Chromium Code Reviews| Index: Source/core/events/InputDevice.idl |
| diff --git a/Source/core/events/InputDevice.idl b/Source/core/events/InputDevice.idl |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f54d917411b8537975bdcf3f1b269356f04d7b90 |
| --- /dev/null |
| +++ b/Source/core/events/InputDevice.idl |
| @@ -0,0 +1,21 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +// Represents an input device (or group of related devices). |
| +// To ease implementation, developers cannot rely on comparing |
| +// two InputDevice instances for equality. We only have two InputDevice |
| +// instances right now: |
|
tdresser
2015/05/28 18:18:17
nit: the line wrapping is a bit weird here.
|
| +// one represents all the devices which send touch events, the other one covers |
| +// all other devices which do not send touch events, because currently all we |
| +// care about is if the input device fires touch events or not. |
| +[ |
| + Constructor(optional InputDeviceInit deviceInitDict), |
| + RuntimeEnabled=InputDevice, |
| +] interface InputDevice { |
| + |
| + // Whether this device dispatches touch events for movement. This is used to detect |
| + // mouse events which represent only an action that has already been handled by |
| + // touch event handlers. |
| + readonly attribute boolean firesTouchEvents; |
| +}; |