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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass.h" | 5 #include "cc/quads/render_pass.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/numerics/safe_conversions.h" | |
10 #include "base/trace_event/trace_event_argument.h" | 9 #include "base/trace_event/trace_event_argument.h" |
11 #include "base/values.h" | 10 #include "base/values.h" |
12 #include "cc/base/math_util.h" | 11 #include "cc/base/math_util.h" |
13 #include "cc/debug/traced_value.h" | 12 #include "cc/debug/traced_value.h" |
14 #include "cc/output/copy_output_request.h" | 13 #include "cc/output/copy_output_request.h" |
15 #include "cc/quads/checkerboard_draw_quad.h" | 14 #include "cc/quads/checkerboard_draw_quad.h" |
16 #include "cc/quads/debug_border_draw_quad.h" | 15 #include "cc/quads/debug_border_draw_quad.h" |
17 #include "cc/quads/draw_quad.h" | 16 #include "cc/quads/draw_quad.h" |
18 #include "cc/quads/io_surface_draw_quad.h" | 17 #include "cc/quads/io_surface_draw_quad.h" |
19 #include "cc/quads/largest_draw_quad.h" | 18 #include "cc/quads/largest_draw_quad.h" |
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46 return make_scoped_ptr(new RenderPass(num_layers)); | 45 return make_scoped_ptr(new RenderPass(num_layers)); |
47 } | 46 } |
48 | 47 |
49 scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size, | 48 scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size, |
50 size_t quad_list_size) { | 49 size_t quad_list_size) { |
51 return make_scoped_ptr( | 50 return make_scoped_ptr( |
52 new RenderPass(shared_quad_state_list_size, quad_list_size)); | 51 new RenderPass(shared_quad_state_list_size, quad_list_size)); |
53 } | 52 } |
54 | 53 |
55 RenderPass::RenderPass() | 54 RenderPass::RenderPass() |
56 : has_transparent_background(true), | 55 : id(RenderPassId(-1, -1)), |
| 56 has_transparent_background(true), |
57 quad_list(kDefaultNumQuadsToReserve), | 57 quad_list(kDefaultNumQuadsToReserve), |
58 shared_quad_state_list(sizeof(SharedQuadState), | 58 shared_quad_state_list(sizeof(SharedQuadState), |
59 kDefaultNumSharedQuadStatesToReserve) { | 59 kDefaultNumSharedQuadStatesToReserve) { |
60 } | 60 } |
61 | 61 |
62 // Each layer usually produces one shared quad state, so the number of layers | 62 // Each layer usually produces one shared quad state, so the number of layers |
63 // is a good hint for what to reserve here. | 63 // is a good hint for what to reserve here. |
64 RenderPass::RenderPass(size_t num_layers) | 64 RenderPass::RenderPass(size_t num_layers) |
65 : has_transparent_background(true), | 65 : id(RenderPassId(-1, -1)), |
| 66 has_transparent_background(true), |
66 quad_list(kDefaultNumQuadsToReserve), | 67 quad_list(kDefaultNumQuadsToReserve), |
67 shared_quad_state_list(sizeof(SharedQuadState), num_layers) { | 68 shared_quad_state_list(sizeof(SharedQuadState), num_layers) { |
68 } | 69 } |
69 | 70 |
70 RenderPass::RenderPass(size_t shared_quad_state_list_size, | 71 RenderPass::RenderPass(size_t shared_quad_state_list_size, |
71 size_t quad_list_size) | 72 size_t quad_list_size) |
72 : has_transparent_background(true), | 73 : id(RenderPassId(-1, -1)), |
| 74 has_transparent_background(true), |
73 quad_list(quad_list_size), | 75 quad_list(quad_list_size), |
74 shared_quad_state_list(sizeof(SharedQuadState), | 76 shared_quad_state_list(sizeof(SharedQuadState), |
75 shared_quad_state_list_size) { | 77 shared_quad_state_list_size) { |
76 } | 78 } |
77 | 79 |
78 RenderPass::~RenderPass() { | 80 RenderPass::~RenderPass() { |
79 TRACE_EVENT_OBJECT_DELETED_WITH_ID( | 81 TRACE_EVENT_OBJECT_DELETED_WITH_ID( |
80 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), | 82 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), |
81 "cc::RenderPass", id.AsTracingId()); | 83 "cc::RenderPass", id.AsTracingId()); |
82 } | 84 } |
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139 } | 141 } |
140 out->push_back(copy_pass.Pass()); | 142 out->push_back(copy_pass.Pass()); |
141 } | 143 } |
142 } | 144 } |
143 | 145 |
144 void RenderPass::SetNew(RenderPassId id, | 146 void RenderPass::SetNew(RenderPassId id, |
145 const gfx::Rect& output_rect, | 147 const gfx::Rect& output_rect, |
146 const gfx::Rect& damage_rect, | 148 const gfx::Rect& damage_rect, |
