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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass_draw_quad.h" | 5 #include "cc/quads/render_pass_draw_quad.h" |
6 | 6 |
7 #include "base/trace_event/trace_event_argument.h" | 7 #include "base/trace_event/trace_event_argument.h" |
8 #include "base/values.h" | 8 #include "base/values.h" |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/debug/traced_value.h" | 10 #include "cc/debug/traced_value.h" |
11 #include "third_party/skia/include/core/SkImageFilter.h" | 11 #include "third_party/skia/include/core/SkImageFilter.h" |
12 | 12 |
13 namespace cc { | 13 namespace cc { |
14 | 14 |
15 RenderPassDrawQuad::RenderPassDrawQuad() { | 15 RenderPassDrawQuad::RenderPassDrawQuad() |
| 16 : render_pass_id(RenderPassId(-1, -1)) { |
16 } | 17 } |
17 | 18 |
18 RenderPassDrawQuad::~RenderPassDrawQuad() { | 19 RenderPassDrawQuad::~RenderPassDrawQuad() { |
19 } | 20 } |
20 | 21 |
21 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, | 22 void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
22 const gfx::Rect& rect, | 23 const gfx::Rect& rect, |
23 const gfx::Rect& visible_rect, | 24 const gfx::Rect& visible_rect, |
24 RenderPassId render_pass_id, | 25 RenderPassId render_pass_id, |
25 ResourceId mask_resource_id, | 26 ResourceId mask_resource_id, |
26 const gfx::Vector2dF& mask_uv_scale, | 27 const gfx::Vector2dF& mask_uv_scale, |
27 const gfx::Size& mask_texture_size, | 28 const gfx::Size& mask_texture_size, |
28 const FilterOperations& filters, | 29 const FilterOperations& filters, |
29 const gfx::Vector2dF& filters_scale, | 30 const gfx::Vector2dF& filters_scale, |
30 const FilterOperations& background_filters) { | 31 const FilterOperations& background_filters) { |
31 DCHECK_GT(render_pass_id.layer_id, 0); | 32 DCHECK_GT(render_pass_id.layer_id, 0); |
| 33 DCHECK_GE(render_pass_id.index, 0); |
32 | 34 |
33 gfx::Rect opaque_rect; | 35 gfx::Rect opaque_rect; |
34 bool needs_blending = false; | 36 bool needs_blending = false; |
35 SetAll(shared_quad_state, | 37 SetAll(shared_quad_state, |
36 rect, | 38 rect, |
37 opaque_rect, | 39 opaque_rect, |
38 visible_rect, | 40 visible_rect, |
39 needs_blending, | 41 needs_blending, |
40 render_pass_id, | 42 render_pass_id, |
41 mask_resource_id, | 43 mask_resource_id, |
(...skipping 10 matching lines...) Expand all Loading... |
52 const gfx::Rect& visible_rect, | 54 const gfx::Rect& visible_rect, |
53 bool needs_blending, | 55 bool needs_blending, |
54 RenderPassId render_pass_id, | 56 RenderPassId render_pass_id, |
55 ResourceId mask_resource_id, | 57 ResourceId mask_resource_id, |
56 const gfx::Vector2dF& mask_uv_scale, | 58 const gfx::Vector2dF& mask_uv_scale, |
57 const gfx::Size& mask_texture_size, | 59 const gfx::Size& mask_texture_size, |
58 const FilterOperations& filters, | 60 const FilterOperations& filters, |
59 const gfx::Vector2dF& filters_scale, | 61 const gfx::Vector2dF& filters_scale, |
60 const FilterOperations& background_filters) { | 62 const FilterOperations& background_filters) { |
61 DCHECK_GT(render_pass_id.layer_id, 0); | 63 DCHECK_GT(render_pass_id.layer_id, 0); |
| 64 DCHECK_GE(render_pass_id.index, 0); |
62 | 65 |
63 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, | 66 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, |
64 visible_rect, needs_blending); | 67 visible_rect, needs_blending); |
65 this->render_pass_id = render_pass_id; | 68 this->render_pass_id = render_pass_id; |
66 resources.ids[kMaskResourceIdIndex] = mask_resource_id; | 69 resources.ids[kMaskResourceIdIndex] = mask_resource_id; |
67 resources.count = mask_resource_id ? 1 : 0; | 70 resources.count = mask_resource_id ? 1 : 0; |
68 this->mask_uv_scale = mask_uv_scale; | 71 this->mask_uv_scale = mask_uv_scale; |
69 this->mask_texture_size = mask_texture_size; | 72 this->mask_texture_size = mask_texture_size; |
70 this->filters = filters; | 73 this->filters = filters; |
71 this->filters_scale = filters_scale; | 74 this->filters_scale = filters_scale; |
(...skipping 25 matching lines...) Expand all Loading... |
97 filters.AsValueInto(value); | 100 filters.AsValueInto(value); |
98 value->EndDictionary(); | 101 value->EndDictionary(); |
99 MathUtil::AddToTracedValue("filters_scale", filters_scale, value); | 102 MathUtil::AddToTracedValue("filters_scale", filters_scale, value); |
100 | 103 |
101 value->BeginDictionary("background_filters"); | 104 value->BeginDictionary("background_filters"); |
102 background_filters.AsValueInto(value); | 105 background_filters.AsValueInto(value); |
103 value->EndDictionary(); | 106 value->EndDictionary(); |
104 } | 107 } |
105 | 108 |
106 } // namespace cc | 109 } // namespace cc |
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