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Unified Diff: sdk/lib/_internal/compiler/implementation/lib/isolate_helper.dart

Issue 11574032: Make unit testing of the compiler work with the new isolate helper library. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 8 years ago
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Index: sdk/lib/_internal/compiler/implementation/lib/isolate_helper.dart
===================================================================
--- sdk/lib/_internal/compiler/implementation/lib/isolate_helper.dart (revision 16156)
+++ sdk/lib/_internal/compiler/implementation/lib/isolate_helper.dart (working copy)
@@ -5,8 +5,9 @@
library _isolate_helper;
import 'dart:isolate';
-import 'dart:uri';
+ReceivePort lazyPort;
+
/**
* Called by the compiler to support switching
* between isolates when we get a callback from the DOM.
@@ -21,10 +22,6 @@
*/
_IsolateContext _currentIsolate() => _globalState.currentContext;
-/********************************************************
- Inserted from lib/isolate/dart2js/compiler_hooks.dart
- ********************************************************/
-
/**
* Wrapper that takes the dart entry point and runs it within an isolate. The
* dart2js compiler will inject a call of the form
@@ -39,7 +36,6 @@
if (_globalState.isWorker) return;
final rootContext = new _IsolateContext();
_globalState.rootContext = rootContext;
- _fillStatics(rootContext);
// BUG(5151491): Setting currentContext should not be necessary, but
// because closures passed to the DOM as event handlers do not bind their
@@ -82,19 +78,13 @@
*/
// TODO(eub, sigmund): move the "manager" to be entirely in JS.
// Running any Dart code outside the context of an isolate gives it
-// the change to break the isolate abstraction.
+// the chance to break the isolate abstraction.
_Manager get _globalState => JS("_Manager", r"$globalState");
+
set _globalState(_Manager val) {
JS("void", r"$globalState = #", val);
}
-void _fillStatics(context) {
- JS("void", r"$globals = #.isolateStatics", context);
- JS("void", r"$static_init()");
-}
-
-ReceivePort lazyPort;
-
/** State associated with the current manager. See [globalState]. */
// TODO(sigmund): split in multiple classes: global, thread, main-worker states?
class _Manager {
@@ -167,22 +157,27 @@
}
void _nativeDetectEnvironment() {
- isWorker = JS("bool", r"$isWorker");
- supportsWorkers = JS("bool", r"$supportsWorkers");
- fromCommandLine = JS("bool", r"typeof(window) == 'undefined'");
+ bool isWindowDefined = globalWindow != null;
+ bool isWorkerDefined = globalWorker != null;
+
+ isWorker = !isWindowDefined && globalPostMessageDefined;
+ supportsWorkers = isWorker
+ || (isWorkerDefined && IsolateNatives.thisScript != null);
+ fromCommandLine = !isWindowDefined && !isWorker;
}
void _nativeInitWorkerMessageHandler() {
- JS("void", r"""
-$globalThis.onmessage = function (e) {
- IsolateNatives._processWorkerMessage(this.mainManager, e);
-}""");
+ var function = JS('',
+ "function (e) { #(#, e); }",
+ DART_CLOSURE_TO_JS(IsolateNatives._processWorkerMessage),
+ mainManager);
+ JS("void", r"#.onmessage = #", globalThis, function);
+ // We define dartPrint so that the implementation of the Dart
+ // print method knows what to call.
+ // TODO(ngeoffray): Should we forward to the main isolate? What if
+ // it exited?
+ JS('void', r'#.dartPrint = function (object) {}', globalThis);
}
- /*: TODO: check that _processWorkerMessage is not discarded while treeshaking.
- """ {
- IsolateNatives._processWorkerMessage(null, null);
- }
- */
/** Close the worker running this code if all isolates are done. */
@@ -207,12 +202,9 @@
_IsolateContext() {
id = _globalState.nextIsolateId++;
ports = new Map<int, ReceivePort>();
- initGlobals();
+ isolateStatics = JS_CREATE_ISOLATE();
}
- // these are filled lazily the first time the isolate starts running.
- void initGlobals() { JS("void", r'$initGlobals(#)', this); }
-
/**
* Run [code] in the context of the isolate represented by [this]. Note this
* is called from JavaScript (see $wrap_call in corejs.dart).
@@ -231,7 +223,9 @@
return result;
}
- void _setGlobals() { JS("void", r'$setGlobals(#)', this); }
+ void _setGlobals() {
+ JS_SET_CURRENT_ISOLATE(isolateStatics);
+ }
/** Lookup a port registered for this isolate. */
ReceivePort lookup(int portId) => ports[portId];
@@ -300,11 +294,11 @@
* run asynchronously.