147 const gfx::Transform& transform_to_root_target) { | 149 const gfx::Transform& transform_to_root_target) { |
148 DCHECK_GT(id.layer_id, 0); | 150 DCHECK_GT(id.layer_id, 0); |
| 151 DCHECK_GE(id.index, 0); |
149 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) | 152 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect)) |
150 << "damage_rect: " << damage_rect.ToString() | 153 << "damage_rect: " << damage_rect.ToString() |
151 << " output_rect: " << output_rect.ToString(); | 154 << " output_rect: " << output_rect.ToString(); |
152 | 155 |
153 this->id = id; | 156 this->id = id; |
154 this->output_rect = output_rect; | 157 this->output_rect = output_rect; |
155 this->damage_rect = damage_rect; | 158 this->damage_rect = damage_rect; |
156 this->transform_to_root_target = transform_to_root_target; | 159 this->transform_to_root_target = transform_to_root_target; |
157 | 160 |
158 DCHECK(quad_list.empty()); | 161 DCHECK(quad_list.empty()); |
159 DCHECK(shared_quad_state_list.empty()); | 162 DCHECK(shared_quad_state_list.empty()); |
160 } | 163 } |
161 | 164 |
162 void RenderPass::SetAll(RenderPassId id, | 165 void RenderPass::SetAll(RenderPassId id, |
163 const gfx::Rect& output_rect, | 166 const gfx::Rect& output_rect, |
164 const gfx::Rect& damage_rect, | 167 const gfx::Rect& damage_rect, |
165 const gfx::Transform& transform_to_root_target, | 168 const gfx::Transform& transform_to_root_target, |
166 bool has_transparent_background) { | 169 bool has_transparent_background) { |
167 DCHECK_GT(id.layer_id, 0); | 170 DCHECK_GT(id.layer_id, 0); |
| 171 DCHECK_GE(id.index, 0); |
168 | 172 |
169 this->id = id; | 173 this->id = id; |
170 this->output_rect = output_rect; | 174 this->output_rect = output_rect; |
171 this->damage_rect = damage_rect; | 175 this->damage_rect = damage_rect; |
172 this->transform_to_root_target = transform_to_root_target; | 176 this->transform_to_root_target = transform_to_root_target; |
173 this->has_transparent_background = has_transparent_background; | 177 this->has_transparent_background = has_transparent_background; |
174 | 178 |
175 DCHECK(quad_list.empty()); | 179 DCHECK(quad_list.empty()); |
176 DCHECK(shared_quad_state_list.empty()); | 180 DCHECK(shared_quad_state_list.empty()); |
177 } | 181 } |
178 | 182 |
179 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { | 183 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const { |
180 MathUtil::AddToTracedValue("output_rect", output_rect, value); | 184 MathUtil::AddToTracedValue("output_rect", output_rect, value); |
181 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); | 185 MathUtil::AddToTracedValue("damage_rect", damage_rect, value); |
182 | 186 |
183 value->SetBoolean("has_transparent_background", has_transparent_background); | 187 value->SetBoolean("has_transparent_background", has_transparent_background); |
184 value->SetInteger("copy_requests", | 188 value->SetInteger("copy_requests", copy_requests.size()); |
185 base::saturated_cast<int>(copy_requests.size())); | |
186 | 189 |
187 value->BeginArray("shared_quad_state_list"); | 190 value->BeginArray("shared_quad_state_list"); |
188 for (const auto& shared_quad_state : shared_quad_state_list) { | 191 for (const auto& shared_quad_state : shared_quad_state_list) { |
189 value->BeginDictionary(); | 192 value->BeginDictionary(); |
190 shared_quad_state->AsValueInto(value); | 193 shared_quad_state->AsValueInto(value); |
191 value->EndDictionary(); | 194 value->EndDictionary(); |
192 } | 195 } |
193 value->EndArray(); | 196 value->EndArray(); |
194 | 197 |
195 value->BeginArray("quad_list"); | 198 value->BeginArray("quad_list"); |
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260 case DrawQuad::RENDER_PASS: | 263 case DrawQuad::RENDER_PASS: |
261 case DrawQuad::INVALID: | 264 case DrawQuad::INVALID: |
262 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; | 265 LOG(FATAL) << "Invalid DrawQuad material " << quad->material; |
263 break; | 266 break; |
264 } | 267 } |
265 quad_list.back()->shared_quad_state = shared_quad_state; | 268 quad_list.back()->shared_quad_state = shared_quad_state; |
266 return quad_list.back(); | 269 return quad_list.back(); |
267 } | 270 } |
268 | 271 |
269 } // namespace cc | 272 } // namespace cc |
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