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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_tree_host_common.h" | 5 #include "cc/layer_tree_host_common.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "cc/layer.h" | 10 #include "cc/layer.h" |
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267 return true; | 267 return true; |
268 | 268 |
269 int numDescendantsThatDrawContent = layer->drawProperties().num_descendants_
that_draw_content; | 269 int numDescendantsThatDrawContent = layer->drawProperties().num_descendants_
that_draw_content; |
270 | 270 |
271 // If the layer flattens its subtree (i.e. the layer doesn't preserve-3d), b
ut it is | 271 // If the layer flattens its subtree (i.e. the layer doesn't preserve-3d), b
ut it is |
272 // treated as a 3D object by its parent (i.e. parent does preserve-3d). | 272 // treated as a 3D object by its parent (i.e. parent does preserve-3d). |
273 if (layerIsInExisting3DRenderingContext(layer) && !layer->preserves3D() && n
umDescendantsThatDrawContent > 0) | 273 if (layerIsInExisting3DRenderingContext(layer) && !layer->preserves3D() && n
umDescendantsThatDrawContent > 0) |
274 return true; | 274 return true; |
275 | 275 |
276 // If the layer clips its descendants but it is not axis-aligned with respec
t to its parent. | 276 // If the layer clips its descendants but it is not axis-aligned with respec
t to its parent. |
277 if (layerClipsSubtree(layer) && !axisAlignedWithRespectToParent && numDescen
dantsThatDrawContent > 0) | 277 if (layerClipsSubtree(layer) && !axisAlignedWithRespectToParent && !layer->d
rawProperties().descendants_can_clip_selves) |
278 return true; | 278 return true; |
279 | 279 |
280 // If the layer has some translucency and does not have a preserves-3d trans
form style. | 280 // If the layer has some translucency and does not have a preserves-3d trans
form style. |
281 // This condition only needs a render surface if two or more layers in the | 281 // This condition only needs a render surface if two or more layers in the |
282 // subtree overlap. But checking layer overlaps is unnecessarily costly so | 282 // subtree overlap. But checking layer overlaps is unnecessarily costly so |
283 // instead we conservatively create a surface whenever at least two layers | 283 // instead we conservatively create a surface whenever at least two layers |
284 // draw content for this subtree. | 284 // draw content for this subtree. |
285 bool atLeastTwoLayersInSubtreeDrawContent = layer->hasDelegatedContent() || | 285 bool atLeastTwoLayersInSubtreeDrawContent = layer->hasDelegatedContent() || |
286 (numDescendantsThatDrawContent > 0 && (layer->drawsContent() || numDesce
ndantsThatDrawContent > 1)); | 286 (numDescendantsThatDrawContent > 0 && (layer->drawsContent() || numDesce
ndantsThatDrawContent > 1)); |
287 | 287 |
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428 renderSurfaceLayerList.pop_back(); | 428 renderSurfaceLayerList.pop_back(); |
429 layerToRemove->clearRenderSurface(); | 429 layerToRemove->clearRenderSurface(); |
430 } | 430 } |
431 | 431 |
432 // Recursively walks the layer tree to compute any information that is needed | 432 // Recursively walks the layer tree to compute any information that is needed |
433 // before doing the main recursion. | 433 // before doing the main recursion. |
434 template<typename LayerType> | 434 template<typename LayerType> |
435 static void preCalculateMetaInformation(LayerType* layer) | 435 static void preCalculateMetaInformation(LayerType* layer) |
436 { | 436 { |
437 int numDescendantsThatDrawContent = 0; | 437 int numDescendantsThatDrawContent = 0; |
| 438 bool descendantsCanClipSelves = true; |
| 439 bool sublayerTransformPreventsClip = !layer->sublayerTransform().IsPositiveS
caleOrTranslation(); |
438 | 440 |
