| Index: base/android/apk_assets.h
|
| diff --git a/base/android/apk_assets.h b/base/android/apk_assets.h
|
| index f5df35d559dbcefe8a6ba39ab45f9e3b61e6f3ce..6eb5da37354069dbf50f982fc17c26f61c1de7ae 100644
|
| --- a/base/android/apk_assets.h
|
| +++ b/base/android/apk_assets.h
|
| @@ -20,17 +20,19 @@ bool RegisterApkAssets(JNIEnv* env);
|
| // Can be used from renderer process.
|
| // Fails if the asset is not stored uncompressed within the .apk.
|
| // Returns: The File Descriptor of the asset, or -1 upon failure.
|
| +// Input arguments:
|
| +// - |file_path|: Path to file within .apk. e.g.: assets/foo.pak
|
| // Output arguments:
|
| // - |region|: size & offset (in bytes) within the .apk of the asset.
|
| BASE_EXPORT int OpenApkAsset(
|
| - const std::string& filename,
|
| + const std::string& file_path,
|
| base::MemoryMappedFile::Region* region);
|
|
|
| // Registers an uncompressed asset from within the apk with GlobalDescriptors.
|
| // Returns: true in case of success, false otherwise.
|
| BASE_EXPORT bool RegisterApkAssetWithGlobalDescriptors(
|
| base::GlobalDescriptors::Key key,
|
| - const std::string& asset_filename);
|
| + const std::string& file_path);
|
|
|
| } // namespace android
|
| } // namespace base
|
|
|