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1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkAlphaThresholdFilter.h" | |
9 #include "SkBitmap.h" | |
10 #include "SkFlattenableBuffers.h" | |
11 #include "SkRegion.h" | |
12 | |
13 #if SK_SUPPORT_GPU | |
14 #include "GrContext.h" | |
15 #include "GrCoordTransform.h" | |
16 #include "GrEffect.h" | |
17 #include "gl/GrGLEffect.h" | |
18 #include "GrTBackendEffectFactory.h" | |
19 #include "GrTextureAccess.h" | |
20 | |
21 #include "SkGr.h" | |
22 | |
23 class SK_API SkAlphaThresholdFilterImpl : public SkImageFilter { | |
24 public: | |
25 SkAlphaThresholdFilterImpl(const SkRegion& region, SkScalar innerThreshold, SkScalar outerThreshold); | |
26 | |
27 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkAlphaThresholdFilterIm pl) | |
28 | |
29 protected: | |
30 explicit SkAlphaThresholdFilterImpl(SkFlattenableReadBuffer& buffer); | |
31 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; | |
32 | |
33 virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&, | |
34 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; | |
35 #if SK_SUPPORT_GPU | |
36 virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture, | |
37 const SkMatrix& matrix, const SkIRect& bounds) cons t SK_OVERRIDE; | |
38 #endif | |
39 | |
40 private: | |
41 SkRegion fRegion; | |
42 SkScalar fInnerThreshold; | |
43 SkScalar fOuterThreshold; | |
44 typedef SkImageFilter INHERITED; | |
45 }; | |
46 | |
47 SkImageFilter* SkAlphaThresholdFilter::Create(const SkRegion& region, | |
48 SkScalar innerThreshold, | |
49 SkScalar outerThreshold) { | |
50 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer Threshold)); | |
51 } | |
52 | |
53 class GrGLAlphaThresholdEffect; | |
54 | |
55 class AlphaThresholdEffect : public GrEffect { | |
56 | |
57 public: | |
58 static GrEffectRef* Create(GrTexture* texture, | |
59 GrTexture* maskTexture, | |
60 float innerThreshold, | |
61 float outerThreshold) { | |
62 AutoEffectUnref effect(SkNEW_ARGS(AlphaThresholdEffect, (texture, | |
63 maskTexture, | |
64 innerThreshold, | |
65 outerThreshold) )); | |
66 return CreateEffectRef(effect); | |
67 } | |
68 | |
69 virtual ~AlphaThresholdEffect() {}; | |
70 | |
71 static const char* Name() { return "Alpha Threshold"; } | |
72 | |
73 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | |
74 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; | |
75 | |
76 float innerThreshold() const { return fInnerThreshold; } | |
77 float outerThreshold() const { return fOuterThreshold; } | |
78 | |
79 typedef GrGLAlphaThresholdEffect GLEffect; | |
80 | |
81 private: | |
82 AlphaThresholdEffect(GrTexture* texture, | |
83 GrTexture* maskTexture, | |
84 float innerThreshold, | |
85 float outerThreshold) | |
86 : fInnerThreshold(innerThreshold) | |
87 , fOuterThreshold(outerThreshold) | |
88 , fImageCoordTransform(kLocal_GrCoordSet, MakeDivByTextureWHMatrix(textu re), texture) | |
89 , fImageTextureAccess(texture) | |
90 , fMaskCoordTransform(kLocal_GrCoordSet, MakeDivByTextureWHMatrix(maskTe xture), maskTexture) | |
91 , fMaskTextureAccess(maskTexture) { | |
92 this->addCoordTransform(&fImageCoordTransform); | |
93 this->addTextureAccess(&fImageTextureAccess); | |
94 this->addCoordTransform(&fMaskCoordTransform); | |
95 this->addTextureAccess(&fMaskTextureAccess); | |
