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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/sounds/audio_stream_handler.h" | 5 #include "media/audio/sounds/audio_stream_handler.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/cancelable_callback.h" | |
9 #include "base/logging.h" | 10 #include "base/logging.h" |
10 #include "base/message_loop/message_loop_proxy.h" | 11 #include "base/message_loop/message_loop_proxy.h" |
12 #include "base/time/time.h" | |
11 #include "media/audio/audio_manager.h" | 13 #include "media/audio/audio_manager.h" |
12 #include "media/audio/audio_manager_base.h" | 14 #include "media/audio/audio_manager_base.h" |
13 #include "media/base/channel_layout.h" | 15 #include "media/base/channel_layout.h" |
14 | 16 |
15 namespace media { | 17 namespace media { |
16 | 18 |
17 namespace { | 19 namespace { |
18 | 20 |
19 // Volume percent. | 21 // Volume percent. |
20 const double kOutputVolumePercent = 0.8; | 22 const double kOutputVolumePercent = 0.8; |
21 | 23 |
22 // The number of frames each OnMoreData() call will request. | 24 // Delay between end of sound and call to AudioOutputStream::Stop(). |
23 const int kDefaultFrameCount = 1024; | 25 const int kStopStreamDelaySec = 3; |
24 | 26 |
25 AudioStreamHandler::TestObserver* g_observer_for_testing = NULL; | 27 AudioStreamHandler::TestObserver* g_observer_for_testing = NULL; |
26 AudioOutputStream::AudioSourceCallback* g_audio_source_for_testing = NULL; | 28 AudioOutputStream::AudioSourceCallback* g_audio_source_for_testing = NULL; |
27 | 29 |
28 } // namespace | 30 } // namespace |
29 | 31 |
30 class AudioStreamHandler::AudioStreamContainer | 32 class AudioStreamHandler::AudioStreamContainer |
31 : public AudioOutputStream::AudioSourceCallback { | 33 : public AudioOutputStream::AudioSourceCallback { |
32 public: | 34 public: |
33 AudioStreamContainer(const WavAudioHandler& wav_audio, | 35 AudioStreamContainer(const WavAudioHandler& wav_audio) |
34 const AudioParameters& params) | |
35 : stream_(NULL), | 36 : stream_(NULL), |
36 wav_audio_(wav_audio), | 37 wav_audio_(wav_audio), |
37 params_(params), | 38 cursor_(0), |
38 cursor_(0) { | 39 replay_scheduled_(false), |
DaleCurtis
2013/12/18 21:20:21
I think instead of all this replay_scheduled_ and
ygorshenin1
2013/12/19 15:42:29
* added a lock around internal state;
* is_stream_
DaleCurtis
2013/12/19 19:44:08
I'm only suggesting the timer is used to Stop() th
ygorshenin1
2013/12/20 09:05:05
You don't need to press a key 5 times per second,
| |
39 } | 40 is_stream_idle_(true), |
41 schedule_replay_request_for_testing_(0) {} | |
40 | 42 |
41 virtual ~AudioStreamContainer() { | 43 virtual ~AudioStreamContainer() { |
42 DCHECK(AudioManager::Get()->GetMessageLoop()->BelongsToCurrentThread()); | 44 DCHECK(AudioManager::Get()->GetMessageLoop()->BelongsToCurrentThread()); |
45 stop_stream_closure_.Cancel(); | |
46 StopAndCloseStream(); | |
43 } | 47 } |
44 | 48 |
45 void Play() { | 49 void Play() { |
46 DCHECK(AudioManager::Get()->GetMessageLoop()->BelongsToCurrentThread()); | 50 DCHECK(AudioManager::Get()->GetMessageLoop()->BelongsToCurrentThread()); |
47 | 51 |
48 if (!stream_) { | 52 if (!stream_) { |
