 gpu_info->gl_version = GetVersionFromString(gl_version_string); | |
| 117 | |
| 118 std::string glsl_version = GetVersionFromString(glsl_version_string); | 105 std::string glsl_version = GetVersionFromString(glsl_version_string); |
| 119 gpu_info->pixel_shader_version = glsl_version; | 106 gpu_info->pixel_shader_version = glsl_version; |
| 120 gpu_info->vertex_shader_version = glsl_version; | 107 gpu_info->vertex_shader_version = glsl_version; |
| 121 | 108 |
| 122 return true; | 109 return CollectDriverInfoGL(gpu_info); |
| 110 } | |
| 111 | |
| 112 void MergeGPUInfoGL(content::GPUInfo* basic_gpu_info, | |
| 113 const content::GPUInfo& context_gpu_info) { | |
| 114 DCHECK(basic_gpu_info); | |
| 115 basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; | |
| 116 basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; | |
| 117 basic_gpu_info->gl_version_string = context_gpu_info.gl_version_string; | |
| 118 basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; | |
| 119 basic_gpu_info->gl_version = context_gpu_info.gl_version; | |
| 120 basic_gpu_info->pixel_shader_version = | |
| 121 context_gpu_info.pixel_shader_version; | |
| 122 basic_gpu_info->vertex_shader_version = | |
| 123 context_gpu_info.vertex_shader_version; | |
| 124 | |
| 125 if (!context_gpu_info.driver_vendor.empty()) | |
| 126 basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor; | |
| 127 if (!context_gpu_info.driver_version.empty()) | |
| 128 basic_gpu_info->driver_version = context_gpu_info.driver_version; | |
| 129 | |
| 130 basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; | |
| 131 basic_gpu_info->sandboxed = context_gpu_info.sandboxed; | |
| 132 basic_gpu_info->gpu_accessible = context_gpu_info.gpu_accessible; | |
| 133 basic_gpu_info->finalized = context_gpu_info.finalized; | |
| 134 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; | |
| 123 } | 135 } |
| 124 | 136 |
| 125 } // namespace gpu_info_collector | 137 } // namespace gpu_info_collector |
| 126 | 138 |
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