Index: cc/resource_provider.cc |
diff --git a/cc/resource_provider.cc b/cc/resource_provider.cc |
index 8b7081c19d6cbcefcf5f51d5692511c1bc0a2b21..2cbafaeec119556cfaf526801b5852be4bd0e4e4 100644 |
--- a/cc/resource_provider.cc |
+++ b/cc/resource_provider.cc |
@@ -59,7 +59,6 @@ ResourceProvider::Resource::Resource() |
, exported(false) |
, markedForDeletion(false) |
, pendingSetPixels(false) |
- , allocated(false) |
, size() |
, format(0) |
, filter(0) |
@@ -79,7 +78,6 @@ ResourceProvider::Resource::Resource(unsigned textureId, const gfx::Size& size, |
, exported(false) |
, markedForDeletion(false) |
, pendingSetPixels(false) |
- , allocated(false) |
, size(size) |
, format(format) |
, filter(filter) |
@@ -99,7 +97,6 @@ ResourceProvider::Resource::Resource(uint8_t* pixels, const gfx::Size& size, GLe |
, exported(false) |
, markedForDeletion(false) |
, pendingSetPixels(false) |
- , allocated(false) |
, size(size) |
, format(format) |
, filter(filter) |
@@ -186,19 +183,22 @@ ResourceProvider::ResourceId ResourceProvider::createGLTexture(const gfx::Size& |
DCHECK(context3d); |
GLC(context3d, textureId = context3d->createTexture()); |
GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, textureId)); |
- |
- // Set texture properties. Allocation is delayed until needed. |
GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM, texturePool)); |
+ |
if (m_useTextureUsageHint && hint == TextureUsageFramebuffer) |
GLC(context3d, context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_USAGE_ANGLE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE)); |
+ if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) { |
+ GLenum storageFormat = textureToStorageFormat(format); |
+ GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D, 1, storageFormat, size.width(), size.height())); |
+ } else |
+ GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0)); |
ResourceId id = m_nextId++; |
Resource resource(textureId, size, format, GL_LINEAR); |
- resource.allocated = false; |
m_resources[id] = resource; |
return id; |
} |
@@ -211,7 +211,6 @@ ResourceProvider::ResourceId ResourceProvider::createBitmap(const gfx::Size& siz |
ResourceId id = m_nextId++; |
Resource resource(pixels, size, GL_RGBA, GL_LINEAR); |
- resource.allocated = true; |
m_resources[id] = resource; |
return id; |
} |
@@ -231,7 +230,6 @@ ResourceProvider::ResourceId ResourceProvider::createResourceFromExternalTexture |
ResourceId id = m_nextId++; |
Resource resource(textureId, gfx::Size(), 0, GL_LINEAR); |
resource.external = true; |
- resource.allocated = true; |
m_resources[id] = resource; |
return id; |
} |
@@ -242,9 +240,9 @@ void ResourceProvider::deleteResource(ResourceId id) |
ResourceMap::iterator it = m_resources.find(id); |
CHECK(it != m_resources.end()); |
Resource* resource = &it->second; |
+ DCHECK(!resource->lockedForWrite); |
DCHECK(!resource->lockForReadCount); |
DCHECK(!resource->markedForDeletion); |
- DCHECK(resource->pendingSetPixels || !resource->lockedForWrite); |
if (resource->exported) { |
resource->markedForDeletion = true; |
@@ -297,10 +295,8 @@ void ResourceProvider::setPixels(ResourceId id, const uint8_t* image, const gfx: |
DCHECK(!resource->lockForReadCount); |
DCHECK(!resource->external); |
DCHECK(!resource->exported); |
- lazyAllocate(resource); |
if (resource->glId) { |
- DCHECK(!resource->pendingSetPixels); |
WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); |
DCHECK(context3d); |
DCHECK(m_textureUploader.get()); |
@@ -314,7 +310,6 @@ void ResourceProvider::setPixels(ResourceId id, const uint8_t* image, const gfx: |
} |
if (resource->pixels) { |
- DCHECK(resource->allocated); |
DCHECK(resource->format == GL_RGBA); |
SkBitmap srcFull; |
srcFull.setConfig(SkBitmap::kARGB_8888_Config, imageRect.width(), imageRect.height()); |
@@ -389,8 +384,6 @@ const ResourceProvider::Resource* ResourceProvider::lockForRead(ResourceId id) |
Resource* resource = &it->second; |
DCHECK(!resource->lockedForWrite); |
