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| 1 // Copyright (c) 1994-2006 Sun Microsystems Inc. | 1 // Copyright (c) 1994-2006 Sun Microsystems Inc. |
| 2 // All Rights Reserved. | 2 // All Rights Reserved. |
| 3 // | 3 // |
| 4 // Redistribution and use in source and binary forms, with or without | 4 // Redistribution and use in source and binary forms, with or without |
| 5 // modification, are permitted provided that the following conditions are | 5 // modification, are permitted provided that the following conditions are |
| 6 // met: | 6 // met: |
| 7 // | 7 // |
| 8 // - Redistributions of source code must retain the above copyright notice, | 8 // - Redistributions of source code must retain the above copyright notice, |
| 9 // this list of conditions and the following disclaimer. | 9 // this list of conditions and the following disclaimer. |
| 10 // | 10 // |
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| 600 // is: should we always use Operands instead of Registers where an | 600 // is: should we always use Operands instead of Registers where an |
| 601 // Operand is possible, or should we have a Register (overloaded) form | 601 // Operand is possible, or should we have a Register (overloaded) form |
| 602 // instead? We must be careful to make sure that the selected instruction | 602 // instead? We must be careful to make sure that the selected instruction |
| 603 // is obvious from the parameters to avoid hard-to-find code generation | 603 // is obvious from the parameters to avoid hard-to-find code generation |
| 604 // bugs. | 604 // bugs. |
| 605 | 605 |
| 606 // Insert the smallest number of nop instructions | 606 // Insert the smallest number of nop instructions |
| 607 // possible to align the pc offset to a multiple | 607 // possible to align the pc offset to a multiple |
| 608 // of m. m must be a power of 2. | 608 // of m. m must be a power of 2. |
| 609 void Align(int m); | 609 void Align(int m); |
| 610 // Insert the smallest number of zero bytes possible to align the pc offset |
| 611 // to a mulitple of m. m must be a power of 2 (>= 2). |
| 612 void DataAlign(int m); |
| 610 void Nop(int bytes = 1); | 613 void Nop(int bytes = 1); |
| 611 // Aligns code to something that's optimal for a jump target for the platform. | 614 // Aligns code to something that's optimal for a jump target for the platform. |
| 612 void CodeTargetAlign(); | 615 void CodeTargetAlign(); |
| 613 | 616 |
| 614 // Stack | 617 // Stack |
| 615 void pushad(); | 618 void pushad(); |
| 616 void popad(); | 619 void popad(); |
| 617 | 620 |
| 618 void pushfd(); | 621 void pushfd(); |
| 619 void popfd(); | 622 void popfd(); |
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| 1599 private: | 1602 private: |
| 1600 Assembler* assembler_; | 1603 Assembler* assembler_; |
| 1601 #ifdef DEBUG | 1604 #ifdef DEBUG |
| 1602 int space_before_; | 1605 int space_before_; |
| 1603 #endif | 1606 #endif |
| 1604 }; | 1607 }; |
| 1605 | 1608 |
| 1606 } } // namespace v8::internal | 1609 } } // namespace v8::internal |
| 1607 | 1610 |
| 1608 #endif // V8_IA32_ASSEMBLER_IA32_H_ | 1611 #endif // V8_IA32_ASSEMBLER_IA32_H_ |
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