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1 | 1 |
2 | 2 |
3 /** | 3 /** |
4 * Use `Polymer.NeonAnimationBehavior` to implement an animation. | 4 * Use `Polymer.NeonAnimationBehavior` to implement an animation. |
5 * @polymerBehavior | 5 * @polymerBehavior |
6 */ | 6 */ |
7 Polymer.NeonAnimationBehavior = { | 7 Polymer.NeonAnimationBehavior = { |
8 | 8 |
9 properties: { | 9 properties: { |
10 | 10 |
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65 /** | 65 /** |
66 * Called when the animation finishes. | 66 * Called when the animation finishes. |
67 */ | 67 */ |
68 complete: function() { | 68 complete: function() { |
69 // FIXME not sure about non-bubbling event | 69 // FIXME not sure about non-bubbling event |
70 this.fire(this.animationEndEvent, null, {bubbles: false}); | 70 this.fire(this.animationEndEvent, null, {bubbles: false}); |
71 } | 71 } |
72 | 72 |
73 }; | 73 }; |
74 | 74 |
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