Index: include/llvm/Bitcode/NaCl/NaClFuzz.h |
diff --git a/include/llvm/Bitcode/NaCl/NaClFuzz.h b/include/llvm/Bitcode/NaCl/NaClFuzz.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..261df78ed6e1be9726b756aae31f0e340013071f |
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+++ b/include/llvm/Bitcode/NaCl/NaClFuzz.h |
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+//===- NaClFuzz.h - Fuzz PNaCl bitcode records ------------------*- C++ -*-===// |
+// |
+// The LLVM Compiler Infrastructure |
+// |
+// This file is distributed under the University of Illinois Open Source |
+// License. See LICENSE.TXT for details. |
+// |
+//===----------------------------------------------------------------------===// |
+// |
+// This file defines a basic fuzzer for a list of PNaCl bitcode records. |
+// |
+// *** WARNING *** The implementation of the fuzzer seeds the random |
+// number generator each time bitcode is fuzzed. As a result, this |
+// code is not thread safe. |
+ |
+#ifndef LLVM_BITCODE_NACL_NACLFUZZ_H |
+#define LLVM_BITCODE_NACL_NACLFUZZ_H |
+ |
+#include "llvm/ADT/SmallVector.h" |
+#include "llvm/Bitcode/NaCl/NaClBitcodeMungeUtils.h" |
+ |
+namespace naclfuzz { |
+ |
+using namespace llvm; |
+ |
+/// \brief Fuzzes a list of editable bitcode records. |
+class RecordFuzzer { |
+ RecordFuzzer(const RecordFuzzer&) = delete; |
+ void operator=(const RecordFuzzer&) = delete; |
+public: |
+ |
+ typedef NaClMungedBitcode::iterator iterator; |
+ /// \brief The set of possible fuzzing actions. |
+ enum EditAction { |
+ /// \brief Inserts a new record into the list of bitcode records. |
+ InsertRecord, |
+ /// \brief Mutate contents of an existing bitcode record. |
+ MutateRecord, |
+ /// \brief Removes an existing record from the list of bitcode |
+ /// records. |
+ RemoveRecord, |
+ /// \brief Replaces an existing record with a new bitcode record. |
+ ReplaceRecord, |
+ /// \brief Swaps two records in the bitcode record list. |
+ SwapRecord |
+ }; |
+ |
+ virtual ~RecordFuzzer(); |
+ |
+ /// \brief Sets the random number generator seed to the given value. |
+ /// Value of 1 implies reset to default for random number generator. |
+ virtual void setRandomGeneratorSeed(uint64_t NewValue = 1) = 0; |
+ |
+ /// \brief Generates a new fuzzing of the bitcode, using the a random |
kcc2
2015/05/26 20:38:32
Do you mean "generates a random mutation"?
Karl
2015/05/29 20:59:34
Done.
|
+ /// number generator. Percentage (a value between 0 and 1) is used to |
+ /// define the number of fuzzing actions applied to the bitcode. |
+ /// Returns true if fuzzing succeeded. |
+ /// |
+ /// Many be called an arbitrary number of times. Results are left in |
+ /// the munged bitcode records passed into static method |
+ /// createSimpleRecordFuzzer. |
+ virtual bool fuzz(float MinPercentage) = 0; |
kcc2
2015/05/26 20:38:32
float?
mmmm. I don't like floats except for when
Karl
2015/05/29 20:59:34
Changed to pass in Count/Base (integer) values to
|
+ |
+ /// \brief Shows how many times each record was edited in the |
+ /// corresponding (input) bitcode, over all calls to fuzz. |
+ virtual void showRecordDistribution(raw_ostream &Out) const = 0; |
+ |
+ /// \brief Shows how many times each type of edit action was applied |
+ /// to the corresponding bitcode, over all calls to fuzz. |
+ virtual void showEditDistribution(raw_ostream &Out) const = 0; |
+ |
+ // Creates an instance of a fuzzer for the given bitcode. |
+ static RecordFuzzer *createSimpleRecordFuzzer(NaClMungedBitcode &Bitcode); |
+ |
+ /// Returns printable name for the edit action. |
+ static const char *actionName(EditAction Action); |
+ |
+protected: |
+ explicit RecordFuzzer(NaClMungedBitcode &Bitcode); |
+ |
+ // Holds the bitcode being munged. |
+ NaClMungedBitcode &Bitcode; |
+ |
+ // Erases the last fuzzing result from the munged bitcode records |
+ // in Bitcode. |
+ virtual void clear(); |
+}; |
+ |
+} // end of namespace naclfuzz |
+ |
+#endif // LLVM_BITCODE_NACL_NACLFUZZ_H |