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Side by Side Diff: cc/texture_draw_quad.cc

Issue 11567034: Changes subtreeShouldRenderToSeparateSurface logic to account for explicit clipping (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: adding a unit test and renaming adding a unit test and renaming can_clip_self" Created 8 years ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/texture_draw_quad.h" 5 #include "cc/texture_draw_quad.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 8
9 namespace cc { 9 namespace cc {
10 10
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54 54
55 const TextureDrawQuad* TextureDrawQuad::MaterialCast( 55 const TextureDrawQuad* TextureDrawQuad::MaterialCast(
56 const DrawQuad* quad) { 56 const DrawQuad* quad) {
57 DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT); 57 DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT);
58 return static_cast<const TextureDrawQuad*>(quad); 58 return static_cast<const TextureDrawQuad*>(quad);
59 } 59 }
60 60
61 bool TextureDrawQuad::PerformClipping() { 61 bool TextureDrawQuad::PerformClipping() {
62 // This only occurs if the rect is only scaled and translated (and thus still 62 // This only occurs if the rect is only scaled and translated (and thus still
63 // axis aligned). 63 // axis aligned).
64 if (!quadTransform().IsScaleOrTranslation()) 64 if (!quadTransform().IsPositiveScaleOrTranslation())
65 return false; 65 return false;
66 66
67 // Grab our scale and make sure it's positive. 67 // Grab our scale and make sure it's positive.
68 float x_scale = quadTransform().matrix().getDouble(0,0); 68 float x_scale = static_cast<float>(quadTransform().matrix().getDouble(0, 0));
shawnsingh 2012/12/18 19:11:00 don't forget to make these variables double as jam
whunt 2012/12/18 19:48:15 This is a slightly different piece of code than Ja
69 float y_scale = quadTransform().matrix().getDouble(1,1); 69 float y_scale = static_cast<float>(quadTransform().matrix().getDouble(1, 1));
70 if (x_scale <= 0.0f || y_scale <= 0.0f)
71 return false;
72 70
73 // Grab our offset. 71 // Grab our offset.
74 gfx::Vector2dF offset( 72 gfx::Vector2dF offset(
75 quadTransform().matrix().getDouble(0,3), 73 static_cast<float>(quadTransform().matrix().getDouble(0, 3)),
76 quadTransform().matrix().getDouble(1,3)); 74 static_cast<float>(quadTransform().matrix().getDouble(1, 3)));
77 75
78 // Transform the rect by the scale and offset. 76 // Transform the rect by the scale and offset.
79 gfx::RectF rectF = rect; 77 gfx::RectF rectF = rect;
80 rectF.Scale(x_scale, y_scale); 78 rectF.Scale(x_scale, y_scale);
81 rectF += offset; 79 rectF += offset;
82 80
83 // Perform clipping and check to see if the result is empty. 81 // Perform clipping and check to see if the result is empty.
84 gfx::RectF clippedRect = IntersectRects(rectF, clipRect()); 82 gfx::RectF clippedRect = IntersectRects(rectF, clipRect());
85 if (clippedRect.IsEmpty()) { 83 if (clippedRect.IsEmpty()) {
86 rect = gfx::Rect(); 84 rect = gfx::Rect();
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100 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale); 98 clippedRect.Scale(1.0f / x_scale, 1.0f / y_scale);
101 rect = gfx::Rect( 99 rect = gfx::Rect(
102 static_cast<int>(clippedRect.x() + 0.5f), 100 static_cast<int>(clippedRect.x() + 0.5f),
103 static_cast<int>(clippedRect.y() + 0.5f), 101 static_cast<int>(clippedRect.y() + 0.5f),
104 static_cast<int>(clippedRect.width() + 0.5f), 102 static_cast<int>(clippedRect.width() + 0.5f),
105 static_cast<int>(clippedRect.height() + 0.5f)); 103 static_cast<int>(clippedRect.height() + 0.5f));
106 return true; 104 return true;
107 } 105 }
108 106
109 } // namespace cc 107 } // namespace cc
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