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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_tree_host_common.h" | 5 #include "cc/layer_tree_host_common.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "cc/layer.h" | 10 #include "cc/layer.h" |
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260 | 260 |
261 // If the layer has a reflection. | 261 // If the layer has a reflection. |
262 if (layer->replicaLayer()) | 262 if (layer->replicaLayer()) |
263 return true; | 263 return true; |
264 | 264 |
265 // If the layer uses a CSS filter. | 265 // If the layer uses a CSS filter. |
266 if (!layer->filters().isEmpty() || !layer->backgroundFilters().isEmpty() || layer->filter()) | 266 if (!layer->filters().isEmpty() || !layer->backgroundFilters().isEmpty() || layer->filter()) |
267 return true; | 267 return true; |
268 | 268 |
269 int numDescendantsThatDrawContent = layer->drawProperties().num_descendants_ that_draw_content; | 269 int numDescendantsThatDrawContent = layer->drawProperties().num_descendants_ that_draw_content; |
270 int numDescendantsThatDrawContentAndCantClipThemselves = layer->drawProperti es().num_descendants_that_draw_content_and_cant_clip_themselves; | |
270 | 271 |
271 // If the layer flattens its subtree (i.e. the layer doesn't preserve-3d), b ut it is | 272 // If the layer flattens its subtree (i.e. the layer doesn't preserve-3d), b ut it is |
272 // treated as a 3D object by its parent (i.e. parent does preserve-3d). | 273 // treated as a 3D object by its parent (i.e. parent does preserve-3d). |
273 if (layerIsInExisting3DRenderingContext(layer) && !layer->preserves3D() && n umDescendantsThatDrawContent > 0) | 274 if (layerIsInExisting3DRenderingContext(layer) && !layer->preserves3D() && n umDescendantsThatDrawContent > 0) |
274 return true; | 275 return true; |
275 | 276 |
276 // If the layer clips its descendants but it is not axis-aligned with respec t to its parent. | 277 // If the layer clips its descendants but it is not axis-aligned with respec t to its parent. |
277 if (layerClipsSubtree(layer) && !axisAlignedWithRespectToParent && numDescen dantsThatDrawContent > 0) | 278 if (layerClipsSubtree(layer) && !axisAlignedWithRespectToParent && numDescen dantsThatDrawContentAndCantClipThemselves > 0) |
278 return true; | 279 return true; |
279 | 280 |
280 // If the layer has some translucency and does not have a preserves-3d trans form style. | 281 // If the layer has some translucency and does not have a preserves-3d trans form style. |
281 // This condition only needs a render surface if two or more layers in the | 282 // This condition only needs a render surface if two or more layers in the |
282 // subtree overlap. But checking layer overlaps is unnecessarily costly so | 283 // subtree overlap. But checking layer overlaps is unnecessarily costly so |
283 // instead we conservatively create a surface whenever at least two layers | 284 // instead we conservatively create a surface whenever at least two layers |
284 // draw content for this subtree. | 285 // draw content for this subtree. |
285 bool atLeastTwoLayersInSubtreeDrawContent = layer->hasDelegatedContent() || | 286 bool atLeastTwoLayersInSubtreeDrawContent = layer->hasDelegatedContent() || |
286 (numDescendantsThatDrawContent > 0 && (layer->drawsContent() || numDesce ndantsThatDrawContent > 1)); | 287 (numDescendantsThatDrawContent > 0 && (layer->drawsContent() || numDesce ndantsThatDrawContent > 1)); |
287 | 288 |
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422 // layers from the end of the list. | 423 // layers from the end of the list. |
423 while (renderSurfaceLayerList.back() != layerToRemove) { | 424 while (renderSurfaceLayerList.back() != layerToRemove) { |
424 renderSurfaceLayerList.back()->clearRenderSurface(); | 425 renderSurfaceLayerList.back()->clearRenderSurface(); |
425 renderSurfaceLayerList.pop_back(); | 426 renderSurfaceLayerList.pop_back(); |
426 } | 427 } |
427 DCHECK(renderSurfaceLayerList.back() == layerToRemove); | 428 DCHECK(renderSurfaceLayerList.back() == layerToRemove); |
428 renderSurfaceLayerList.pop_back(); | 429 renderSurfaceLayerList.pop_back(); |
429 layerToRemove->clearRenderSurface(); | 430 layerToRemove->clearRenderSurface(); |
430 } | 431 } |
431 | 432 |
433 inline bool isPositiveScaleOrTranslation(const gfx::Transform& xform) | |
jamesr
2012/12/14 21:48:54
is there a caller to this function? I can't find i
whunt
2012/12/14 22:12:20
This function is no longer used due to the relianc
| |
434 { | |
435 if (!xform.IsScaleOrTranslation()) | |
436 return false; | |
437 | |
438 // Grab our scale and make sure it's positive. | |
439 double x_scale = xform.matrix().getDouble(0,0); | |
jamesr
2012/12/14 21:48:54
nit: space after the comma
| |
440 double y_scale = xform.matrix().getDouble(1,1); | |
