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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop/message_pump_win.h" | 5 #include "base/message_loop/message_pump_win.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 #include <math.h> | 8 #include <math.h> |
9 | 9 |
10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
11 #include "base/metrics/histogram.h" | 11 #include "base/metrics/histogram.h" |
12 #include "base/process/memory.h" | 12 #include "base/process/memory.h" |
13 #include "base/profiler/scoped_tracker.h" | 13 #include "base/profiler/scoped_tracker.h" |
14 #include "base/strings/stringprintf.h" | 14 #include "base/strings/stringprintf.h" |
| 15 #include "base/threading/thread.h" |
15 #include "base/trace_event/trace_event.h" | 16 #include "base/trace_event/trace_event.h" |
16 #include "base/win/wrapped_window_proc.h" | 17 #include "base/win/wrapped_window_proc.h" |
17 | 18 |
18 namespace base { | 19 namespace base { |
19 | 20 |
20 namespace { | 21 namespace { |
21 | 22 |
22 enum MessageLoopProblems { | 23 enum MessageLoopProblems { |
23 MESSAGE_POST_ERROR, | 24 MESSAGE_POST_ERROR, |
24 COMPLETION_POST_ERROR, | 25 COMPLETION_POST_ERROR, |
25 SET_TIMER_ERROR, | 26 SET_TIMER_ERROR, |
26 MESSAGE_LOOP_PROBLEM_MAX, | 27 MESSAGE_LOOP_PROBLEM_MAX, |
27 }; | 28 }; |
28 | 29 |
29 } // namespace | 30 } // namespace |
30 | 31 |
31 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; | 32 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; |
32 | 33 |
33 // Message sent to get an additional time slice for pumping (processing) another | 34 // Message sent to get an additional time slice for pumping (processing) another |
34 // task (a series of such messages creates a continuous task pump). | 35 // task (a series of such messages creates a continuous task pump). |
35 static const int kMsgHaveWork = WM_USER + 1; | 36 static const int kMsgHaveWork = WM_USER + 1; |
36 | 37 |
| 38 // The default delay for the waitable timer used to wake up the UI worker |
| 39 // thread. |
| 40 static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3; |
| 41 |
37 //----------------------------------------------------------------------------- | 42 //----------------------------------------------------------------------------- |
38 // MessagePumpWin public: | 43 // MessagePumpWin public: |
39 | 44 |
40 void MessagePumpWin::RunWithDispatcher( | 45 void MessagePumpWin::RunWithDispatcher( |
41 Delegate* delegate, MessagePumpDispatcher* dispatcher) { | 46 Delegate* delegate, MessagePumpDispatcher* dispatcher) { |
42 RunState s; | 47 RunState s; |
43 s.delegate = delegate; | 48 s.delegate = delegate; |
44 s.dispatcher = dispatcher; | 49 s.dispatcher = dispatcher; |
45 s.should_quit = false; | 50 s.should_quit = false; |
46 s.run_depth = state_ ? state_->run_depth + 1 : 1; | 51 s.run_depth = state_ ? state_->run_depth + 1 : 1; |
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83 (timeout > std::numeric_limits<int>::max() ? | 88 (timeout > std::numeric_limits<int>::max() ? |
84 std::numeric_limits<int>::max() : static_cast<int>(timeout)); | 89 std::numeric_limits<int>::max() : static_cast<int>(timeout)); |
85 } | 90 } |
86 | 91 |
87 //----------------------------------------------------------------------------- | 92 //----------------------------------------------------------------------------- |
88 // MessagePumpForUI public: | 93 // MessagePumpForUI public: |
89 | 94 |
90 MessagePumpForUI::MessagePumpForUI() | 95 MessagePumpForUI::MessagePumpForUI() |
91 : atom_(0) { | 96 : atom_(0) { |
92 InitMessageWnd(); | 97 InitMessageWnd(); |
| 98 |
| 99 ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL)); |
| 100 ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread")); |
| 101 ui_worker_thread_->Start(); |
| 102 ui_worker_thread_->task_runner()->PostTask( |
| 103 FROM_HERE, |
| 104 base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop, |
| 105 base::Unretained(this))); |
93 } | 106 } |
94 | 107 |
95 MessagePumpForUI::~MessagePumpForUI() { | 108 MessagePumpForUI::~MessagePumpForUI() { |
96 DestroyWindow(message_hwnd_); | 109 DestroyWindow(message_hwnd_); |
97 UnregisterClass(MAKEINTATOM(atom_), | 110 UnregisterClass(MAKEINTATOM(atom_), |
98 GetModuleFromAddress(&WndProcThunk)); | 111 GetModuleFromAddress(&WndProcThunk)); |
| 112 |
| 113 ::QueueUserAPC( |
| 114 reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread), |
