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Side by Side Diff: Source/platform/transforms/TransformationMatrix.cpp

Issue 1157243008: Removing unused method TransformationMatrix::rectToRect() (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2005, 2006 Apple Computer, Inc. All rights reserved.
3 * Copyright (C) 2009 Torch Mobile, Inc. 3 * Copyright (C) 2009 Torch Mobile, Inc.
4 * Copyright (C) 2013 Google Inc. All rights reserved. 4 * Copyright (C) 2013 Google Inc. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 1070 matching lines...) Expand 10 before | Expand all | Expand 10 after
1081 TransformationMatrix& TransformationMatrix::applyPerspective(double p) 1081 TransformationMatrix& TransformationMatrix::applyPerspective(double p)
1082 { 1082 {
1083 TransformationMatrix mat; 1083 TransformationMatrix mat;
1084 if (p != 0) 1084 if (p != 0)
1085 mat.m_matrix[2][3] = -1/p; 1085 mat.m_matrix[2][3] = -1/p;
1086 1086
1087 multiply(mat); 1087 multiply(mat);
1088 return *this; 1088 return *this;
1089 } 1089 }
1090 1090
1091 TransformationMatrix TransformationMatrix::rectToRect(const FloatRect& from, con st FloatRect& to)
1092 {
1093 ASSERT(!from.isEmpty());
1094 return TransformationMatrix(to.width() / from.width(),
1095 0, 0,
1096 to.height() / from.height(),
1097 to.x() - from.x(),
1098 to.y() - from.y());
1099 }
1100
1101 // this = mat * this. 1091 // this = mat * this.
1102 TransformationMatrix& TransformationMatrix::multiply(const TransformationMatrix& mat) 1092 TransformationMatrix& TransformationMatrix::multiply(const TransformationMatrix& mat)
1103 { 1093 {
1104 #if CPU(ARM64) 1094 #if CPU(ARM64)
1105 double* rightMatrix = &(m_matrix[0][0]); 1095 double* rightMatrix = &(m_matrix[0][0]);
1106 const double* leftMatrix = &(mat.m_matrix[0][0]); 1096 const double* leftMatrix = &(mat.m_matrix[0][0]);
1107 asm volatile( 1097 asm volatile(
1108 // Load mat.m_matrix to v16 - v23. 1098 // Load mat.m_matrix to v16 - v23.
1109 // Load this.m_matrix to v24 - v31. 1099 // Load this.m_matrix to v24 - v31.
1110 // Result: this = mat * this 1100 // Result: this = mat * this
(...skipping 579 matching lines...) Expand 10 before | Expand all | Expand 10 after
1690 ret.setDouble(2, 2, matrix.m33()); 1680 ret.setDouble(2, 2, matrix.m33());
1691 ret.setDouble(2, 3, matrix.m43()); 1681 ret.setDouble(2, 3, matrix.m43());
1692 ret.setDouble(3, 0, matrix.m14()); 1682 ret.setDouble(3, 0, matrix.m14());
1693 ret.setDouble(3, 1, matrix.m24()); 1683 ret.setDouble(3, 1, matrix.m24());
1694 ret.setDouble(3, 2, matrix.m34()); 1684 ret.setDouble(3, 2, matrix.m34());
1695 ret.setDouble(3, 3, matrix.m44()); 1685 ret.setDouble(3, 3, matrix.m44());
1696 return ret; 1686 return ret;
1697 } 1687 }
1698 1688
1699 } 1689 }
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