Index: base/android/apk_assets.h |
diff --git a/base/android/apk_assets.h b/base/android/apk_assets.h |
index f5df35d559dbcefe8a6ba39ab45f9e3b61e6f3ce..6eb5da37354069dbf50f982fc17c26f61c1de7ae 100644 |
--- a/base/android/apk_assets.h |
+++ b/base/android/apk_assets.h |
@@ -20,17 +20,19 @@ bool RegisterApkAssets(JNIEnv* env); |
// Can be used from renderer process. |
// Fails if the asset is not stored uncompressed within the .apk. |
// Returns: The File Descriptor of the asset, or -1 upon failure. |
+// Input arguments: |
+// - |file_path|: Path to file within .apk. e.g.: assets/foo.pak |
// Output arguments: |
// - |region|: size & offset (in bytes) within the .apk of the asset. |
BASE_EXPORT int OpenApkAsset( |
- const std::string& filename, |
+ const std::string& file_path, |
base::MemoryMappedFile::Region* region); |
// Registers an uncompressed asset from within the apk with GlobalDescriptors. |
// Returns: true in case of success, false otherwise. |
BASE_EXPORT bool RegisterApkAssetWithGlobalDescriptors( |
base::GlobalDescriptors::Key key, |
- const std::string& asset_filename); |
+ const std::string& file_path); |
} // namespace android |
} // namespace base |