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Side by Side Diff: tests/standalone/io/echo_server_stream_test.dart

Issue 11570005: Remove old #import, #source, and #library syntax from tests/standalone. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 // 4 //
5 // Echo server test program to test socket streams. 5 // Echo server test program to test socket streams.
6 // 6 //
7 // VMOptions= 7 // VMOptions=
8 // VMOptions=--short_socket_read 8 // VMOptions=--short_socket_read
9 // VMOptions=--short_socket_write 9 // VMOptions=--short_socket_write
10 // VMOptions=--short_socket_read --short_socket_write 10 // VMOptions=--short_socket_read --short_socket_write
11 11
12 #import("dart:io"); 12 library ServerTest;
13 #import("dart:isolate"); 13
14 #source("testing_server.dart"); 14 import "dart:io";
15 import "dart:isolate";
16 part "testing_server.dart";
15 17
16 class EchoServerGame { 18 class EchoServerGame {
17 19
18 static const MSGSIZE = 10; 20 static const MSGSIZE = 10;
19 static const MESSAGES = 100; 21 static const MESSAGES = 100;
20 static const FIRSTCHAR = 65; 22 static const FIRSTCHAR = 65;
21 23
22 EchoServerGame.start() 24 EchoServerGame.start()
23 : _receivePort = new ReceivePort(), 25 : _receivePort = new ReceivePort(),
24 _sendPort = null, 26 _sendPort = null,
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after
170 172
171 inputStream = connection.inputStream; 173 inputStream = connection.inputStream;
172 inputStream.onData = dataReceived; 174 inputStream.onData = dataReceived;
173 connection.onError = errorHandler; 175 connection.onError = errorHandler;
174 } 176 }
175 } 177 }
176 178
177 main() { 179 main() {
178 EchoServerGame echoServerGame = new EchoServerGame.start(); 180 EchoServerGame echoServerGame = new EchoServerGame.start();
179 } 181 }
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