*/
void _runHelper() {
- if (hasWindow()) {
+ if (globalWindow != null) {
// Run each iteration from the browser's top event loop.
void next() {
if (!runIteration()) return;
- _window.setTimeout(next, 0);
+ JS('void', 'window.setTimeout(#, 0)', convertDartClosureToJS(next, 0));
}
next();
} else {
@@ -360,7 +354,9 @@
void set onmessage(f) {
throw new Exception("onmessage should not be set on MainManagerStub");
}
- void postMessage(msg) { JS("void", r"$globalThis.postMessage(#)", msg); }
+ void postMessage(msg) {
+ JS("void", r"#.postMessage(#)", globalThis, msg);
+ }
void terminate() {} // Nothing useful to do here.
}
@@ -372,24 +368,48 @@
*/
// @Native("*Worker");
class _WorkerStub implements _ManagerStub {
- get id => JS("var", "#.id", this);
+ get id => JS("", "#.id", this);
void set id(i) { JS("void", "#.id = #", this, i); }
void set onmessage(f) { JS("void", "#.onmessage = #", this, f); }
- void postMessage(msg) => JS("void", "#.postMessage(#)", this, msg);
- // terminate() is implemented by Worker.
- void terminate();
+ void postMessage(msg) { JS("void", "#.postMessage(#)", this, msg); }
+ void terminate() { JS("void", "#.terminate()", this); }
}
const String _SPAWNED_SIGNAL = "spawned";
+var globalThis = IsolateNatives.computeGlobalThis();
+var globalWindow = JS('', "#['window']", globalThis);
+var globalWorker = JS('', "#['Worker']", globalThis);
+bool globalPostMessageDefined =
+ JS('', "#['postMessage'] !== (void 0)", globalThis);
+
class IsolateNatives {
+ static String thisScript = computeThisScript();
+
/**
* The src url for the script tag that loaded this code. Used to create
* JavaScript workers.
*/
- static String get _thisScript => JS("String", r"$thisScriptUrl");
+ static String computeThisScript() {
+ // TODO(7369): Find a cross-platform non-brittle way of getting the
+ // currently running script.
+ var scripts = JS('=List', r"document.getElementsByTagName('script')");
+ // The scripts variable only contains the scripts that have already been
+ // executed. The last one is the currently running script.
+ for (var script in scripts) {
+ var src = JS('String|Null', '# && #.src', script, script);
+ if (src != null
+ && !src.endsWith('test_controller.js')
+ && !new RegExp('client.dart\.js').hasMatch(src)) {
+ return src;
+ }
+ }
+ return null;
+ }
+ static computeGlobalThis() => JS('', 'function() { return this; }()');
+
/** Starts a new worker with the given URL. */
static _WorkerStub _newWorker(url) => JS("_WorkerStub", r"new Worker(#)", url);
@@ -398,7 +418,6 @@
* We don't import the dom explicitly so, when workers are disabled, this
* library can also run on top of nodejs.
*/
- //static _getEventData(e) => JS("Object", "#.data", e);
static _getEventData(e) => JS("", "#.data", e);
/**
@@ -421,7 +440,11 @@
_spawnWorker(msg['functionName'], msg['uri'], msg['replyPort']);
break;
case 'message':
- msg['port'].send(msg['msg'], msg['replyTo']);
+ SendPort port = msg['port'];
+ // If the port has been closed, we ignore the message.
+ if (port != null) {
+ msg['port'].send(msg['msg'], msg['replyTo']);
+ }
_globalState.topEventLoop.run();
break;
case 'close':
@@ -461,7 +484,7 @@
}
static void _consoleLog(msg) {
- JS("void", r"$globalThis.console.log(#)", msg);
+ JS("void", r"#.console.log(#)", globalThis, msg);
}
/**
@@ -469,7 +492,7 @@
* isolate.
*/
static dynamic _getJSConstructor(Isolate runnable) {
- return JS("Object", "#.constructor", runnable);
+ return JS("", "#.constructor", runnable);
}
/** Extract the constructor name of a runnable */
@@ -477,16 +500,16 @@
// TODO(floitsch): is this function still used? If yes, should we use
// Primitives.objectTypeName instead?
static dynamic _getJSConstructorName(Isolate runnable) {
- return JS("Object", "#.constructor.name", runnable);
+ return JS("", "#.constructor.name", runnable);
}
/** Find a constructor given its name. */
static dynamic _getJSConstructorFromName(String factoryName) {
- return JS("Object", r"$globalThis[#]", factoryName);
+ return JS("", r"$[#]", factoryName);
}
static dynamic _getJSFunctionFromName(String functionName) {
- return JS("Object", r"$globalThis[#]", functionName);
+ return JS("", r"$[#]", functionName);
}
/**
@@ -495,12 +518,12 @@
* but you should probably not count on this.
