Index: src/objects.cc |
diff --git a/src/objects.cc b/src/objects.cc |
index d9bb5b1f1c3dcd8adc558a426151ee2bb6482cc6..2390802777914bfe9b110c9e724b47a76f6bdb76 100644 |
--- a/src/objects.cc |
+++ b/src/objects.cc |
@@ -1480,6 +1480,9 @@ |
switch (type) { |
case FIXED_ARRAY_TYPE: |
FixedArray::BodyDescriptor::IterateBody(this, object_size, v); |
+ break; |
+ case CONSTANT_POOL_ARRAY_TYPE: |
+ reinterpret_cast<ConstantPoolArray*>(this)->ConstantPoolIterateBody(v); |
break; |
case FIXED_DOUBLE_ARRAY_TYPE: |
break; |
@@ -9485,6 +9488,49 @@ |
} |
+void ConstantPoolArray::ConstantPoolIterateBody(ObjectVisitor* v) { |
+ // Unfortunately the serializer relies on pointers within an object being |
+ // visited in-order, so we have to iterate both the code and heap pointers in |
+ // the small section before doing so in the extended section. |
+ for (int s = 0; s <= final_section(); ++s) { |
+ LayoutSection section = static_cast<LayoutSection>(s); |
+ ConstantPoolArray::Iterator code_iter(this, ConstantPoolArray::CODE_PTR, |
+ section); |
+ while (!code_iter.is_finished()) { |
+ v->VisitCodeEntry(reinterpret_cast<Address>( |
+ RawFieldOfElementAt(code_iter.next_index()))); |
+ } |
+ |
+ ConstantPoolArray::Iterator heap_iter(this, ConstantPoolArray::HEAP_PTR, |
+ section); |
+ while (!heap_iter.is_finished()) { |
+ v->VisitPointer(RawFieldOfElementAt(heap_iter.next_index())); |
+ } |
+ } |
+} |
+ |
+ |
+void ConstantPoolArray::ClearPtrEntries(Isolate* isolate) { |
+ Type type[] = { CODE_PTR, HEAP_PTR }; |
+ Address default_value[] = { |
+ isolate->builtins()->builtin(Builtins::kIllegal)->entry(), |
+ reinterpret_cast<Address>(isolate->heap()->undefined_value()) }; |
+ |
+ for (int i = 0; i < 2; ++i) { |
+ for (int s = 0; s <= final_section(); ++s) { |
+ LayoutSection section = static_cast<LayoutSection>(s); |
+ if (number_of_entries(type[i], section) > 0) { |
+ int offset = OffsetOfElementAt(first_index(type[i], section)); |
+ MemsetPointer( |
+ reinterpret_cast<Address*>(HeapObject::RawField(this, offset)), |
+ default_value[i], |
+ number_of_entries(type[i], section)); |
+ } |
+ } |
+ } |
+} |
+ |
+ |
void JSFunction::JSFunctionIterateBody(int object_size, ObjectVisitor* v) { |
// Iterate over all fields in the body but take care in dealing with |
// the code entry. |
@@ -11607,34 +11653,17 @@ |
os << "Instructions (size = " << instruction_size() << ")\n"; |
{ |
Isolate* isolate = GetIsolate(); |
- int size = instruction_size(); |
- int safepoint_offset = |
- is_crankshafted() ? static_cast<int>(safepoint_table_offset()) : size; |
- int back_edge_offset = (kind() == Code::FUNCTION) |
- ? static_cast<int>(back_edge_table_offset()) |
- : size; |
- int constant_pool_offset = FLAG_enable_embedded_constant_pool |
- ? this->constant_pool_offset() |
- : size; |
- |
- // Stop before reaching any embedded tables |
- int code_size = Min(safepoint_offset, back_edge_offset); |
- code_size = Min(code_size, constant_pool_offset); |
+ int decode_size = is_crankshafted() |
+ ? static_cast<int>(safepoint_table_offset()) |
+ : instruction_size(); |
+ // If there might be a back edge table, stop before reaching it. |
+ if (kind() == Code::FUNCTION) { |
+ decode_size = |
+ Min(decode_size, static_cast<int>(back_edge_table_offset())); |
+ } |
byte* begin = instruction_start(); |
- byte* end = begin + code_size; |
+ byte* end = begin + decode_size; |
Disassembler::Decode(isolate, &os, begin, end, this); |
- |
- if (constant_pool_offset < size) { |
- int constant_pool_size = size - constant_pool_offset; |
- DCHECK((constant_pool_size & kPointerAlignmentMask) == 0); |
- os << "\nConstant Pool (size = " << constant_pool_size << ")\n"; |
- Vector<char> buf = Vector<char>::New(50); |
- intptr_t* ptr = reinterpret_cast<intptr_t*>(begin + constant_pool_offset); |
- for (int i = 0; i < constant_pool_size; i += kPointerSize, ptr++) { |
- SNPrintF(buf, "%4d %08" V8PRIxPTR, i, *ptr); |
- os << static_cast<const void*>(ptr) << " " << buf.start() << "\n"; |
- } |
- } |
} |
os << "\n"; |
@@ -11713,6 +11742,17 @@ |
it.rinfo()->Print(GetIsolate(), os); |
} |
os << "\n"; |
+ |
+#ifdef OBJECT_PRINT |
+ if (FLAG_enable_ool_constant_pool) { |
+ ConstantPoolArray* pool = constant_pool(); |
+ if (pool->length()) { |
+ os << "Constant Pool\n"; |
+ pool->Print(os); |
+ os << "\n"; |
+ } |
+ } |
+#endif |
} |
#endif // ENABLE_DISASSEMBLER |