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| 1 // Copyright (c) 1994-2006 Sun Microsystems Inc. | 1 // Copyright (c) 1994-2006 Sun Microsystems Inc. | 
| 2 // All Rights Reserved. | 2 // All Rights Reserved. | 
| 3 // | 3 // | 
| 4 // Redistribution and use in source and binary forms, with or without | 4 // Redistribution and use in source and binary forms, with or without | 
| 5 // modification, are permitted provided that the following conditions are | 5 // modification, are permitted provided that the following conditions are | 
| 6 // met: | 6 // met: | 
| 7 // | 7 // | 
| 8 // - Redistributions of source code must retain the above copyright notice, | 8 // - Redistributions of source code must retain the above copyright notice, | 
| 9 // this list of conditions and the following disclaimer. | 9 // this list of conditions and the following disclaimer. | 
| 10 // | 10 // | 
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| 600   // is: should we always use Operands instead of Registers where an | 600   // is: should we always use Operands instead of Registers where an | 
| 601   // Operand is possible, or should we have a Register (overloaded) form | 601   // Operand is possible, or should we have a Register (overloaded) form | 
| 602   // instead? We must be careful to make sure that the selected instruction | 602   // instead? We must be careful to make sure that the selected instruction | 
| 603   // is obvious from the parameters to avoid hard-to-find code generation | 603   // is obvious from the parameters to avoid hard-to-find code generation | 
| 604   // bugs. | 604   // bugs. | 
| 605 | 605 | 
| 606   // Insert the smallest number of nop instructions | 606   // Insert the smallest number of nop instructions | 
| 607   // possible to align the pc offset to a multiple | 607   // possible to align the pc offset to a multiple | 
| 608   // of m. m must be a power of 2. | 608   // of m. m must be a power of 2. | 
| 609   void Align(int m); | 609   void Align(int m); | 
|  | 610   // Insert the smallest number of zero bytes possible to align the pc offset | 
|  | 611   // to a mulitple of m. m must be a power of 2 (>= 2). | 
|  | 612   void DataAlign(int m); | 
| 610   void Nop(int bytes = 1); | 613   void Nop(int bytes = 1); | 
| 611   // Aligns code to something that's optimal for a jump target for the platform. | 614   // Aligns code to something that's optimal for a jump target for the platform. | 
| 612   void CodeTargetAlign(); | 615   void CodeTargetAlign(); | 
| 613 | 616 | 
| 614   // Stack | 617   // Stack | 
| 615   void pushad(); | 618   void pushad(); | 
| 616   void popad(); | 619   void popad(); | 
| 617 | 620 | 
| 618   void pushfd(); | 621   void pushfd(); | 
| 619   void popfd(); | 622   void popfd(); | 
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| 1599  private: | 1602  private: | 
| 1600   Assembler* assembler_; | 1603   Assembler* assembler_; | 
| 1601 #ifdef DEBUG | 1604 #ifdef DEBUG | 
| 1602   int space_before_; | 1605   int space_before_; | 
| 1603 #endif | 1606 #endif | 
| 1604 }; | 1607 }; | 
| 1605 | 1608 | 
| 1606 } }  // namespace v8::internal | 1609 } }  // namespace v8::internal | 
| 1607 | 1610 | 
| 1608 #endif  // V8_IA32_ASSEMBLER_IA32_H_ | 1611 #endif  // V8_IA32_ASSEMBLER_IA32_H_ | 
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