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Issue 11566011: Use MemoryChunk-based allocation for deoptimization entry code (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 7 years, 12 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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377 // Releases the reserved memory, if any, controlled by this VirtualMemory 377 // Releases the reserved memory, if any, controlled by this VirtualMemory
378 // object. 378 // object.
379 ~VirtualMemory(); 379 ~VirtualMemory();
380 380
381 // Returns whether the memory has been reserved. 381 // Returns whether the memory has been reserved.
382 bool IsReserved(); 382 bool IsReserved();
383 383
384 // Initialize or resets an embedded VirtualMemory object. 384 // Initialize or resets an embedded VirtualMemory object.
385 void Reset(); 385 void Reset();
386 386
387 void Set(void* address, size_t size) {
danno 2012/12/28 11:58:37 I don't think you need this, see the comment in sp
haitao.feng 2012/12/28 15:04:54 I am using this to get a virtual memory from code
danno 2012/12/28 15:38:10 You don't need a struct, just store the base and s
388 address_ = address;
389 size_ = size;
390 }
391
387 // Returns the start address of the reserved memory. 392 // Returns the start address of the reserved memory.
388 // If the memory was reserved with an alignment, this address is not 393 // If the memory was reserved with an alignment, this address is not
389 // necessarily aligned. The user might need to round it up to a multiple of 394 // necessarily aligned. The user might need to round it up to a multiple of
390 // the alignment to get the start of the aligned block. 395 // the alignment to get the start of the aligned block.
391 void* address() { 396 void* address() {
392 ASSERT(IsReserved()); 397 ASSERT(IsReserved());
393 return address_; 398 return address_;
394 } 399 }
395 400
396 // Returns the size of the reserved memory. The returned value is only 401 // Returns the size of the reserved memory. The returned value is only
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796 Atomic32 active_; 801 Atomic32 active_;
797 PlatformData* data_; // Platform specific data. 802 PlatformData* data_; // Platform specific data.
798 int samples_taken_; // Counts stack samples taken. 803 int samples_taken_; // Counts stack samples taken.
799 DISALLOW_IMPLICIT_CONSTRUCTORS(Sampler); 804 DISALLOW_IMPLICIT_CONSTRUCTORS(Sampler);
800 }; 805 };
801 806
802 807
803 } } // namespace v8::internal 808 } } // namespace v8::internal
804 809
805 #endif // V8_PLATFORM_H_ 810 #endif // V8_PLATFORM_H_
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