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Side by Side Diff: chrome/browser/ui/ash/volume_controller_chromeos.cc

Issue 115693004: Added volume adjust sound behind the flag. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix. Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/ash/volume_controller_chromeos.h" 5 #include "chrome/browser/ui/ash/volume_controller_chromeos.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "base/command_line.h"
8 #include "chrome/browser/browser_process.h" 9 #include "chrome/browser/browser_process.h"
9 #include "chrome/browser/extensions/api/system_private/system_private_api.h" 10 #include "chrome/browser/extensions/api/system_private/system_private_api.h"
11 #include "chromeos/audio/chromeos_sounds.h"
12 #include "chromeos/chromeos_switches.h"
10 #include "content/public/browser/user_metrics.h" 13 #include "content/public/browser/user_metrics.h"
14 #include "grit/browser_resources.h"
15 #include "media/audio/sounds/sounds_manager.h"
16 #include "ui/base/resource/resource_bundle.h"
11 17
12 using chromeos::CrasAudioHandler; 18 using chromeos::CrasAudioHandler;
13 19
14 namespace { 20 namespace {
15 21
16 // Percent by which the volume should be changed when a volume key is pressed. 22 // Percent by which the volume should be changed when a volume key is pressed.
17 const double kStepPercentage = 4.0; 23 const double kStepPercentage = 4.0;
18 24
25 void PlayVolumeAdjustSound() {
26 if (CommandLine::ForCurrentProcess()->HasSwitch(
27 chromeos::switches::kEnableVolumeAdjustSound)) {
28 media::SoundsManager::Get()->Play(chromeos::SOUND_VOLUME_ADJUST);
29 }
30 }
31
19 } // namespace 32 } // namespace
20 33
21 VolumeController::VolumeController() { 34 VolumeController::VolumeController() {
22 CrasAudioHandler::Get()->AddAudioObserver(this); 35 CrasAudioHandler::Get()->AddAudioObserver(this);
36 ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance();
37 media::SoundsManager::Get()->Initialize(
38 chromeos::SOUND_VOLUME_ADJUST,
39 bundle.GetRawDataResource(IDR_SOUND_VOLUME_ADJUST_WAV));
23 } 40 }
24 41
25 VolumeController::~VolumeController() { 42 VolumeController::~VolumeController() {
26 if (CrasAudioHandler::IsInitialized()) 43 if (CrasAudioHandler::IsInitialized())
27 CrasAudioHandler::Get()->RemoveAudioObserver(this); 44 CrasAudioHandler::Get()->RemoveAudioObserver(this);
28 } 45 }
29 46
30 bool VolumeController::HandleVolumeMute(const ui::Accelerator& accelerator) { 47 bool VolumeController::HandleVolumeMute(const ui::Accelerator& accelerator) {
31 if (accelerator.key_code() == ui::VKEY_VOLUME_MUTE) 48 if (accelerator.key_code() == ui::VKEY_VOLUME_MUTE)
32 content::RecordAction(content::UserMetricsAction("Accel_VolumeMute_F8")); 49 content::RecordAction(content::UserMetricsAction("Accel_VolumeMute_F8"));
33 50
34 CrasAudioHandler::Get()->SetOutputMute(true); 51 CrasAudioHandler::Get()->SetOutputMute(true);
35 return true; 52 return true;
36 } 53 }
37 54
38 bool VolumeController::HandleVolumeDown(const ui::Accelerator& accelerator) { 55 bool VolumeController::HandleVolumeDown(const ui::Accelerator& accelerator) {
39 if (accelerator.key_code() == ui::VKEY_VOLUME_DOWN) 56 if (accelerator.key_code() == ui::VKEY_VOLUME_DOWN)
40 content::RecordAction(content::UserMetricsAction("Accel_VolumeDown_F9")); 57 content::RecordAction(content::UserMetricsAction("Accel_VolumeDown_F9"));
41 58
42 CrasAudioHandler* audio_handler = CrasAudioHandler::Get(); 59 CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
60 bool play_sound = false;
43 if (audio_handler->IsOutputMuted()) { 61 if (audio_handler->IsOutputMuted()) {
44 audio_handler->SetOutputVolumePercent(0); 62 audio_handler->SetOutputVolumePercent(0);
45 } else { 63 } else {
64 play_sound = audio_handler->GetOutputVolumePercent() != 0;
46 audio_handler->AdjustOutputVolumeByPercent(-kStepPercentage); 65 audio_handler->AdjustOutputVolumeByPercent(-kStepPercentage);
47 if (audio_handler->IsOutputVolumeBelowDefaultMuteLvel()) 66 if (audio_handler->IsOutputVolumeBelowDefaultMuteLvel())
48 audio_handler->SetOutputMute(true); 67 audio_handler->SetOutputMute(true);
49 } 68 }
69
70 if (play_sound)
DaleCurtis 2014/01/09 19:58:26 Can you just move this into the else block above w
ygorshenin1 2014/01/13 10:00:55 Done.