96 } | |
97 | |
98 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; | |
99 | |
100 GR_DECLARE_EFFECT_TEST; | |
101 | |
102 float fInnerThreshold; | |
103 float fOuterThreshold; | |
104 GrCoordTransform fImageCoordTransform; | |
105 GrTextureAccess fImageTextureAccess; | |
106 GrCoordTransform fMaskCoordTransform; | |
107 GrTextureAccess fMaskTextureAccess; | |
108 | |
109 typedef GrEffect INHERITED; | |
110 }; | |
111 | |
112 class GrGLAlphaThresholdEffect : public GrGLEffect { | |
113 public: | |
114 GrGLAlphaThresholdEffect(const GrBackendEffectFactory&, const GrDrawEffect&) ; | |
115 | |
116 virtual void emitCode(GrGLShaderBuilder*, | |
117 const GrDrawEffect&, | |
118 EffectKey, | |
119 const char* outputColor, | |
120 const char* inputColor, | |
121 const TransformedCoordsArray&, | |
122 const TextureSamplerArray&) SK_OVERRIDE; | |
123 | |
124 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVER RIDE; | |
125 | |
126 private: | |
127 | |
128 GrGLUniformManager::UniformHandle fInnerThresholdVar; | |
129 GrGLUniformManager::UniformHandle fOuterThresholdVar; | |
130 | |
131 typedef GrGLEffect INHERITED; | |
132 }; | |
133 | |
134 GrGLAlphaThresholdEffect::GrGLAlphaThresholdEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | |
135 : INHERITED(factory) { | |
136 } | |
137 | |
138 void GrGLAlphaThresholdEffect::emitCode(GrGLShaderBuilder* builder, | |
139 const GrDrawEffect&, | |
140 EffectKey key, | |
141 const char* outputColor, | |
142 const char* inputColor, | |
143 const TransformedCoordsArray& coords, | |
144 const TextureSamplerArray& samplers) { | |
145 SkString coords2D = builder->ensureFSCoords2D(coords, 0); | |
146 SkString maskCoords2D = builder->ensureFSCoords2D(coords, 1); | |
147 fInnerThresholdVar = builder->addUniform( | |
148 GrGLShaderBuilder::kFragment_Visibility, | |
149 kFloat_GrSLType, "inner_threshold"); | |
150 fOuterThresholdVar = builder->addUniform( | |
151 GrGLShaderBuilder::kFragment_Visibility, | |
152 kFloat_GrSLType, "outer_threshold"); | |
153 | |
154 builder->fsCodeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); | |
155 builder->fsCodeAppendf("\t\tvec2 mask_coord = %s;\n", maskCoords2D.c_str()); | |
156 builder->fsCodeAppend("\t\tvec4 input_color = "); | |
157 builder->fsAppendTextureLookup(samplers[0], "coord"); | |
158 builder->fsCodeAppend(";\n"); | |
159 builder->fsCodeAppend("\t\tvec4 mask_color = "); | |
160 builder->fsAppendTextureLookup(samplers[1], "mask_coord"); | |
161 builder->fsCodeAppend(";\n"); | |
162 | |
163 builder->fsCodeAppendf("\t\tfloat inner_thresh = %s;\n", | |
164 builder->getUniformCStr(fInnerThresholdVar)); | |
165 builder->fsCodeAppendf("\t\tfloat outer_thresh = %s;\n", | |
166 builder->getUniformCStr(fOuterThresholdVar)); | |
167 builder->fsCodeAppend("\t\tfloat mask = mask_color.a;\n"); | |
168 | |
169 builder->fsCodeAppend("vec4 color = input_color;\n"); | |
170 builder->fsCodeAppend("\t\tif (mask < 0.5) {\n" | |
171 "\t\t\tif (color.a > outer_thresh) {\n" | |
172 "\t\t\t\tfloat scale = outer_thresh / max(0.001, color .a);\n" | |
173 "\t\t\t\tcolor.rgb *= scale;\n" | |
174 "\t\t\t\tcolor.a = outer_thresh;\n" | |
175 "\t\t\t}\n" | |
176 "\t\t} else if (color.a < inner_thresh) {\n" | |
177 "\t\t\tfloat scale = inner_thresh / color.a;\n" | |
bsalomon
2013/12/19 21:11:21
need max() here too?
