Chromium Code Reviews| Index: media/audio/sounds/audio_stream_handler_unittest.cc |
| diff --git a/media/audio/sounds/audio_stream_handler_unittest.cc b/media/audio/sounds/audio_stream_handler_unittest.cc |
| index 50bc301c38abed23f5a72eadcd39e2764a4802c4..cd31b0badd919560d63679b1be9359baa03667bd 100644 |
| --- a/media/audio/sounds/audio_stream_handler_unittest.cc |
| +++ b/media/audio/sounds/audio_stream_handler_unittest.cc |
| @@ -14,6 +14,7 @@ |
| #include "media/audio/simple_sources.h" |
| #include "media/audio/sounds/audio_stream_handler.h" |
| #include "media/audio/sounds/test_data.h" |
| +#include "media/audio/sounds/wav_reader.h" |
| #include "media/base/channel_layout.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| @@ -49,6 +50,14 @@ class AudioStreamHandlerTest : public testing::Test { |
| AudioStreamHandler::SetAudioSourceForTesting(source); |
| } |
| + void SetWavReaderForTesting(WavReader* reader) { |
| + audio_stream_handler_->SetWavReaderForTesting(reader); |
| + } |
| + |
| + void AllowReplayOnceForTesting() { |
| + audio_stream_handler_->AllowReplayOnceForTesting(); |
| + } |
| + |
| private: |
| scoped_ptr<AudioManager> audio_manager_; |
| scoped_ptr<AudioStreamHandler> audio_stream_handler_; |
| @@ -74,34 +83,44 @@ TEST_F(AudioStreamHandlerTest, Play) { |
| ASSERT_EQ(4, observer.cursor()); |
| } |
| -TEST_F(AudioStreamHandlerTest, Rewind) { |
| +TEST_F(AudioStreamHandlerTest, Replay) { |
| + // As we're trying to test replay logic, "infinite" sound is played. |
| + // "Infinite" sound is simulated by TestWavReader and, after 1 |
| + // second, end of this sound (which is necessary for replay) is |
| + // simulated. |
| + |
| base::RunLoop run_loop; |
| TestObserver observer(run_loop.QuitClosure()); |
| - SineWaveAudioSource source(CHANNEL_LAYOUT_STEREO, 200.0, 8000); |
| - |
| + TestWavReader* reader = |
| + new TestWavReader(audio_stream_handler()->wav_parser()); |
|
DaleCurtis
2013/12/17 19:28:52
scoped_ptr?
ygorshenin1
2013/12/18 14:33:12
I'm not sure that smart pointers are helpful in th
|
| SetObserverForTesting(&observer); |
| - SetAudioSourceForTesting(&source); |
| + SetWavReaderForTesting(reader); |
| ASSERT_TRUE(audio_stream_handler()->IsInitialized()); |
| ASSERT_TRUE(audio_stream_handler()->Play()); |
| + |
| + AllowReplayOnceForTesting(); |
| + ASSERT_TRUE(audio_stream_handler()->Play()); |
| + |
| base::MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| - base::Bind(base::IgnoreResult(&AudioStreamHandler::Play), |
| - base::Unretained(audio_stream_handler())), |
| - base::TimeDelta::FromSeconds(3)); |
| + base::Bind(&TestWavReader::SimulateAtEndOnce, |
| + base::Unretained(reader)), |
| + base::TimeDelta::FromSeconds(1)); |
| base::MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| base::Bind(&AudioStreamHandler::Stop, |
| base::Unretained(audio_stream_handler())), |
| - base::TimeDelta::FromSeconds(6)); |
| + base::TimeDelta::FromSeconds(2)); |
| run_loop.Run(); |
| SetObserverForTesting(NULL); |
| SetAudioSourceForTesting(NULL); |
| - ASSERT_EQ(2, observer.num_play_requests()); |
| + ASSERT_EQ(1, observer.num_play_requests()); |
| + ASSERT_EQ(1, observer.num_replays()); |
| ASSERT_EQ(1, observer.num_stop_requests()); |
| } |