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Side by Side Diff: sky/sdk/lib/framework/components2/scaffold.dart

Issue 1156383004: Add the floating action button to stocks2 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import '../fn2.dart'; 5 import '../fn2.dart';
6 import 'dart:sky' as sky; 6 import 'dart:sky' as sky;
7 import '../rendering/box.dart'; 7 import '../rendering/box.dart';
8 import '../rendering/object.dart'; 8 import '../rendering/object.dart';
9 9
10 10
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110 body.parentData.position = new sky.Point(0.0, bodyPosition); 110 body.parentData.position = new sky.Point(0.0, bodyPosition);
111 } 111 }
112 if (_slots[ScaffoldSlots.drawer] != null) { 112 if (_slots[ScaffoldSlots.drawer] != null) {
113 RenderBox drawer = _slots[ScaffoldSlots.drawer]; 113 RenderBox drawer = _slots[ScaffoldSlots.drawer];
114 drawer.layout(new BoxConstraints(minWidth: 0.0, maxWidth: size.width, minH eight: size.height, maxHeight: size.height)); 114 drawer.layout(new BoxConstraints(minWidth: 0.0, maxWidth: size.width, minH eight: size.height, maxHeight: size.height));
115 assert(drawer.parentData is BoxParentData); 115 assert(drawer.parentData is BoxParentData);
116 drawer.parentData.position = new sky.Point(0.0, 0.0); 116 drawer.parentData.position = new sky.Point(0.0, 0.0);
117 } 117 }
118 if (_slots[ScaffoldSlots.floatingActionButton] != null) { 118 if (_slots[ScaffoldSlots.floatingActionButton] != null) {
119 RenderBox floatingActionButton = _slots[ScaffoldSlots.floatingActionButton ]; 119 RenderBox floatingActionButton = _slots[ScaffoldSlots.floatingActionButton ];
120 floatingActionButton.layout(new BoxConstraints(minWidth: 0.0, maxWidth: si ze.width, minHeight: size.height, maxHeight: size.height)); 120 sky.Size area = new sky.Size(size.width + kButtonX, size.height + kButtonY );
121 floatingActionButton.layout(new BoxConstraints.loose(area));
121 assert(floatingActionButton.parentData is BoxParentData); 122 assert(floatingActionButton.parentData is BoxParentData);
122 floatingActionButton.parentData.position = new sky.Point(size.width - kBut tonX, bodyPosition + bodyHeight - kButtonY); 123 floatingActionButton.parentData.position = (area - floatingActionButton.si ze).toPoint();
123 } 124 }
124 } 125 }
125 126
126 void paint(RenderObjectDisplayList canvas) { 127 void paint(RenderObjectDisplayList canvas) {
127 for (ScaffoldSlots slot in [ScaffoldSlots.body, ScaffoldSlots.statusBar, Sca ffoldSlots.toolbar, ScaffoldSlots.floatingActionButton, ScaffoldSlots.drawer]) { 128 for (ScaffoldSlots slot in [ScaffoldSlots.body, ScaffoldSlots.statusBar, Sca ffoldSlots.toolbar, ScaffoldSlots.floatingActionButton, ScaffoldSlots.drawer]) {
128 RenderBox box = _slots[slot]; 129 RenderBox box = _slots[slot];
129 if (box != null) { 130 if (box != null) {
130 assert(box.parentData is BoxParentData); 131 assert(box.parentData is BoxParentData);
131 canvas.paintChild(box, box.parentData.position); 132 canvas.paintChild(box, box.parentData.position);
132 } 133 }
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204 void syncRenderObject(UINode old) { 205 void syncRenderObject(UINode old) {
205 super.syncRenderObject(old); 206 super.syncRenderObject(old);
206 syncChild(toolbar, old is Scaffold ? old.toolbar : null, ScaffoldSlots.toolb ar); 207 syncChild(toolbar, old is Scaffold ? old.toolbar : null, ScaffoldSlots.toolb ar);
207 syncChild(body, old is Scaffold ? old.body : null, ScaffoldSlots.body); 208 syncChild(body, old is Scaffold ? old.body : null, ScaffoldSlots.body);
208 syncChild(statusbar, old is Scaffold ? old.statusbar : null, ScaffoldSlots.s tatusBar); 209 syncChild(statusbar, old is Scaffold ? old.statusbar : null, ScaffoldSlots.s tatusBar);
209 syncChild(drawer, old is Scaffold ? old.drawer : null, ScaffoldSlots.drawer) ; 210 syncChild(drawer, old is Scaffold ? old.drawer : null, ScaffoldSlots.drawer) ;
210 syncChild(floatingActionButton, old is Scaffold ? old.floatingActionButton : null, ScaffoldSlots.floatingActionButton); 211 syncChild(floatingActionButton, old is Scaffold ? old.floatingActionButton : null, ScaffoldSlots.floatingActionButton);
211 } 212 }
212 213
213 } 214 }
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