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Side by Side Diff: media/audio/win/waveout_output_win.cc

Issue 115523010: Always clear callback after WaveOut Stop(). (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fixes. Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/win/waveout_output_win.h" 5 #include "media/audio/win/waveout_output_win.h"
6 6
7 #include <windows.h> 7 #include <windows.h>
8 #include <mmsystem.h> 8 #include <mmsystem.h>
9 #pragma comment(lib, "winmm.lib") 9 #pragma comment(lib, "winmm.lib")
10 10
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241 // of all currently playing streams. Then you don't have to wait 241 // of all currently playing streams. Then you don't have to wait
242 // till all callbacks are completed. Of course access to singleton 242 // till all callbacks are completed. Of course access to singleton
243 // should be under its own lock, and checking the liveness and 243 // should be under its own lock, and checking the liveness and
244 // acquiring the lock on stream should be done atomically. 244 // acquiring the lock on stream should be done atomically.
245 void PCMWaveOutAudioOutputStream::Stop() { 245 void PCMWaveOutAudioOutputStream::Stop() {
246 if (state_ != PCMA_PLAYING) 246 if (state_ != PCMA_PLAYING)
247 return; 247 return;
248 state_ = PCMA_STOPPING; 248 state_ = PCMA_STOPPING;
249 base::subtle::MemoryBarrier(); 249 base::subtle::MemoryBarrier();
250 250
251 // Stop watching for buffer event, wait till all the callbacks are complete. 251 // Stop watching for buffer event, waits until outstanding callbacks finish.
252 // Should be done before ::waveOutReset() call to avoid race condition when
253 // callback that is currently active and already checked that stream is still
254 // being played calls ::waveOutWrite() after ::waveOutReset() returns, later
255 // causing ::waveOutClose() to fail with WAVERR_STILLPLAYING.
256 // TODO(enal): that delays actual stopping of playback. Alternative can be
257 // to call ::waveOutReset() twice, once before
258 // ::UnregisterWaitEx() and once after.
259 if (waiting_handle_) { 252 if (waiting_handle_) {
260 if (!::UnregisterWaitEx(waiting_handle_, INVALID_HANDLE_VALUE)) { 253 if (!::UnregisterWaitEx(waiting_handle_, INVALID_HANDLE_VALUE))
261 state_ = PCMA_PLAYING; 254 HandleError(::GetLastError());
262 HandleError(MMSYSERR_ERROR);
263 return;
264 }
265 waiting_handle_ = NULL; 255 waiting_handle_ = NULL;
266 } 256 }
267 257
268 // Stop playback. 258 // Stop playback.
269 MMRESULT res = ::waveOutReset(waveout_); 259 MMRESULT res = ::waveOutReset(waveout_);
270 if (res != MMSYSERR_NOERROR) { 260 if (res != MMSYSERR_NOERROR)
271 state_ = PCMA_PLAYING;
272 HandleError(res); 261 HandleError(res);
273 return;
274 }
275 262
276 // Wait for lock to ensure all outstanding callbacks have completed. 263 // Wait for lock to ensure all outstanding callbacks have completed.
277 base::AutoLock auto_lock(lock_); 264 base::AutoLock auto_lock(lock_);
278 265
279 // waveOutReset() leaves buffers in the unpredictable state, causing 266 // waveOutReset() leaves buffers in the unpredictable state, causing
280 // problems if we want to close, release, or reuse them. Fix the states. 267 // problems if we want to close, release, or reuse them. Fix the states.
281 for (int ix = 0; ix != num_buffers_; ++ix) { 268 for (int ix = 0; ix != num_buffers_; ++ix)
282 GetBuffer(ix)->dwFlags = WHDR_PREPARED; 269 GetBuffer(ix)->dwFlags = WHDR_PREPARED;
283 }
284 270
285 // Don't use callback after Stop(). 271 // Don't use callback after Stop().
286 callback_ = NULL; 272 callback_ = NULL;
287 273
288 state_ = PCMA_READY; 274 state_ = PCMA_READY;
289 } 275 }
290 276
291 // We can Close in any state except that trying to close a stream that is 277 // We can Close in any state except that trying to close a stream that is
292 // playing Windows generates an error. We cannot propagate it to the source, 278 // playing Windows generates an error. We cannot propagate it to the source,
293 // as callback_ is set to NULL. Just print it and hope somebody somehow 279 // as callback_ is set to NULL. Just print it and hope somebody somehow
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401 buffer, 387 buffer,
402 sizeof(WAVEHDR)); 388 sizeof(WAVEHDR));
403 if (result != MMSYSERR_NOERROR) 389 if (result != MMSYSERR_NOERROR)
404 stream->HandleError(result); 390 stream->HandleError(result);
405 stream->pending_bytes_ += buffer->dwBufferLength; 391 stream->pending_bytes_ += buffer->dwBufferLength;
406 } 392 }
407 } 393 }
408 } 394 }
409 395
410 } // namespace media 396 } // namespace media
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