OLD | NEW |
1 | 1 |
2 | 2 |
3 Polymer.IronOverlayManager = (function() { | 3 Polymer.IronOverlayManager = (function() { |
4 | 4 |
5 var overlays = []; | 5 var overlays = []; |
6 var DEFAULT_Z = 10; | 6 var DEFAULT_Z = 10; |
7 var backdrops = []; | 7 var backdrops = []; |
8 | 8 |
9 // track overlays for z-index and focus managemant | 9 // track overlays for z-index and focus managemant |
10 function addOverlay(overlay) { | 10 function addOverlay(overlay) { |
(...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
85 removeOverlay: removeOverlay, | 85 removeOverlay: removeOverlay, |
86 currentOverlay: currentOverlay, | 86 currentOverlay: currentOverlay, |
87 currentOverlayZ: currentOverlayZ, | 87 currentOverlayZ: currentOverlayZ, |
88 focusOverlay: focusOverlay, | 88 focusOverlay: focusOverlay, |
89 trackBackdrop: trackBackdrop, | 89 trackBackdrop: trackBackdrop, |
90 getBackdrops: getBackdrops | 90 getBackdrops: getBackdrops |
91 }; | 91 }; |
92 | 92 |
93 })(); | 93 })(); |
94 | 94 |
OLD | NEW |