DCHECK(!resource->exported); |
- DCHECK(resource->allocated); // Uninitialized! Call setPixels or lockForWrite first. |
- |
resource->lockForReadCount++; |
return resource; |
} |
@@ -416,8 +409,6 @@ const ResourceProvider::Resource* ResourceProvider::lockForWrite(ResourceId id) |
DCHECK(!resource->lockForReadCount); |
DCHECK(!resource->exported); |
DCHECK(!resource->external); |
- lazyAllocate(resource); |
- |
resource->lockedForWrite = true; |
return resource; |
} |
@@ -654,8 +645,6 @@ void ResourceProvider::receiveFromChild(int child, const TransferableResourceLis |
ResourceId id = m_nextId++; |
Resource resource(textureId, it->size, it->format, it->filter); |
resource.mailbox.setName(it->mailbox.name); |
- // Don't allocate a texture for a child. |
- resource.allocated = true; |
m_resources[id] = resource; |
childInfo.parentToChildMap[id] = it->id; |
childInfo.childToParentMap[it->id] = id; |
@@ -696,7 +685,6 @@ bool ResourceProvider::transferResource(WebGraphicsContext3D* context, ResourceI |
DCHECK(!source->lockedForWrite); |
DCHECK(!source->lockForReadCount); |
DCHECK(!source->external); |
- DCHECK(source->allocated); |
if (source->exported) |
return false; |
resource->id = id; |
@@ -844,7 +832,6 @@ void ResourceProvider::setPixelsFromBuffer(ResourceId id) |
DCHECK(!resource->lockForReadCount); |
DCHECK(!resource->external); |
DCHECK(!resource->exported); |
- lazyAllocate(resource); |
if (resource->glId) { |
WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); |
@@ -906,10 +893,7 @@ void ResourceProvider::beginSetPixels(ResourceId id) |
CHECK(it != m_resources.end()); |
Resource* resource = &it->second; |
DCHECK(!resource->pendingSetPixels); |
- DCHECK(resource->glId || resource->allocated); |
- bool allocate = !resource->allocated; |
- resource->allocated = true; |
lockForWrite(id); |
if (resource->glId) { |
@@ -925,27 +909,15 @@ void ResourceProvider::beginSetPixels(ResourceId id) |
context3d->beginQueryEXT( |
GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM, |
resource->glUploadQueryId); |
- if (allocate) { |
- context3d->asyncTexImage2DCHROMIUM(GL_TEXTURE_2D, |
- 0, /* level */ |
- resource->format, |
- resource->size.width(), |
- resource->size.height(), |
- 0, /* border */ |
- resource->format, |
- GL_UNSIGNED_BYTE, |
- NULL); |
- } else { |
- context3d->asyncTexSubImage2DCHROMIUM(GL_TEXTURE_2D, |
- 0, /* level */ |
- 0, /* x */ |
- 0, /* y */ |
- resource->size.width(), |
- resource->size.height(), |
- resource->format, |
- GL_UNSIGNED_BYTE, |
- NULL); |
- } |
+ context3d->asyncTexSubImage2DCHROMIUM(GL_TEXTURE_2D, |
+ 0, /* level */ |
+ 0, /* x */ |
+ 0, /* y */ |
+ resource->size.width(), |
+ resource->size.height(), |
+ resource->format, |
+ GL_UNSIGNED_BYTE, |
+ NULL); |
context3d->endQueryEXT(GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM); |
context3d->bindBuffer(GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM, 0); |
} |
@@ -983,30 +955,4 @@ bool ResourceProvider::didSetPixelsComplete(ResourceId id) { |
return true; |
} |
-void ResourceProvider::allocateForTesting(ResourceId id) { |
- ResourceMap::iterator it = m_resources.find(id); |
- CHECK(it != m_resources.end()); |
- Resource* resource = &it->second; |
- lazyAllocate(resource); |
-} |
- |
-void ResourceProvider::lazyAllocate(Resource* resource) { |
- DCHECK(resource); |
- DCHECK(resource->glId || resource->allocated); |
- |
- if (resource->allocated || !resource->glId) |
- return; |
- |
- resource->allocated = true; |
- WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); |
- gfx::Size& size = resource->size; |
- GLenum format = resource->format; |
- if (m_useTextureStorageExt && isTextureFormatSupportedForStorage(format)) { |
- GLenum storageFormat = textureToStorageFormat(format); |
- GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D, 1, storageFormat, size.width(), size.height())); |
- } else |
- GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GL_UNSIGNED_BYTE, 0)); |
-} |
- |
- |
} // namespace cc |