DescriptionOnly unbind a Graphics2D on destruction when we're actually bound.
Previously if you made a new Graphics2D, bound it, and deleted the previous one, the first one would blindly unbind the current graphics 2D context in its destructor, which leaves you with a blank page.
BUG=164302
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=173181
Patch Set 1 #
Total comments: 1
Patch Set 2 : #
Messages
Total messages: 3 (0 generated)
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