| Index: src/gpu/GrInOrderDrawBuffer.cpp
|
| diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
|
| index 879b8466eaa7f947cec027f2c0d23ffc77b1e255..10633fc340fe5f3ab65ea76cd51cbc344dbbfdf2 100644
|
| --- a/src/gpu/GrInOrderDrawBuffer.cpp
|
| +++ b/src/gpu/GrInOrderDrawBuffer.cpp
|
| @@ -10,8 +10,9 @@
|
| // We will use the reordering buffer, unless we have NVPR.
|
| // TODO move NVPR to batch so we can reorder
|
| static inline bool allow_reordering(const GrGpu* gpu) {
|
| - const GrCaps* caps = gpu->caps();
|
| - return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport();
|
| + //const GrCaps* caps = gpu->caps();
|
| + //return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport();
|
| + return false;
|
| }
|
|
|
| GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context)
|
|
|