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Side by Side Diff: cc/proxy.h

Issue 11565022: Add API to route end of fling messages from WebLayerTreeView to InputHandler (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_PROXY_H_ 5 #ifndef CC_PROXY_H_
6 #define CC_PROXY_H_ 6 #define CC_PROXY_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/time.h" 10 #include "base/time.h"
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75 virtual void setNeedsAnimate() = 0; 75 virtual void setNeedsAnimate() = 0;
76 virtual void setNeedsCommit() = 0; 76 virtual void setNeedsCommit() = 0;
77 virtual void setNeedsRedraw() = 0; 77 virtual void setNeedsRedraw() = 0;
78 78
79 // Defers commits until it is reset. It is only supported when in threaded m ode. It's an error to make a sync call 79 // Defers commits until it is reset. It is only supported when in threaded m ode. It's an error to make a sync call
80 // like compositeAndReadback while commits are deferred. 80 // like compositeAndReadback while commits are deferred.
81 virtual void setDeferCommits(bool) = 0; 81 virtual void setDeferCommits(bool) = 0;
82 82
83 virtual void didAddAnimation() = 0; 83 virtual void didAddAnimation() = 0;
84 84
85 virtual void mainThreadHasStoppedFlinging() = 0;
86
85 virtual bool commitRequested() const = 0; 87 virtual bool commitRequested() const = 0;
86 88
87 virtual void start() = 0; // Must be called before using the proxy. 89 virtual void start() = 0; // Must be called before using the proxy.
88 virtual void stop() = 0; // Must be called before deleting the proxy. 90 virtual void stop() = 0; // Must be called before deleting the proxy.
89 91
90 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t o finish before executing in the GPU 92 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t o finish before executing in the GPU
91 // process. 93 // process.
92 virtual void forceSerializeOnSwapBuffers() = 0; 94 virtual void forceSerializeOnSwapBuffers() = 0;
93 95
94 // Maximum number of sub-region texture updates supported for each commit. 96 // Maximum number of sub-region texture updates supported for each commit.
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137 class DebugScopedSetMainThreadBlocked { 139 class DebugScopedSetMainThreadBlocked {
138 public: 140 public:
139 explicit DebugScopedSetMainThreadBlocked(Proxy*) { } 141 explicit DebugScopedSetMainThreadBlocked(Proxy*) { }
140 ~DebugScopedSetMainThreadBlocked() { } 142 ~DebugScopedSetMainThreadBlocked() { }
141 }; 143 };
142 #endif 144 #endif
143 145
144 } 146 }
145 147
146 #endif // CC_PROXY_H_ 148 #endif // CC_PROXY_H_
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