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Unified Diff: src/arm/assembler-arm.h

Issue 1155703006: Revert of Embedded constant pools. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 7 months ago
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Index: src/arm/assembler-arm.h
diff --git a/src/arm/assembler-arm.h b/src/arm/assembler-arm.h
index 82d786fe512b2ba98844df9793ca89d3f361ef8b..836ff4f3d02f089aa5206a8f26fabed93d389d36 100644
--- a/src/arm/assembler-arm.h
+++ b/src/arm/assembler-arm.h
@@ -94,7 +94,7 @@
struct Register {
static const int kNumRegisters = 16;
static const int kMaxNumAllocatableRegisters =
- FLAG_enable_embedded_constant_pool ? 8 : 9;
+ FLAG_enable_ool_constant_pool ? 8 : 9;
static const int kSizeInBytes = 4;
inline static int NumAllocatableRegisters();
@@ -122,7 +122,7 @@
"r7",
"r8",
};
- if (FLAG_enable_embedded_constant_pool && (index >= 7)) {
+ if (FLAG_enable_ool_constant_pool && (index >= 7)) {
return names[index + 1];
}
return names[index];
@@ -164,7 +164,7 @@
const Register r6 = { kRegister_r6_Code };
// Used as context register.
const Register r7 = {kRegister_r7_Code};
-// Used as constant pool pointer register if FLAG_enable_embedded_constant_pool.
+// Used as constant pool pointer register if FLAG_enable_ool_constant_pool.
const Register r8 = { kRegister_r8_Code };
// Used as lithium codegen scratch register.
const Register r9 = { kRegister_r9_Code };
@@ -651,6 +651,52 @@
};
+// Class used to build a constant pool.
+class ConstantPoolBuilder BASE_EMBEDDED {
+ public:
+ ConstantPoolBuilder();
+ ConstantPoolArray::LayoutSection AddEntry(Assembler* assm,
+ const RelocInfo& rinfo);
+ void Relocate(int pc_delta);
+ bool IsEmpty();
+ Handle<ConstantPoolArray> New(Isolate* isolate);
+ void Populate(Assembler* assm, ConstantPoolArray* constant_pool);
+
+ inline ConstantPoolArray::LayoutSection current_section() const {
+ return current_section_;
+ }
+
+ inline ConstantPoolArray::NumberOfEntries* number_of_entries(
+ ConstantPoolArray::LayoutSection section) {
+ return &number_of_entries_[section];
+ }
+
+ inline ConstantPoolArray::NumberOfEntries* small_entries() {
+ return number_of_entries(ConstantPoolArray::SMALL_SECTION);
+ }
+
+ inline ConstantPoolArray::NumberOfEntries* extended_entries() {
+ return number_of_entries(ConstantPoolArray::EXTENDED_SECTION);
+ }
+
+ private:
+ struct ConstantPoolEntry {
+ ConstantPoolEntry(RelocInfo rinfo, ConstantPoolArray::LayoutSection section,
+ int merged_index)
+ : rinfo_(rinfo), section_(section), merged_index_(merged_index) {}
+
+ RelocInfo rinfo_;
+ ConstantPoolArray::LayoutSection section_;
+ int merged_index_;
+ };
+
+ ConstantPoolArray::Type GetConstantPoolType(RelocInfo::Mode rmode);
+
+ std::vector<ConstantPoolEntry> entries_;
+ ConstantPoolArray::LayoutSection current_section_;
+ ConstantPoolArray::NumberOfEntries number_of_entries_[2];
+};
+
struct VmovIndex {
unsigned char index;
};
@@ -708,16 +754,19 @@
// Return the address in the constant pool of the code target address used by
// the branch/call instruction at pc, or the object in a mov.
- INLINE(static Address constant_pool_entry_address(Address pc,
- Address constant_pool));
+ INLINE(static Address constant_pool_entry_address(
+ Address pc, ConstantPoolArray* constant_pool));
// Read/Modify the code target address in the branch/call instruction at pc.
- INLINE(static Address target_address_at(Address pc, Address constant_pool));
- INLINE(static void set_target_address_at(
- Address pc, Address constant_pool, Address target,
- ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED));
+ INLINE(static Address target_address_at(Address pc,
+ ConstantPoolArray* constant_pool));
+ INLINE(static void set_target_address_at(Address pc,
+ ConstantPoolArray* constant_pool,
+ Address target,
+ ICacheFlushMode icache_flush_mode =
+ FLUSH_ICACHE_IF_NEEDED));
INLINE(static Address target_address_at(Address pc, Code* code)) {
- Address constant_pool = code ? code->constant_pool() : NULL;
+ ConstantPoolArray* constant_pool = code ? code->constant_pool() : NULL;
return target_address_at(pc, constant_pool);
}
INLINE(static void set_target_address_at(Address pc,
@@ -725,7 +774,7 @@
Address target,
ICacheFlushMode icache_flush_mode =
FLUSH_ICACHE_IF_NEEDED)) {
- Address constant_pool = code ? code->constant_pool() : NULL;
+ ConstantPoolArray* constant_pool = code ? code->constant_pool() : NULL;
set_target_address_at(pc, constant_pool, target, icache_flush_mode);
}
@@ -1401,13 +1450,11 @@
void RecordConstPool(int size);
// Writes a single byte or word of data in the code stream. Used
- // for inline tables, e.g., jump-tables. CheckConstantPool() should be
- // called before any use of db/dd/dq/dp to ensure that constant pools
+ // for inline tables, e.g., jump-tables. The constant pool should be
+ // emitted before any use of db and dd to ensure that constant pools
// are not emitted as part of the tables generated.
void db(uint8_t data);
void dd(uint32_t data);
- void dq(uint64_t data);
- void dp(uintptr_t data) { dd(data); }
// Emits the address of the code stub's first instruction.
void emit_code_stub_address(Code* stub);
@@ -1479,8 +1526,8 @@
static const int kMaxDistToIntPool = 4*KB;
static const int kMaxDistToFPPool = 1*KB;
// All relocations could be integer, it therefore acts as the limit.