*/
static String _getJSFunctionName(Function f) {
- return JS("Object", r"(#.$name || #)", f, null);
+ return JS("String|Null", r"(#.$name || #)", f, null);
}
/** Create a new JavaScript object instance given its constructor. */
static dynamic _allocate(var ctor) {
- return JS("Object", "new #()", ctor);
+ return JS("", "new #()", ctor);
}
static SendPort spawnFunction(void topLevelFunction()) {
@@ -512,9 +535,18 @@
return spawn(name, null, false);
}
+ static SendPort spawnDomFunction(void topLevelFunction()) {
+ final name = _getJSFunctionName(topLevelFunction);
+ if (name == null) {
+ throw new UnsupportedError(
+ "only top-level functions can be spawned.");
+ }
+ return spawn(name, null, true);
+ }
+
// TODO(sigmund): clean up above, after we make the new API the default:
- static SendPort spawn(String functionName, String uri, bool isLight) {
+ static spawn(String functionName, String uri, bool isLight) {
Completer<SendPort> completer = new Completer<SendPort>();
ReceivePort port = new ReceivePort();
port.receive((msg, SendPort replyPort) {
@@ -559,10 +591,8 @@
}
static void _startIsolate(Function topLevel, SendPort replyTo) {
- _fillStatics(_globalState.currentContext);
lazyPort = new ReceivePort();
replyTo.send(_SPAWNED_SIGNAL, port.toSendPort());
-
topLevel();
}
@@ -572,15 +602,12 @@
*/
static void _spawnWorker(functionName, uri, replyPort) {
if (functionName == null) functionName = 'main';
- if (uri == null) uri = _thisScript;
- if (!(new Uri.fromString(uri).isAbsolute())) {
- // The constructor of dom workers requires an absolute URL. If we use a
- // relative path we will get a DOM exception.
- String prefix = _thisScript.substring(0, _thisScript.lastIndexOf('/'));
- uri = "$prefix/$uri";
- }
+ if (uri == null) uri = thisScript;
final worker = _newWorker(uri);
- worker.onmessage = (e) { _processWorkerMessage(worker, e); };
+ worker.onmessage = JS('',
+ 'function(e) { #(#, e); }',
+ DART_CLOSURE_TO_JS(_processWorkerMessage),
+ worker);
var workerId = _globalState.nextManagerId++;
// We also store the id on the worker itself so that we can unregister it.
worker.id = workerId;
@@ -946,6 +973,7 @@
var isolate = _globalState.isolates[isolateId];
if (isolate == null) return null; // Isolate has been closed.
var receivePort = isolate.lookup(receivePortId);
+ if (receivePort == null) return null; // Port has been closed.
return new _NativeJsSendPort(receivePort, isolateId);
} else {
return new _WorkerSendPort(managerId, isolateId, receivePortId);
@@ -1217,67 +1245,33 @@
}
}
-/********************************************************
- Inserted from lib/isolate/dart2js/timer_provider.dart
- ********************************************************/
-
-// We don't want to import the DOM library just because of window.setTimeout,
-// so we reconstruct the Window class here. The only conflict that could happen
-// with the other DOMWindow class would be because of subclasses.
-// Currently, none of the two Dart classes have subclasses.
-typedef void _TimeoutHandler();
-
-// @Native("*DOMWindow");
-class _Window {
- int setTimeout(_TimeoutHandler handler, int timeout) {
- return JS('int',
- '#.setTimeout(#, #)',
- this,
- convertDartClosureToJS(handler, 0),
- timeout);
- }
-
- int setInterval(_TimeoutHandler handler, int timeout) {
- return JS('int',
- '#.setInterval(#, #)',
- this,
- convertDartClosureToJS(handler, 0),
- timeout);
- }
-
- void clearTimeout(int handle) {
- JS('void', '#.clearTimeout(#)', this, handle);
- }
-
- void clearInterval(int handle) {
- JS('void', '#.clearInterval(#)', this, handle);
- }
-}
-
-_Window get _window =>
- JS('bool', 'typeof window != "undefined"') ? JS('_Window', 'window') : null;
-
-bool hasWindow() => _window != null;
-
class TimerImpl implements Timer {
final bool _once;
int _handle;
TimerImpl(int milliseconds, void callback(Timer timer))
: _once = true {
- _handle = _window.setTimeout(() => callback(this), milliseconds);
+ _handle = JS('int', '#.setTimeout(#, #)',
+ globalThis,
+ convertDartClosureToJS(() => callback(this), 0),
+ milliseconds);
}
TimerImpl.repeating(int milliseconds, void callback(Timer timer))
: _once = false {
- _handle = _window.setInterval(() => callback(this), milliseconds);
+ _handle = JS('int', '#.setInterval(#, #)',
+ globalThis,
+ convertDartClosureToJS(() => callback(this), 0),
+ milliseconds);
}
void cancel() {
if (_once) {
- _window.clearTimeout(_handle);
+ JS('void', '#.clearTimeout(#)', globalThis, _handle);
} else {
- _window.clearInterval(_handle);
+ JS('void', '#.clearInterval(#)', globalThis, _handle);
}
}
}
+
+bool hasTimer() => JS('', '#.setTimeout', globalThis) != null;

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