439 for (size_t i = 0; i < layer->children().size(); ++i) { | 441 for (size_t i = 0; i < layer->children().size(); ++i) { |
440 LayerType* childLayer = layer->children()[i]; | 442 LayerType* childLayer = layer->children()[i]; |
441 preCalculateMetaInformation<LayerType>(childLayer); | 443 preCalculateMetaInformation<LayerType>(childLayer); |
| 444 |
442 numDescendantsThatDrawContent += childLayer->drawsContent() ? 1 : 0; | 445 numDescendantsThatDrawContent += childLayer->drawsContent() ? 1 : 0; |
443 numDescendantsThatDrawContent += childLayer->drawProperties().num_descen
dants_that_draw_content; | 446 numDescendantsThatDrawContent += childLayer->drawProperties().num_descen
dants_that_draw_content; |
| 447 |
| 448 if ((childLayer->drawsContent() && !childLayer->canClipSelf()) || |
| 449 !childLayer->drawProperties().descendants_can_clip_selves || |
| 450 sublayerTransformPreventsClip || |
| 451 !childLayer->transform().IsPositiveScaleOrTranslation()) |
| 452 descendantsCanClipSelves = false; |
444 } | 453 } |
445 | 454 |
446 layer->drawProperties().num_descendants_that_draw_content = numDescendantsTh
atDrawContent; | 455 layer->drawProperties().num_descendants_that_draw_content = numDescendantsTh
atDrawContent; |
| 456 layer->drawProperties().descendants_can_clip_selves = descendantsCanClipSelv
es; |
447 } | 457 } |
448 | 458 |
449 // Recursively walks the layer tree starting at the given node and computes all
the | 459 // Recursively walks the layer tree starting at the given node and computes all
the |
450 // necessary transformations, clipRects, render surfaces, etc. | 460 // necessary transformations, clipRects, render surfaces, etc. |
451 template<typename LayerType, typename LayerList, typename RenderSurfaceType> | 461 template<typename LayerType, typename LayerList, typename RenderSurfaceType> |
452 static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo
rm& parentMatrix, | 462 static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo
rm& parentMatrix, |
453 const gfx::Transform& fullHierarchyMatrix, const gfx::Transform& currentScro
llCompensationMatrix, | 463 const gfx::Transform& fullHierarchyMatrix, const gfx::Transform& currentScro
llCompensationMatrix, |
454 const gfx::Rect& clipRectFromAncestor, const gfx::Rect& clipRectFromAncestor
InDescendantSpace, bool ancestorClipsSubtree, | 464 const gfx::Rect& clipRectFromAncestor, const gfx::Rect& clipRectFromAncestor
InDescendantSpace, bool ancestorClipsSubtree, |
455 RenderSurfaceType* nearestAncestorThatMovesPixels, LayerList& renderSurfaceL
ayerList, LayerList& layerList, | 465 RenderSurfaceType* nearestAncestorThatMovesPixels, LayerList& renderSurfaceL
ayerList, LayerList& layerList, |
456 LayerSorter* layerSorter, int maxTextureSize, float deviceScaleFactor, float
pageScaleFactor, bool subtreeCanUseLCDText, | 466 LayerSorter* layerSorter, int maxTextureSize, float deviceScaleFactor, float
pageScaleFactor, bool subtreeCanUseLCDText, |
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1095 | 1105 |
1096 // At this point, we think the point does hit the touch event handler region o
n the layer, but we need to walk up | 1106 // At this point, we think the point does hit the touch event handler region o
n the layer, but we need to walk up |
1097 // the parents to ensure that the layer was not clipped in such a way that the | 1107 // the parents to ensure that the layer was not clipped in such a way that the |
1098 // hit point actually should not hit the layer. | 1108 // hit point actually should not hit the layer. |
1099 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) | 1109 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) |
1100 return false; | 1110 return false; |
1101 | 1111 |
1102 return true; | 1112 return true; |
1103 } | 1113 } |
1104 } // namespace cc | 1114 } // namespace cc |
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