49 stream_ = AudioManager::Get()->MakeAudioOutputStreamProxy(params_, | 53 stream_ = AudioManager::Get()->MakeAudioOutputStreamProxy( |
50 std::string(), | 54 wav_audio_.params(), std::string(), std::string()); |
51 std::string()); | |
52 if (!stream_ || !stream_->Open()) { | 55 if (!stream_ || !stream_->Open()) { |
53 LOG(ERROR) << "Failed to open an output stream."; | 56 LOG(ERROR) << "Failed to open an output stream."; |
54 return; | 57 return; |
55 } | 58 } |
59 cursor_ = 0; | |
56 stream_->SetVolume(kOutputVolumePercent); | 60 stream_->SetVolume(kOutputVolumePercent); |
61 } else if (is_stream_idle_) { | |
62 // If stream exists and idle, just stop the stream and start again. | |
63 cursor_ = 0; | |
64 StopStream(); | |
57 } else { | 65 } else { |
58 // TODO (ygorshenin@): implement smart stream rewind. | 66 // Stream exists and not idle, so let the current sound to |
59 stream_->Stop(); | 67 // finish playing. If less than |wav_audio_.duration()| / 2 |
68 // until the end (including all replay requests), then replay is | |
69 // sheduled. The main purpose of this strategy is to smooth | |
70 // sound reproduction when multiple requests are made, for | |
71 // instance, when user presses volume(up|down) button for a long | |
72 // time. | |
73 if (ReplayRequestCouldBeScheduled()) | |
74 replay_scheduled_ = true; | |
75 return; | |
60 } | 76 } |
61 | 77 |
62 cursor_ = 0; | 78 last_play_start_time_ = base::TimeTicks::Now(); |
79 replay_scheduled_ = false; | |
80 is_stream_idle_ = false; | |
63 if (g_audio_source_for_testing) | 81 if (g_audio_source_for_testing) |
64 stream_->Start(g_audio_source_for_testing); | 82 stream_->Start(g_audio_source_for_testing); |
65 else | 83 else |
66 stream_->Start(this); | 84 stream_->Start(this); |
67 | 85 |
68 if (g_observer_for_testing) | 86 if (g_observer_for_testing) |
69 g_observer_for_testing->OnPlay(); | 87 g_observer_for_testing->OnPlay(); |
70 } | 88 } |
71 | 89 |
72 void Stop() { | 90 void Stop() { |
73 DCHECK(AudioManager::Get()->GetMessageLoop()->BelongsToCurrentThread()); | 91 DCHECK(AudioManager::Get()->GetMessageLoop()->BelongsToCurrentThread()); |
74 if (!stream_) | 92 StopStream(); |
75 return; | |
76 stream_->Stop(); | |
77 stream_->Close(); | |
78 stream_ = NULL; | |
79 | |
80 if (g_observer_for_testing) | |
81 g_observer_for_testing->OnStop(cursor_); | |
82 } | 93 } |
83 | 94 |
84 private: | 95 private: |
96 friend class AudioStreamHandler; | |
97 | |
85 // AudioOutputStream::AudioSourceCallback overrides: | 98 // AudioOutputStream::AudioSourceCallback overrides: |
86 // Following methods could be called from *ANY* thread. | 99 // Following methods could be called from *ANY* thread. |
87 virtual int OnMoreData(AudioBus* dest, | 100 virtual int OnMoreData(AudioBus* dest, |
88 AudioBuffersState /* state */) OVERRIDE { | 101 AudioBuffersState /* state */) OVERRIDE { |
102 if (is_stream_idle_) | |
103 return 0; | |
104 | |
89 size_t bytes_written = 0; | 105 size_t bytes_written = 0; |
90 if (wav_audio_.AtEnd(cursor_) || | 106 if (wav_audio_.AtEnd(cursor_) || |
91 !wav_audio_.CopyTo(dest, cursor_, &bytes_written)) { | 107 !wav_audio_.CopyTo(dest, cursor_, &bytes_written)) { |
