Index: Source/platform/transforms/TransformationMatrix.cpp |
diff --git a/Source/platform/transforms/TransformationMatrix.cpp b/Source/platform/transforms/TransformationMatrix.cpp |
index 7df46efa8fb107e9b33bfc599a6a0276fa28a284..fe702767692060f1ed36019e1d9cb1f204ab08a0 100644 |
--- a/Source/platform/transforms/TransformationMatrix.cpp |
+++ b/Source/platform/transforms/TransformationMatrix.cpp |
@@ -633,21 +633,6 @@ TransformationMatrix& TransformationMatrix::scale(double s) |
return scaleNonUniform(s, s); |
} |
-TransformationMatrix& TransformationMatrix::rotateFromVector(double x, double y) |
-{ |
- return rotate(rad2deg(atan2(y, x))); |
-} |
- |
-TransformationMatrix& TransformationMatrix::flipX() |
-{ |
- return scaleNonUniform(-1.0, 1.0); |
-} |
- |
-TransformationMatrix& TransformationMatrix::flipY() |
-{ |
- return scaleNonUniform(1.0, -1.0); |
-} |
- |
FloatPoint TransformationMatrix::projectPoint(const FloatPoint& p, bool* clamped) const |
{ |
// This is basically raytracing. We have a point in the destination |
@@ -1641,14 +1626,6 @@ bool TransformationMatrix::isIntegerTranslation() const |
return true; |
} |
-TransformationMatrix TransformationMatrix::to2dTransform() const |
-{ |
- return TransformationMatrix(m_matrix[0][0], m_matrix[0][1], 0, m_matrix[0][3], |
- m_matrix[1][0], m_matrix[1][1], 0, m_matrix[1][3], |
- 0, 0, 1, 0, |
- m_matrix[3][0], m_matrix[3][1], 0, m_matrix[3][3]); |
-} |
- |
FloatSize TransformationMatrix::to2DTranslation() const |
{ |
ASSERT(isIdentityOr2DTranslation()); |