441 if (x_scale <= 0.0f || y_scale <= 0.0f) | |
jamesr
2012/12/14 21:48:54
nit: "0.0", not "0.0f" since it's a double-double
| |
442 return false; | |
443 | |
444 return true; | |
445 } | |
446 | |
432 // Recursively walks the layer tree to compute any information that is needed | 447 // Recursively walks the layer tree to compute any information that is needed |
433 // before doing the main recursion. | 448 // before doing the main recursion. |
434 template<typename LayerType> | 449 template<typename LayerType> |
435 static void preCalculateMetaInformation(LayerType* layer) | 450 static void preCalculateMetaInformation(LayerType* layer) |
436 { | 451 { |
437 int numDescendantsThatDrawContent = 0; | 452 int numDescendantsThatDrawContent = 0; |
453 int numDescendantsThatDrawContentAndCantClipThemsleves = 0; | |
438 | 454 |
439 for (size_t i = 0; i < layer->children().size(); ++i) { | 455 for (size_t i = 0; i < layer->children().size(); ++i) { |
440 LayerType* childLayer = layer->children()[i]; | 456 LayerType* childLayer = layer->children()[i]; |
441 preCalculateMetaInformation<LayerType>(childLayer); | 457 preCalculateMetaInformation<LayerType>(childLayer); |
458 | |
442 numDescendantsThatDrawContent += childLayer->drawsContent() ? 1 : 0; | 459 numDescendantsThatDrawContent += childLayer->drawsContent() ? 1 : 0; |
443 numDescendantsThatDrawContent += childLayer->drawProperties().num_descen dants_that_draw_content; | 460 numDescendantsThatDrawContent += childLayer->drawProperties().num_descen dants_that_draw_content; |
461 | |
462 numDescendantsThatDrawContentAndCantClipThemsleves += childLayer->drawsC ontent() && !childLayer->CanClipSelf() ? 1 : 0; | |
463 numDescendantsThatDrawContentAndCantClipThemsleves += childLayer->drawPr operties().num_descendants_that_draw_content_and_cant_clip_themselves; | |
444 } | 464 } |
445 | 465 |
446 layer->drawProperties().num_descendants_that_draw_content = numDescendantsTh atDrawContent; | 466 layer->drawProperties().num_descendants_that_draw_content = numDescendantsTh atDrawContent; |
467 layer->drawProperties().num_descendants_that_draw_content_and_cant_clip_them selves = numDescendantsThatDrawContentAndCantClipThemsleves; | |
447 } | 468 } |
448 | 469 |
449 // Recursively walks the layer tree starting at the given node and computes all the | 470 // Recursively walks the layer tree starting at the given node and computes all the |
450 // necessary transformations, clipRects, render surfaces, etc. | 471 // necessary transformations, clipRects, render surfaces, etc. |
451 template<typename LayerType, typename LayerList, typename RenderSurfaceType> | 472 template<typename LayerType, typename LayerList, typename RenderSurfaceType> |
452 static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo rm& parentMatrix, | 473 static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo rm& parentMatrix, |
453 const gfx::Transform& fullHierarchyMatrix, const gfx::Transform& currentScro llCompensationMatrix, | 474 const gfx::Transform& fullHierarchyMatrix, const gfx::Transform& currentScro llCompensationMatrix, |
454 const gfx::Rect& clipRectFromAncestor, const gfx::Rect& clipRectFromAncestor InDescendantSpace, bool ancestorClipsSubtree, | 475 const gfx::Rect& clipRectFromAncestor, const gfx::Rect& clipRectFromAncestor InDescendantSpace, bool ancestorClipsSubtree, |
455 RenderSurfaceType* nearestAncestorThatMovesPixels, LayerList& renderSurfaceL ayerList, LayerList& layerList, | 476 RenderSurfaceType* nearestAncestorThatMovesPixels, LayerList& renderSurfaceL ayerList, LayerList& layerList, |
456 LayerSorter* layerSorter, int maxTextureSize, float deviceScaleFactor, float pageScaleFactor, bool subtreeCanUseLCDText, | 477 LayerSorter* layerSorter, int maxTextureSize, float deviceScaleFactor, float pageScaleFactor, bool subtreeCanUseLCDText, |
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1095 | 1116 |
1096 // At this point, we think the point does hit the touch event handler region o n the layer, but we need to walk up | 1117 // At this point, we think the point does hit the touch event handler region o n the layer, but we need to walk up |
1097 // the parents to ensure that the layer was not clipped in such a way that the | 1118 // the parents to ensure that the layer was not clipped in such a way that the |
1098 // hit point actually should not hit the layer. | 1119 // hit point actually should not hit the layer. |
1099 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) | 1120 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) |
1100 return false; | 1121 return false; |
1101 | 1122 |
1102 return true; | 1123 return true; |
1103 } | 1124 } |
1104 } // namespace cc | 1125 } // namespace cc |
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