Chromium Code Reviews| Index: Source/core/events/InputDevice.idl |
| diff --git a/Source/core/events/InputDevice.idl b/Source/core/events/InputDevice.idl |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d371643e9a26644d596736279424388beef7dbb3 |
| --- /dev/null |
| +++ b/Source/core/events/InputDevice.idl |
| @@ -0,0 +1,17 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +// Represents an input device (or group of related devices). |
|
tdresser
2015/05/27 12:38:47
Can we expand on what we mean by "related"? Is our
lanwei
2015/05/28 14:56:18
Done.
|
| +// To ease implementation, developers cannot rely on comparing two InputDevice |
| +// instances for equality. Eg. two mice with the same properties in a system may |
| +// appear as a single InputDevice instance. |
| +[ |
| + Constructor(optional InputDeviceInit deviceInitDict) |
| +] interface InputDevice { |
| + |
| + // Whether this device dispatches touch events for movement. This is used to detect |
| + // mouse events which represent only an action that has already been handled by |
| + // touch event handlers. |
| + readonly attribute boolean firesTouchEvents; |
| +}; |