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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overlay_event_filter.h" | 5 #include "ash/wm/overlay_event_filter.h" |
| 6 | 6 |
| 7 #include "ash/wm/partial_screenshot_view.h" | 7 #include "ash/wm/partial_screenshot_view.h" |
| 8 #include "ui/aura/window.h" | 8 #include "ui/aura/window.h" |
| 9 #include "ui/aura/window_delegate.h" | 9 #include "ui/aura/window_delegate.h" |
| 10 #include "ui/base/events/event.h" | 10 #include "ui/base/events/event.h" |
| 11 #include "ui/views/widget/widget.h" | 11 #include "ui/views/widget/widget.h" |
| 12 | 12 |
| 13 namespace ash { | 13 namespace ash { |
| 14 namespace internal { | 14 namespace internal { |
| 15 | 15 |
| 16 OverlayEventFilter::OverlayEventFilter() | 16 OverlayEventFilter::OverlayEventFilter() |
| 17 : delegate_(NULL) { | 17 : delegate_(NULL) { |
| 18 } | 18 } |
| 19 | 19 |
| 20 OverlayEventFilter::~OverlayEventFilter() { | 20 OverlayEventFilter::~OverlayEventFilter() { |
| 21 delegate_ = NULL; | 21 delegate_ = NULL; |
| 22 } | 22 } |
| 23 | 23 |
| 24 ui::EventResult OverlayEventFilter::OnKeyEvent(ui::KeyEvent* event) { | 24 void OverlayEventFilter::OnKeyEvent(ui::KeyEvent* event) { |
| 25 if (!delegate_) | 25 if (!delegate_) |
| 26 return ui::ER_UNHANDLED; | 26 return; |
| 27 | 27 |
| 28 // Do not consume a translated key event which is generated by an IME (e.g., | 28 // Do not consume a translated key event which is generated by an IME (e.g., |
| 29 // ui::VKEY_PROCESSKEY) since the key event is generated in response to a key | 29 // ui::VKEY_PROCESSKEY) since the key event is generated in response to a key |
| 30 // press or release before showing the ovelay. This is important not to | 30 // press or release before showing the ovelay. This is important not to |
| 31 // confuse key event handling JavaScript code in a page. | 31 // confuse key event handling JavaScript code in a page. |
| 32 if (event->type() == ui::ET_TRANSLATED_KEY_PRESS || | 32 if (event->type() == ui::ET_TRANSLATED_KEY_PRESS || |
| 33 event->type() == ui::ET_TRANSLATED_KEY_RELEASE) { | 33 event->type() == ui::ET_TRANSLATED_KEY_RELEASE) { |
| 34 return ui::ER_UNHANDLED; | 34 return; |
| 35 } | 35 } |
| 36 | 36 |
| 37 if (delegate_ && delegate_->IsCancelingKeyEvent(event)) | 37 if (delegate_ && delegate_->IsCancelingKeyEvent(event)) |
| 38 Cancel(); | 38 Cancel(); |
| 39 | 39 |
| 40 // Handle key events only when they are sent to a child of the delegate's | 40 // Handle key events only when they are sent to a child of the delegate's |
| 41 // window. | 41 // window. |
| 42 aura::Window* target = static_cast<aura::Window*>(event->target()); | 42 aura::Window* target = static_cast<aura::Window*>(event->target()); |
| 43 if (delegate_ && delegate_->GetWindow() && | 43 if (delegate_ && delegate_->GetWindow() && |
| 44 delegate_->GetWindow()->Contains(target)) | 44 delegate_->GetWindow()->Contains(target)) |
| 45 target->delegate()->OnKeyEvent(event); | 45 target->delegate()->OnKeyEvent(event); |
| 46 | 46 |
| 47 // Always handled: other windows shouldn't receive input while we're | 47 // Always handled: other windows shouldn't receive input while we're |
| 48 // displaying an overlay. | 48 // displaying an overlay. |
| 49 return ui::ER_CONSUMED; | 49 event->StopPropagation(); |
| 50 } | 50 } |
| 51 | 51 |
| 52 void OverlayEventFilter::OnLoginStateChanged( | 52 void OverlayEventFilter::OnLoginStateChanged( |
| 53 user::LoginStatus status) { | 53 user::LoginStatus status) { |
| 54 Cancel(); | 54 Cancel(); |
| 55 } | 55 } |
| 56 | 56 |
| 57 void OverlayEventFilter::OnAppTerminating() { | 57 void OverlayEventFilter::OnAppTerminating() { |
| 58 Cancel(); | 58 Cancel(); |
| 59 } | 59 } |
| 60 | 60 |
| 61 void OverlayEventFilter::OnLockStateChanged(bool locked) { | 61 void OverlayEventFilter::OnLockStateChanged(bool locked) { |
| 62 Cancel(); | 62 Cancel(); |
| 63 } | 63 } |
| 64 | 64 |
| 65 void OverlayEventFilter::Activate(Delegate* delegate) { | 65 void OverlayEventFilter::Activate(Delegate* delegate) { |
| 66 delegate_ = delegate; | 66 delegate_ = delegate; |
| 67 } | 67 } |
| 68 | 68 |
| 69 void OverlayEventFilter::Deactivate() { | 69 void OverlayEventFilter::Deactivate() { |
| 70 delegate_ = NULL; | 70 delegate_ = NULL; |
| 71 } | 71 } |
| 72 | 72 |
| 73 void OverlayEventFilter::Cancel() { | 73 void OverlayEventFilter::Cancel() { |
| 74 if (delegate_) | 74 if (delegate_) |
| 75 delegate_->Cancel(); | 75 delegate_->Cancel(); |
| 76 } | 76 } |
| 77 } // namespace internal | 77 } // namespace internal |
| 78 } // namespace ash | 78 } // namespace ash |
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