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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <limits> | 5 #include <limits> |
| 6 | 6 |
| 7 #include "src/compiler/change-lowering.h" | 7 #include "src/compiler/change-lowering.h" |
| 8 #include "src/compiler/control-builders.h" | 8 #include "src/compiler/control-builders.h" |
| 9 #include "src/compiler/js-graph.h" | 9 #include "src/compiler/js-graph.h" |
| 10 #include "src/compiler/node-properties.h" | 10 #include "src/compiler/node-properties.h" |
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| 81 CHECK(this->isolate()->factory()->NewNumber(expected)->SameValue(number)); | 81 CHECK(this->isolate()->factory()->NewNumber(expected)->SameValue(number)); |
| 82 } | 82 } |
| 83 | 83 |
| 84 void BuildAndLower(const Operator* op) { | 84 void BuildAndLower(const Operator* op) { |
| 85 // We build a graph by hand here, because the raw machine assembler | 85 // We build a graph by hand here, because the raw machine assembler |
| 86 // does not add the correct control and effect nodes. | 86 // does not add the correct control and effect nodes. |
| 87 Node* p0 = this->Parameter(0); | 87 Node* p0 = this->Parameter(0); |
| 88 Node* change = this->graph()->NewNode(op, p0); | 88 Node* change = this->graph()->NewNode(op, p0); |
| 89 Node* ret = this->graph()->NewNode(this->common()->Return(), change, | 89 Node* ret = this->graph()->NewNode(this->common()->Return(), change, |
| 90 this->start(), this->start()); | 90 this->start(), this->start()); |
| 91 Node* end = this->graph()->NewNode(this->common()->End(), ret); | 91 Node* end = this->graph()->NewNode(this->common()->End(1), ret); |
| 92 this->graph()->SetEnd(end); | 92 this->graph()->SetEnd(end); |
| 93 LowerChange(change); | 93 LowerChange(change); |
| 94 } | 94 } |
| 95 | 95 |
| 96 void BuildStoreAndLower(const Operator* op, const Operator* store_op, | 96 void BuildStoreAndLower(const Operator* op, const Operator* store_op, |
| 97 void* location) { | 97 void* location) { |
| 98 // We build a graph by hand here, because the raw machine assembler | 98 // We build a graph by hand here, because the raw machine assembler |
| 99 // does not add the correct control and effect nodes. | 99 // does not add the correct control and effect nodes. |
| 100 Node* p0 = this->Parameter(0); | 100 Node* p0 = this->Parameter(0); |
| 101 Node* change = this->graph()->NewNode(op, p0); | 101 Node* change = this->graph()->NewNode(op, p0); |
| 102 Node* store = this->graph()->NewNode( | 102 Node* store = this->graph()->NewNode( |
| 103 store_op, this->PointerConstant(location), this->Int32Constant(0), | 103 store_op, this->PointerConstant(location), this->Int32Constant(0), |
| 104 change, this->start(), this->start()); | 104 change, this->start(), this->start()); |
| 105 Node* ret = this->graph()->NewNode( | 105 Node* ret = this->graph()->NewNode( |
| 106 this->common()->Return(), this->Int32Constant(0), store, this->start()); | 106 this->common()->Return(), this->Int32Constant(0), store, this->start()); |
| 107 Node* end = this->graph()->NewNode(this->common()->End(), ret); | 107 Node* end = this->graph()->NewNode(this->common()->End(1), ret); |
| 108 this->graph()->SetEnd(end); | 108 this->graph()->SetEnd(end); |
| 109 LowerChange(change); | 109 LowerChange(change); |
| 110 } | 110 } |
| 111 | 111 |
| 112 void BuildLoadAndLower(const Operator* op, const Operator* load_op, | 112 void BuildLoadAndLower(const Operator* op, const Operator* load_op, |
| 113 void* location) { | 113 void* location) { |
| 114 // We build a graph by hand here, because the raw machine assembler | 114 // We build a graph by hand here, because the raw machine assembler |
| 115 // does not add the correct control and effect nodes. | 115 // does not add the correct control and effect nodes. |
| 116 Node* load = this->graph()->NewNode( | 116 Node* load = this->graph()->NewNode( |
| 117 load_op, this->PointerConstant(location), this->Int32Constant(0), | 117 load_op, this->PointerConstant(location), this->Int32Constant(0), |
| 118 this->start(), this->start()); | 118 this->start(), this->start()); |
| 119 Node* change = this->graph()->NewNode(op, load); | 119 Node* change = this->graph()->NewNode(op, load); |
| 120 Node* ret = this->graph()->NewNode(this->common()->Return(), change, | 120 Node* ret = this->graph()->NewNode(this->common()->Return(), change, |
| 121 this->start(), this->start()); | 121 this->start(), this->start()); |
| 122 Node* end = this->graph()->NewNode(this->common()->End(), ret); | 122 Node* end = this->graph()->NewNode(this->common()->End(1), ret); |
| 123 this->graph()->SetEnd(end); | 123 this->graph()->SetEnd(end); |
| 124 LowerChange(change); | 124 LowerChange(change); |
| 125 } | 125 } |
| 126 | 126 |
| 127 void LowerChange(Node* change) { | 127 void LowerChange(Node* change) { |
| 128 // Run the graph reducer with changes lowering on a single node. | 128 // Run the graph reducer with changes lowering on a single node. |
| 129 Typer typer(this->isolate(), this->graph(), Handle<Context>()); | 129 Typer typer(this->isolate(), this->graph(), Handle<Context>()); |
| 130 typer.Run(); | 130 typer.Run(); |
| 131 ChangeLowering change_lowering(&jsgraph); | 131 ChangeLowering change_lowering(&jsgraph); |
| 132 SelectLowering select_lowering(this->graph(), this->common()); | 132 SelectLowering select_lowering(this->graph(), this->common()); |
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| 387 | 387 |
| 388 input = *i; | 388 input = *i; |
| 389 Object* result = t.CallWithPotentialGC<Object>(); | 389 Object* result = t.CallWithPotentialGC<Object>(); |
| 390 t.CheckNumber(input, result); | 390 t.CheckNumber(input, result); |
| 391 } | 391 } |
| 392 } | 392 } |
| 393 } | 393 } |
| 394 } | 394 } |
| 395 | 395 |
| 396 #endif // V8_TURBOFAN_BACKEND | 396 #endif // V8_TURBOFAN_BACKEND |
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