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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_ | 5 #ifndef MEDIA_AUDIO_SOUNDS_WAV_PARSER_H_ |
6 #define MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_ | 6 #define MEDIA_AUDIO_SOUNDS_WAV_PARSER_H_ |
7 | 7 |
8 #include "base/strings/string_piece.h" | 8 #include "base/strings/string_piece.h" |
9 #include "base/time/time.h" | |
9 #include "media/base/media_export.h" | 10 #include "media/base/media_export.h" |
10 | 11 |
11 namespace media { | 12 namespace media { |
12 | 13 |
13 class AudioBus; | |
14 | |
15 // This class provides the input from wav file format. See | 14 // This class provides the input from wav file format. See |
16 // https://ccrma.stanford.edu/courses/422/projects/WaveFormat/ | 15 // https://ccrma.stanford.edu/courses/422/projects/WaveFormat/ |
17 class MEDIA_EXPORT WavAudioHandler { | 16 class MEDIA_EXPORT WavParser { |
18 public: | 17 public: |
19 explicit WavAudioHandler(const base::StringPiece& wav_data); | 18 explicit WavParser(const base::StringPiece& wav_data); |
20 virtual ~WavAudioHandler(); | 19 virtual ~WavParser(); |
21 | 20 |
22 // Returns true when cursor points to the end of the track. | |
23 bool AtEnd(size_t cursor) const; | |
24 | |
25 // Copies the audio data to |bus| starting from the |cursor| and in | |
26 // the case of success stores the number of written bytes in | |
27 // |bytes_written|. |bytes_written| should not be NULL. | |
28 bool CopyTo(AudioBus* bus, size_t cursor, size_t* bytes_written) const; | |
29 | |
30 int size() const { return data_.size(); } | |
31 uint16 num_channels() const { return num_channels_; } | 21 uint16 num_channels() const { return num_channels_; } |
DaleCurtis
2013/12/17 19:28:52
At this point it'd just be easier to expose an aud
ygorshenin1
2013/12/18 14:33:12
Done.
| |
32 uint32 sample_rate() const { return sample_rate_; } | 22 uint32 sample_rate() const { return sample_rate_; } |
33 uint32 byte_rate() const { return byte_rate_; } | 23 uint32 byte_rate() const { return byte_rate_; } |
34 uint16 bits_per_sample() const { return bits_per_sample_; } | 24 uint16 bits_per_sample() const { return bits_per_sample_; } |
25 int bytes_per_sample() const { return bytes_per_sample_; } | |
26 int bytes_per_frame() const { return bytes_per_frame_; } | |
27 const base::TimeDelta& duration() const { return duration_; } | |
28 const base::StringPiece& data() const { return data_; } | |
35 | 29 |
36 private: | 30 private: |
37 // Parses a chunk of wav format data. Returns the length of the chunk. | 31 // Parses a chunk of wav format data. Returns the length of the chunk. |
38 int ParseSubChunk(const base::StringPiece& data); | 32 int ParseSubChunk(const base::StringPiece& data); |
39 | 33 |
40 // Parses the 'fmt' section chunk and stores |params_|. | 34 // Parses the 'fmt' section chunk and stores |params_|. |
41 bool ParseFmtChunk(const base::StringPiece& data); | 35 bool ParseFmtChunk(const base::StringPiece& data); |
42 | 36 |
43 // Parses the 'data' section chunk and stores |data_|. | 37 // Parses the 'data' section chunk and stores |data_|. |
44 bool ParseDataChunk(const base::StringPiece& data); | 38 bool ParseDataChunk(const base::StringPiece& data); |
45 | 39 |
46 // Data part of the |wav_data_|. | 40 // Data part of the |wav_data_|. |
47 base::StringPiece data_; | 41 base::StringPiece data_; |
48 | 42 |
49 uint16 num_channels_; | 43 uint16 num_channels_; |
50 uint32 sample_rate_; | 44 uint32 sample_rate_; |
51 uint32 byte_rate_; | 45 uint32 byte_rate_; |
52 uint16 bits_per_sample_; | 46 uint16 bits_per_sample_; |
53 int bytes_per_sample_; | 47 int bytes_per_sample_; |
54 int bytes_per_frame_; | 48 int bytes_per_frame_; |
49 base::TimeDelta duration_; | |
55 }; | 50 }; |
56 | 51 |
57 } // namespace media | 52 } // namespace media |
58 | 53 |
59 #endif // MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_ | 54 #endif // MEDIA_AUDIO_SOUNDS_WAV_PARSER_H_ |
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