92 AudioManager::Get()->GetMessageLoop()->PostTask( | 108 // If there are replay requests, |cursor_| is reset and will |
93 FROM_HERE, | 109 // continue to play from the start. Otherwise, stream will be |
94 base::Bind(&AudioStreamContainer::Stop, base::Unretained(this))); | 110 // stopped (not closed!) in |kStopStreamDelaySec| seconds, |
111 // unless new Play() requests arrive during this time period. | |
112 if (replay_scheduled_) { | |
113 cursor_ = 0; | |
114 last_play_start_time_ = base::TimeTicks::Now(); | |
115 replay_scheduled_ = false; | |
116 if (g_observer_for_testing) | |
117 g_observer_for_testing->OnReplay(); | |
118 } else { | |
119 is_stream_idle_ = true; | |
120 stop_stream_closure_.Reset(base::Bind(&AudioStreamContainer::StopStream, | |
121 base::Unretained(this))); | |
122 AudioManager::Get()->GetMessageLoop()->PostDelayedTask( | |
123 FROM_HERE, | |
124 stop_stream_closure_.callback(), | |
125 base::TimeDelta::FromSeconds(kStopStreamDelaySec)); | |
126 } | |
95 return 0; | 127 return 0; |
96 } | 128 } |
97 cursor_ += bytes_written; | 129 cursor_ += bytes_written; |
98 | 130 |
99 return dest->frames(); | 131 return dest->frames(); |
100 } | 132 } |
101 | 133 |
102 virtual int OnMoreIOData(AudioBus* /* source */, | 134 virtual int OnMoreIOData(AudioBus* /* source */, |
103 AudioBus* dest, | 135 AudioBus* dest, |
104 AudioBuffersState state) OVERRIDE { | 136 AudioBuffersState state) OVERRIDE { |
105 return OnMoreData(dest, state); | 137 return OnMoreData(dest, state); |
106 } | 138 } |
107 | 139 |
108 virtual void OnError(AudioOutputStream* /* stream */) OVERRIDE { | 140 virtual void OnError(AudioOutputStream* /* stream */) OVERRIDE { |
109 LOG(ERROR) << "Error during system sound reproduction."; | 141 LOG(ERROR) << "Error during system sound reproduction."; |
110 } | 142 } |
111 | 143 |
144 void StopStream() { | |
145 stop_stream_closure_.Cancel(); | |
146 replay_scheduled_ = false; | |
147 if (stream_) | |
148 stream_->Stop(); | |
149 if (g_observer_for_testing) | |
150 g_observer_for_testing->OnStop(cursor_); | |
151 } | |
152 | |
153 void StopAndCloseStream() { | |
154 StopStream(); | |
155 if (stream_) { | |
156 stream_->Close(); | |
157 stream_ = NULL; | |
158 } | |
159 } | |
160 | |
161 bool ReplayRequestCouldBeScheduled() { | |
162 if (schedule_replay_request_for_testing_) { | |
163 --schedule_replay_request_for_testing_; | |
164 return true; | |
165 } | |
166 const base::TimeDelta delta = | |
167 base::TimeTicks::Now() - last_play_start_time_; | |
168 return 2 * delta > wav_audio_.duration() && !replay_scheduled_; | |
169 } | |
170 | |
171 void AllowReplayOnceForTesting() { | |
172 ++schedule_replay_request_for_testing_; | |
173 } | |
174 | |
112 AudioOutputStream* stream_; | 175 AudioOutputStream* stream_; |
113 | 176 |
114 const WavAudioHandler wav_audio_; | 177 WavAudioHandler wav_audio_; |
115 const AudioParameters params_; | |
116 | 178 |
117 size_t cursor_; | 179 size_t cursor_; |
118 | 180 |
181 // True if replay of the current sound is scheduled. | |
182 bool replay_scheduled_; | |
183 | |
184 base::CancelableClosure stop_stream_closure_; | |
185 bool is_stream_idle_; | |
186 | |
187 // Last time sound started to play from the start. | |