| 115 ui_worker_thread_->thread_handle().platform_handle(), NULL); |
| 116 ui_worker_thread_->Stop(); |
99 } | 117 } |
100 | 118 |
101 void MessagePumpForUI::ScheduleWork() { | 119 void MessagePumpForUI::ScheduleWork() { |
102 if (InterlockedExchange(&have_work_, 1)) | 120 // If we have a regular posted task at the head of queue then we need to |
103 return; // Someone else continued the pumping. | 121 // process it quickly. |
104 | 122 if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) { |
105 // Make sure the MessagePump does some work for us. | 123 // Make sure the MessagePump does some work for us. |
106 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, | 124 PostWorkMessage(); |
107 reinterpret_cast<WPARAM>(this), 0); | 125 return; |
108 if (ret) | 126 } |
109 return; // There was room in the Window Message queue. | 127 // Set a one shot timer to fire after 3 milliseconds. The actual resolution |
110 | 128 // of the timer is dependent on timeBeginPeriod being called. |
111 // We have failed to insert a have-work message, so there is a chance that we | 129 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); |
112 // will starve tasks/timers while sitting in a nested message loop. Nested | |
113 // loops only look at Windows Message queues, and don't look at *our* task | |
114 // queues, etc., so we might not get a time slice in such. :-( | |
115 // We could abort here, but the fear is that this failure mode is plausibly | |
116 // common (queue is full, of about 2000 messages), so we'll do a near-graceful | |
117 // recovery. Nested loops are pretty transient (we think), so this will | |
118 // probably be recoverable. | |
119 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert. | |
120 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, | |
121 MESSAGE_LOOP_PROBLEM_MAX); | |
122 } | 130 } |
123 | 131 |
124 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | 132 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
125 delayed_work_time_ = delayed_work_time; | 133 delayed_work_time_ = delayed_work_time; |
126 RescheduleTimer(); | 134 RescheduleTimer(); |
127 } | 135 } |
128 | 136 |
129 //----------------------------------------------------------------------------- | 137 //----------------------------------------------------------------------------- |
130 // MessagePumpForUI private: | 138 // MessagePumpForUI private: |
131 | 139 |
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402 state_->should_quit = true; | 410 state_->should_quit = true; |
403 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { | 411 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { |
404 TranslateMessage(&msg); | 412 TranslateMessage(&msg); |
405 DispatchMessage(&msg); | 413 DispatchMessage(&msg); |
406 } | 414 } |
407 | 415 |
408 return true; | 416 return true; |
409 } | 417 } |
410 | 418 |
411 bool MessagePumpForUI::ProcessPumpReplacementMessage() { | 419 bool MessagePumpForUI::ProcessPumpReplacementMessage() { |
412 // When we encounter a kMsgHaveWork message, this method is called to peek | 420 // Since we discarded a kMsgHaveWork message, we must update the flag. |
413 // and process a replacement message, such as a WM_PAINT or WM_TIMER. The | 421 InterlockedExchange(&have_work_, 0); |
414 // goal is to make the kMsgHaveWork as non-intrusive as possible, even though | 422 return true; |
415 // a continuous stream of such messages are posted. This method carefully | 423 } |
416 // peeks a message while there is no chance for a kMsgHaveWork to be pending, | |
417 // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to | |
418 // possibly be posted), and finally dispatches that peeked replacement. Note | |
419 // that the re-post of kMsgHaveWork may be asynchronous to this thread!! | |
420 | 424 |
421 bool have_message = false; | 425 void MessagePumpForUI::DoWorkerThreadRunLoop() { |
422 MSG msg; | 426 DCHECK(ui_worker_thread_timer_.Get()); |
423 // We should not process all window messages if we are in the context of an | 427 while (TRUE) { |
424 // OS modal loop, i.e. in the context of a windows API call like MessageBox. | 428 DWORD ret = WaitForSingleObjectEx( |
425 // This is to ensure that these messages are peeked out by the OS modal loop. | 429 ui_worker_thread_timer_.Get(), INFINITE, TRUE); |
426 if (MessageLoop::current()->os_modal_loop()) { | 430 // The only APC this thread could receive is the Shutdown APC. |