- static const int kMaxNumPending32Constants = kMaxDistToIntPool / kInstrSize;
- static const int kMaxNumPending64Constants = kMaxDistToFPPool / kInstrSize;
+ static const int kMaxNumPending32RelocInfo = kMaxDistToIntPool/kInstrSize;
+ static const int kMaxNumPending64RelocInfo = kMaxDistToFPPool/kInstrSize;
// Postpone the generation of the constant pool for the specified number of
// instructions.
@@ -1489,19 +1536,17 @@
// Check if is time to emit a constant pool.
void CheckConstPool(bool force_emit, bool require_jump);
- int EmitEmbeddedConstantPool() {
- DCHECK(FLAG_enable_embedded_constant_pool);
- return constant_pool_builder_.Emit(this);
- }
-
- bool ConstantPoolAccessIsInOverflow() const {
- return constant_pool_builder_.NextAccess(ConstantPoolEntry::INTPTR) ==
- ConstantPoolEntry::OVERFLOWED;
- }
-
- void PatchConstantPoolAccessInstruction(int pc_offset, int offset,
- ConstantPoolEntry::Access access,
- ConstantPoolEntry::Type type);
+ // Allocate a constant pool of the correct size for the generated code.
+ Handle<ConstantPoolArray> NewConstantPool(Isolate* isolate);
+
+ // Generate the constant pool for the generated code.
+ void PopulateConstantPool(ConstantPoolArray* constant_pool);
+
+ bool use_extended_constant_pool() const {
+ return constant_pool_builder_.current_section() ==
+ ConstantPoolArray::EXTENDED_SECTION;
+ }
+
protected:
// Relocation for a type-recording IC has the AST id added to it. This
@@ -1536,10 +1581,10 @@
// Max pool start (if we need a jump and an alignment).
int start = pc_offset() + kInstrSize + 2 * kPointerSize;
// Check the constant pool hasn't been blocked for too long.
- DCHECK((num_pending_32_bit_constants_ == 0) ||
- (start + num_pending_64_bit_constants_ * kDoubleSize <
+ DCHECK((num_pending_32_bit_reloc_info_ == 0) ||
+ (start + num_pending_64_bit_reloc_info_ * kDoubleSize <
(first_const_pool_32_use_ + kMaxDistToIntPool)));
- DCHECK((num_pending_64_bit_constants_ == 0) ||
+ DCHECK((num_pending_64_bit_reloc_info_ == 0) ||
(start < (first_const_pool_64_use_ + kMaxDistToFPPool)));
#endif
// Two cases:
@@ -1598,20 +1643,20 @@
static const int kMaxRelocSize = RelocInfoWriter::kMaxSize;
RelocInfoWriter reloc_info_writer;
- // ConstantPoolEntry records are used during code generation as temporary
+ // Relocation info records are also used during code generation as temporary
// containers for constants and code target addresses until they are emitted
- // to the constant pool. These records are temporarily stored in a separate
- // buffer until a constant pool is emitted.
+ // to the constant pool. These pending relocation info records are temporarily
+ // stored in a separate buffer until a constant pool is emitted.
// If every instruction in a long sequence is accessing the pool, we need one
// pending relocation entry per instruction.
- // The buffers of pending constant pool entries.
- ConstantPoolEntry pending_32_bit_constants_[kMaxNumPending32Constants];
- ConstantPoolEntry pending_64_bit_constants_[kMaxNumPending64Constants];
- // Number of pending constant pool entries in the 32 bits buffer.
- int num_pending_32_bit_constants_;
- // Number of pending constant pool entries in the 64 bits buffer.
- int num_pending_64_bit_constants_;
+ // The buffers of pending relocation info.
+ RelocInfo pending_32_bit_reloc_info_[kMaxNumPending32RelocInfo];
+ RelocInfo pending_64_bit_reloc_info_[kMaxNumPending64RelocInfo];
+ // Number of pending reloc info entries in the 32 bits buffer.
+ int num_pending_32_bit_reloc_info_;
+ // Number of pending reloc info entries in the 64 bits buffer.
+ int num_pending_64_bit_reloc_info_;
ConstantPoolBuilder constant_pool_builder_;
@@ -1640,12 +1685,15 @@
void bind_to(Label* L, int pos);
void next(Label* L);
+ enum UseConstantPoolMode {
+ USE_CONSTANT_POOL,
+ DONT_USE_CONSTANT_POOL
+ };
+
// Record reloc info for current pc_
void RecordRelocInfo(RelocInfo::Mode rmode, intptr_t data = 0);
- ConstantPoolEntry::Access ConstantPoolAddEntry(int position,
- RelocInfo::Mode rmode,
- intptr_t value);
- ConstantPoolEntry::Access ConstantPoolAddEntry(int position, double value);
+ void RecordRelocInfo(const RelocInfo& rinfo);
+ ConstantPoolArray::LayoutSection ConstantPoolAddEntry(const RelocInfo& rinfo);
friend class RelocInfo;
friend class CodePatcher;
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