Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index 879b8466eaa7f947cec027f2c0d23ffc77b1e255..10633fc340fe5f3ab65ea76cd51cbc344dbbfdf2 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -10,8 +10,9 @@ |
// We will use the reordering buffer, unless we have NVPR. |
// TODO move NVPR to batch so we can reorder |
static inline bool allow_reordering(const GrGpu* gpu) { |
- const GrCaps* caps = gpu->caps(); |
- return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport(); |
+ //const GrCaps* caps = gpu->caps(); |
+ //return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport(); |
+ return false; |
} |
GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context) |