71 PlayVolumeAdjustSound();
72
50 return true; 73 return true;
51 } 74 }
52 75
53 bool VolumeController::HandleVolumeUp(const ui::Accelerator& accelerator) { 76 bool VolumeController::HandleVolumeUp(const ui::Accelerator& accelerator) {
54 if (accelerator.key_code() == ui::VKEY_VOLUME_UP) 77 if (accelerator.key_code() == ui::VKEY_VOLUME_UP)
55 content::RecordAction(content::UserMetricsAction("Accel_VolumeUp_F10")); 78 content::RecordAction(content::UserMetricsAction("Accel_VolumeUp_F10"));
56 79
57 CrasAudioHandler* audio_handler = CrasAudioHandler::Get(); 80 CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
81 bool play_sound = false;
58 if (audio_handler->IsOutputMuted()) { 82 if (audio_handler->IsOutputMuted()) {
59 audio_handler->SetOutputMute(false); 83 audio_handler->SetOutputMute(false);
60 audio_handler->AdjustOutputVolumeToAudibleLevel(); 84 audio_handler->AdjustOutputVolumeToAudibleLevel();
85 play_sound = true;
61 } else { 86 } else {
87 play_sound = audio_handler->GetOutputVolumePercent() != 100;
62 audio_handler->AdjustOutputVolumeByPercent(kStepPercentage); 88 audio_handler->AdjustOutputVolumeByPercent(kStepPercentage);
63 } 89 }
64 90
91 if (play_sound)
DaleCurtis 2014/01/09 19:58:26 Does just checking OutputVolume != 100 here work?
ygorshenin1 2014/01/13 10:00:55 No, because in this case user will not hear volume
92 PlayVolumeAdjustSound();
65 return true; 93 return true;
66 } 94 }
67 95
68 void VolumeController::OnOutputVolumeChanged() { 96 void VolumeController::OnOutputVolumeChanged() {
69 CrasAudioHandler* audio_handler = CrasAudioHandler::Get(); 97 CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
70 extensions::DispatchVolumeChangedEvent( 98 extensions::DispatchVolumeChangedEvent(
71 audio_handler->GetOutputVolumePercent(), 99 audio_handler->GetOutputVolumePercent(),
72 audio_handler->IsOutputMuted()); 100 audio_handler->IsOutputMuted());
73 } 101 }
74 102
75 void VolumeController::OnOutputMuteChanged() { 103 void VolumeController::OnOutputMuteChanged() {
76 CrasAudioHandler* audio_handler = CrasAudioHandler::Get(); 104 CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
77 extensions::DispatchVolumeChangedEvent( 105 extensions::DispatchVolumeChangedEvent(
78 audio_handler->GetOutputVolumePercent(), 106 audio_handler->GetOutputVolumePercent(),
79 audio_handler->IsOutputMuted()); 107 audio_handler->IsOutputMuted());
80 } 108 }
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