| |
178 "\t\t\tcolor.rgb *= scale;\n" | |
179 "\t\t\tcolor.a = inner_thresh;\n" | |
180 "\t\t}\n"); | |
181 | |
182 builder->fsCodeAppendf("%s = %s;\n", outputColor, | |
183 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("color")).c_st r()); | |
184 } | |
185 | |
186 void GrGLAlphaThresholdEffect::setData(const GrGLUniformManager& uman, | |
187 const GrDrawEffect& drawEffect) { | |
188 const AlphaThresholdEffect& alpha_threshold = | |
189 drawEffect.castEffect<AlphaThresholdEffect>(); | |
190 uman.set1f(fInnerThresholdVar, alpha_threshold.innerThreshold()); | |
191 uman.set1f(fOuterThresholdVar, alpha_threshold.outerThreshold()); | |
192 } | |
193 | |
194 ///////////////////////////////////////////////////////////////////// | |
195 | |
196 GR_DEFINE_EFFECT_TEST(AlphaThresholdEffect); | |
197 | |
198 GrEffectRef* AlphaThresholdEffect::TestCreate(SkRandom* random, | |
199 GrContext* context, | |
200 const GrDrawTargetCaps&, | |
201 GrTexture** textures) { | |
202 GrTexture* bmpTex = textures[GrEffectUnitTest::kSkiaPMTextureIdx]; | |
203 GrTexture* maskTex = textures[GrEffectUnitTest::kAlphaTextureIdx]; | |
204 float inner_thresh = random->nextUScalar1(); | |
205 float outer_thresh = random->nextUScalar1(); | |
206 return AlphaThresholdEffect::Create(bmpTex, maskTex, inner_thresh, outer_thr esh); | |
207 } | |
208 | |
209 /////////////////////////////////////////////////////////////////////////////// | |
210 | |
211 const GrBackendEffectFactory& AlphaThresholdEffect::getFactory() const { | |
212 return GrTBackendEffectFactory<AlphaThresholdEffect>::getInstance(); | |
213 } | |
214 | |
215 bool AlphaThresholdEffect::onIsEqual(const GrEffect& sBase) const { | |
216 const AlphaThresholdEffect& s = CastEffect<AlphaThresholdEffect>(sBase); | |
217 return (this->texture(0) == s.texture(0) && | |
218 this->fInnerThreshold == s.fInnerThreshold && | |
219 this->fOuterThreshold == s.fOuterThreshold); | |
220 } | |
221 | |
222 void AlphaThresholdEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { | |
223 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) && | |
224 GrPixelConfigIsOpaque(this->texture(0)->config())) { | |
225 *validFlags = kA_GrColorComponentFlag; | |
226 } else { | |
227 *validFlags = 0; | |
228 } | |
229 } | |
230 | |
231 #endif | |
232 | |
233 SkAlphaThresholdFilterImpl::SkAlphaThresholdFilterImpl(SkFlattenableReadBuffer& buffer) | |
234 : INHERITED(1, buffer) { | |
235 fInnerThreshold = buffer.readScalar(); | |
236 fOuterThreshold = buffer.readScalar(); | |
237 buffer.readRegion(&fRegion); | |
238 } | |
239 | |
240 SkAlphaThresholdFilterImpl::SkAlphaThresholdFilterImpl(const SkRegion& region, | |
241 SkScalar innerThreshold, | |
242 SkScalar outerThreshold) | |
243 : INHERITED(0) | |
244 , fRegion(region) | |
245 , fInnerThreshold(innerThreshold) | |
246 , fOuterThreshold(outerThreshold) { | |
247 } | |
248 | |
249 #if SK_SUPPORT_GPU | |
250 bool SkAlphaThresholdFilterImpl::asNewEffect(GrEffectRef** effect, GrTexture* te xture, | |
251 const SkMatrix& in_matrix, const Sk IRect&) const { | |
252 if (effect) { | |
253 GrContext* context = texture->getContext(); | |
254 GrTextureDesc maskDesc; | |
255 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { | |
256 maskDesc.fConfig = kAlpha_8_GrPixelConfig; | |
257 } else { | |
258 maskDesc.fConfig = kRGBA_8888_GrPixelConfig; | |
259 } | |
260 maskDesc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureF lagBit; | |
261 // Add one pixel of border to ensure that clamp mode will be all zeros | |
262 // the outside. | |