188 base::TimeTicks last_play_start_time_; | |
189 | |
190 int schedule_replay_request_for_testing_; | |
191 | |
119 DISALLOW_COPY_AND_ASSIGN(AudioStreamContainer); | 192 DISALLOW_COPY_AND_ASSIGN(AudioStreamContainer); |
120 }; | 193 }; |
121 | 194 |
122 AudioStreamHandler::AudioStreamHandler(const base::StringPiece& wav_data) | 195 AudioStreamHandler::AudioStreamHandler(const base::StringPiece& wav_data) |
123 : wav_audio_(wav_data), | 196 : wav_audio_(wav_data), |
124 initialized_(false) { | 197 initialized_(false) { |
125 AudioManager* manager = AudioManager::Get(); | 198 AudioManager* manager = AudioManager::Get(); |
126 if (!manager) { | 199 if (!manager) { |
127 LOG(ERROR) << "Can't get access to audio manager."; | 200 LOG(ERROR) << "Can't get access to audio manager."; |
128 return; | 201 return; |
129 } | 202 } |
130 AudioParameters params(AudioParameters::AUDIO_PCM_LOW_LATENCY, | 203 if (!wav_audio_.params().IsValid()) { |
131 GuessChannelLayout(wav_audio_.num_channels()), | |
132 wav_audio_.sample_rate(), | |
133 wav_audio_.bits_per_sample(), | |
134 kDefaultFrameCount); | |
135 if (!params.IsValid()) { | |
136 LOG(ERROR) << "Audio params are invalid."; | 204 LOG(ERROR) << "Audio params are invalid."; |
137 return; | 205 return; |
138 } | 206 } |
139 stream_.reset(new AudioStreamContainer(wav_audio_, params)); | 207 stream_.reset(new AudioStreamContainer(wav_audio_)); |
140 initialized_ = true; | 208 initialized_ = true; |
141 } | 209 } |
142 | 210 |
143 AudioStreamHandler::~AudioStreamHandler() { | 211 AudioStreamHandler::~AudioStreamHandler() { |
144 DCHECK(CalledOnValidThread()); | 212 DCHECK(CalledOnValidThread()); |
145 AudioManager::Get()->GetMessageLoop()->PostTask( | 213 AudioManager::Get()->GetMessageLoop()->PostTask( |
146 FROM_HERE, | 214 FROM_HERE, |
147 base::Bind(&AudioStreamContainer::Stop, base::Unretained(stream_.get()))); | 215 base::Bind(&AudioStreamContainer::Stop, base::Unretained(stream_.get()))); |
148 AudioManager::Get()->GetMessageLoop()->DeleteSoon(FROM_HERE, | 216 AudioManager::Get()->GetMessageLoop()->DeleteSoon(FROM_HERE, |
149 stream_.release()); | 217 stream_.release()); |
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178 void AudioStreamHandler::SetObserverForTesting(TestObserver* observer) { | 246 void AudioStreamHandler::SetObserverForTesting(TestObserver* observer) { |
179 g_observer_for_testing = observer; | 247 g_observer_for_testing = observer; |
180 } | 248 } |
181 | 249 |
182 // static | 250 // static |
183 void AudioStreamHandler::SetAudioSourceForTesting( | 251 void AudioStreamHandler::SetAudioSourceForTesting( |
184 AudioOutputStream::AudioSourceCallback* source) { | 252 AudioOutputStream::AudioSourceCallback* source) { |
185 g_audio_source_for_testing = source; | 253 g_audio_source_for_testing = source; |
186 } | 254 } |
187 | 255 |
256 void AudioStreamHandler::AllowReplayOnceForTesting() { | |
257 AudioManager::Get()->GetMessageLoop()->PostTask( | |
258 FROM_HERE, | |
259 base::Bind(&AudioStreamContainer::AllowReplayOnceForTesting, | |
260 base::Unretained(stream_.get()))); | |
261 } | |
262 | |
188 } // namespace media | 263 } // namespace media |
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