427 // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. | 431 if (ret == WAIT_IO_COMPLETION) |
428 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || | 432 return; |
429 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); | 433 |
430 } else { | 434 // Make sure the MessagePump does some work for us. |
431 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; | 435 PostWorkMessage(); |
| 436 |
| 437 // Set a one shot timer to process pending delayed tasks if any in the |
| 438 // queue. The actual resolution of the timer is dependent on the |
| 439 // timeBeginPeriod API being called. |
| 440 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); |
432 } | 441 } |
| 442 } |
433 | 443 |
434 DCHECK(!have_message || kMsgHaveWork != msg.message || | 444 // static |
435 msg.hwnd != message_hwnd_); | 445 void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) { |
| 446 // This function is empty because we only use the fact that an APC was posted |
| 447 // to the worker thread to shut it down. |
| 448 return; |
| 449 } |
436 | 450 |
437 // Since we discarded a kMsgHaveWork message, we must update the flag. | 451 void MessagePumpForUI::PostWorkMessage() { |
438 int old_have_work = InterlockedExchange(&have_work_, 0); | 452 BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork, |
439 DCHECK(old_have_work); | 453 reinterpret_cast<WPARAM>(this), |
| 454 0); |
| 455 if (!posted) { |
| 456 // We have failed to insert a have-work message, so there is a chance |
| 457 // that we will starve tasks/timers while sitting in a nested message |
| 458 // loop. Nested loops only look at Windows Message queues, and don't |
| 459 // look at *our* task queues, etc., so we might not get a time slice in |
| 460 // such. :-( |
| 461 // We could abort here, but the fear is that this failure mode is |
| 462 // plausibly common (queue is full, of about 2000 messages), so we'll |
| 463 // do a near-graceful recovery. Nested loops are pretty transient |
| 464 // (we think), so this will probably be recoverable. |
| 465 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", |
| 466 MESSAGE_POST_ERROR, |
| 467 MESSAGE_LOOP_PROBLEM_MAX); |
| 468 } |
| 469 } |
440 | 470 |
441 // We don't need a special time slice if we didn't have_message to process. | 471 void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) { |
442 if (!have_message) | 472 // Set the timer for the delay passed in. The actual resolution of the |
443 return false; | 473 // timer is dependent on whether timeBeginPeriod was called. |
444 | 474 LARGE_INTEGER due_time = {0}; |
445 // Guarantee we'll get another time slice in the case where we go into native | 475 due_time.QuadPart = -delay_ms * 10000; |
446 // windows code. This ScheduleWork() may hurt performance a tiny bit when | 476 BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(), |
447 // tasks appear very infrequently, but when the event queue is busy, the | 477 &due_time, 0, NULL, NULL, FALSE); |
448 // kMsgHaveWork events get (percentage wise) rarer and rarer. | 478 CHECK(timer_set); |
449 ScheduleWork(); | |
450 return ProcessMessageHelper(msg); | |
451 } | 479 } |
452 | 480 |
453 //----------------------------------------------------------------------------- | 481 //----------------------------------------------------------------------------- |
454 // MessagePumpForIO public: | 482 // MessagePumpForIO public: |
455 | 483 |
456 MessagePumpForIO::MessagePumpForIO() { | 484 MessagePumpForIO::MessagePumpForIO() { |
457 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); | 485 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); |
458 DCHECK(port_.IsValid()); | 486 DCHECK(port_.IsValid()); |
459 } | 487 } |
460 | 488 |
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672 | 700 |
673 // static | 701 // static |
674 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( | 702 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( |
675 ULONG_PTR key, | 703 ULONG_PTR key, |
676 bool* has_valid_io_context) { | 704 bool* has_valid_io_context) { |
677 *has_valid_io_context = ((key & 1) == 0); | 705 *has_valid_io_context = ((key & 1) == 0); |
678 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); | 706 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); |
679 } | 707 } |
680 | 708 |
681 } // namespace base | 709 } // namespace base |
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