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Side by Side Diff: media/audio/sounds/wav_audio_handler.h

Issue 115693004: Added volume adjust sound behind the flag. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix. Created 6 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_ 5 #ifndef MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_
6 #define MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_ 6 #define MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_
7 7
8 #include "base/strings/string_piece.h" 8 #include "base/strings/string_piece.h"
9 #include "base/time/time.h"
10 #include "media/audio/audio_parameters.h"
9 #include "media/base/media_export.h" 11 #include "media/base/media_export.h"
10 12
11 namespace media { 13 namespace media {
12 14
13 class AudioBus; 15 class AudioBus;
14 16
15 // This class provides the input from wav file format. See 17 // This class provides the input from wav file format. See
16 // https://ccrma.stanford.edu/courses/422/projects/WaveFormat/ 18 // https://ccrma.stanford.edu/courses/422/projects/WaveFormat/
17 class MEDIA_EXPORT WavAudioHandler { 19 class MEDIA_EXPORT WavAudioHandler {
18 public: 20 public:
19 explicit WavAudioHandler(const base::StringPiece& wav_data); 21 explicit WavAudioHandler(const base::StringPiece& wav_data);
20 virtual ~WavAudioHandler(); 22 virtual ~WavAudioHandler();
21 23
22 // Returns true when cursor points to the end of the track. 24 // Returns true when cursor points to the end of the track.
23 bool AtEnd(size_t cursor) const; 25 bool AtEnd(size_t cursor) const;
24 26
25 // Copies the audio data to |bus| starting from the |cursor| and in 27 // Copies the audio data to |bus| starting from the |cursor| and in
26 // the case of success stores the number of written bytes in 28 // the case of success stores the number of written bytes in
27 // |bytes_written|. |bytes_written| should not be NULL. 29 // |bytes_written|. |bytes_written| should not be NULL.
28 bool CopyTo(AudioBus* bus, size_t cursor, size_t* bytes_written) const; 30 bool CopyTo(AudioBus* bus, size_t cursor, size_t* bytes_written) const;
29 31
30 int size() const { return data_.size(); } 32 const AudioParameters& params() const { return params_; }
31 uint16 num_channels() const { return num_channels_; } 33 const base::StringPiece& data() const { return data_; }
32 uint32 sample_rate() const { return sample_rate_; }
33 uint32 byte_rate() const { return byte_rate_; }
34 uint16 bits_per_sample() const { return bits_per_sample_; }
35 34
36 private: 35 private:
37 // Parses a chunk of wav format data. Returns the length of the chunk. 36 // Parses a chunk of wav format data. Returns the length of the chunk.
38 int ParseSubChunk(const base::StringPiece& data); 37 int ParseSubChunk(const base::StringPiece& data);
39 38
40 // Parses the 'fmt' section chunk and stores |params_|. 39 // Parses the 'fmt' section chunk and stores |params_|.
41 bool ParseFmtChunk(const base::StringPiece& data); 40 bool ParseFmtChunk(const base::StringPiece& data);
42 41
43 // Parses the 'data' section chunk and stores |data_|. 42 // Parses the 'data' section chunk and stores |data_|.
44 bool ParseDataChunk(const base::StringPiece& data); 43 bool ParseDataChunk(const base::StringPiece& data);
45 44
46 // Data part of the |wav_data_|. 45 // Data part of the |wav_data_|.
47 base::StringPiece data_; 46 base::StringPiece data_;
48 47
48 AudioParameters params_;
49
49 uint16 num_channels_; 50 uint16 num_channels_;
50 uint32 sample_rate_; 51 uint32 sample_rate_;
51 uint32 byte_rate_;
52 uint16 bits_per_sample_; 52 uint16 bits_per_sample_;
53 int bytes_per_sample_;
54 int bytes_per_frame_;
55 }; 53 };
56 54
57 } // namespace media 55 } // namespace media
58 56
59 #endif // MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_ 57 #endif // MEDIA_AUDIO_SOUNDS_WAV_AUDIO_HANDLER_H_
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