263 maskDesc.fWidth = texture->width(); | |
264 maskDesc.fHeight = texture->height(); | |
265 GrAutoScratchTexture ast(context, maskDesc, GrContext::kApprox_ScratchTe xMatch); | |
266 GrTexture* maskTexture = ast.texture(); | |
267 if (NULL == maskTexture) { | |
268 return false; | |
269 } | |
270 | |
271 { | |
272 GrContext::AutoRenderTarget art(context, ast.texture()->asRenderTarg et()); | |
273 GrPaint grPaint; | |
274 grPaint.setBlendFunc(kOne_GrBlendCoeff, kZero_GrBlendCoeff); | |
275 SkRegion::Iterator iter(fRegion); | |
276 context->clear(NULL, 0x0, true); | |
277 | |
278 SkMatrix old_matrix = context->getMatrix(); | |
279 context->setMatrix(in_matrix); | |
280 | |
281 while (!iter.done()) { | |
282 SkRect rect = SkRect::Make(iter.rect()); | |
283 context->drawRect(grPaint, rect); | |
284 iter.next(); | |
285 } | |
286 context->setMatrix(old_matrix); | |
287 } | |
288 | |
289 *effect = AlphaThresholdEffect::Create(texture, | |
290 maskTexture, | |
291 fInnerThreshold, | |
292 fOuterThreshold); | |
293 } | |
294 return true; | |
295 } | |
296 #endif | |
297 | |
298 void SkAlphaThresholdFilterImpl::flatten(SkFlattenableWriteBuffer& buffer) const { | |
299 this->INHERITED::flatten(buffer); | |
300 buffer.writeScalar(fInnerThreshold); | |
301 buffer.writeScalar(fOuterThreshold); | |
302 buffer.writeRegion(fRegion); | |
303 } | |
304 | |
305 bool SkAlphaThresholdFilterImpl::onFilterImage(Proxy*, const SkBitmap& src, | |
306 const SkMatrix& matrix, SkBitmap* dst, | |
307 SkIPoint* offset) { | |
308 SkASSERT(src.config() == SkBitmap::kARGB_8888_Config); | |
309 | |
310 if (src.config() != SkBitmap::kARGB_8888_Config) { | |
311 return false; | |
312 } | |
313 | |
314 SkMatrix localInverse; | |
315 if (!matrix.invert(&localInverse)) { | |
316 return NULL; | |
317 } | |
318 | |
319 SkAutoLockPixels alp(src); | |
320 SkASSERT(src.getPixels()); | |
321 if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) { | |
322 return false; | |
323 } | |
324 | |
325 dst->setConfig(src.config(), src.width(), src.height()); | |
326 dst->allocPixels(); | |
327 if (!dst->getPixels()) { | |
328 return false; | |
329 } | |
330 | |
331 U8CPU innerThreshold = fInnerThreshold * 0xFF; | |
332 U8CPU outerThreshold = fOuterThreshold * 0xFF; | |
333 SkColor* sptr = src.getAddr32(0, 0); | |
334 SkColor* dptr = dst->getAddr32(0, 0); | |
335 int width = src.width(), height = src.height(); | |
336 for (int y = 0; y < height; ++y) { | |
337 for (int x = 0; x < width; ++x) { | |
338 const SkColor& source = sptr[y * width + x]; | |
339 SkColor output_color(source); | |
340 SkPoint position; | |
341 localInverse.mapXY(x, y, &position); | |
342 if (fRegion.contains(position.x(), position.y())) { | |
343 if (SkColorGetA(source) < innerThreshold) { | |
344 float scale = (float)innerThreshold / SkColorGetA(source); | |
reed1
2013/12/19 21:09:15
What if src alpha is zero?
| |
345 output_color = SkColorSetARGB(innerThreshold, | |
346 SkColorGetR(source) * scale, | |
347 SkColorGetG(source) * scale, | |
348 SkColorGetB(source) * scale); | |
349 } | |
350 } else { | |
351 if (SkColorGetA(source) > outerThreshold) { | |
352 float scale = (float)outerThreshold / SkColorGetA(source); | |
353 output_color = SkColorSetARGB(outerThreshold, | |
354 SkColorGetR(source) * scale, | |
355 SkColorGetG(source) * scale, | |
356 SkColorGetB(source) * scale); | |
357 } | |
358 } | |
359 dptr[y * dst->width() + x] = output_color; | |
360 } | |
361 } | |
362 | |
363 return true; | |
364 } | |
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